Player Matchup

Neith
Neith
CrunchLikeNutsYT
Neith
Level 36
God Stats
7W - 7L
1,537 SR
Queue Stats
20W - 32L
1,453 Elo+
Party 1
Hun Batz
Hun Batz
ForeverrLSU
Hun Batz
Level 127
God Stats
4W - 4L
1,500 SR
Queue Stats
117W - 132L
1,473 Elo+
Solo
Scylla
Scylla
ScyIIable
Scylla
Level 26
God Stats
8W - 10L
1,746 SR
Queue Stats
20W - 25L
1,453 Elo+
Party 1
Team Averages
Level 63
1,595 SR
1,460 Elo+

VS

Team Averages
Level 80
1,412 SR
1,436 Elo+
Rama
Rama
LePonyMagik
Rama
Level 147
God Stats
0W - 1L
1,237 SR
Queue Stats
19W - 17L
1,689 Elo+
Party 2
Guan Yu
Guan Yu
Orn4
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Agni
Agni
ragea5sa5sin6
Agni
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 146L
1,121 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 11
8,062
733
6,088
6,119
2,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hun Batz
ForeverrLSU
Hun Batz
14
11 / 1 / 4
9,777
889
11,093
8,882
3,267
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
ScyIIable
Scylla
15
7 / 2 / 11
9,797
891
9,275
6,206
1,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 0
8,998
818
7,103
10,128
2,950
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Orn4
Guan Yu
11
0 / 5 / 4
7,088
644
2,942
10,871
8,189
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

11
1 / 9 / 2
7,300
664
5,106
9,321
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
19
Kills
6
6
Deaths
19
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
3
11
2.17
W
Hun Batz
ForeverrLSU
Hun Batz
11
1
4
13
L
5
5
0
1
L
Guan Yu
Orn4
Guan Yu
0
5
4
0.4
W
Scylla
ScyIIable
Scylla
7
2
11
6.25
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,456
Damage
15,151
21,207
Taken
30,320
7,396
Mitigated
13,333
2,841
Healing
3,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,088
2,398
0
806
6,119
2,301
1,699
1,449
4,548
0
19,618
W
Hun Batz
ForeverrLSU
Hun Batz
11,093
2,275
0
500
8,882
3,267
154
2,466
6,190
0
35,145
L
7,103
5,809
0
1,775
10,128
2,950
0
2,006
8,020
0
23,499
L
Guan Yu
Orn4
Guan Yu
2,942
333
128
992
10,871
8,189
0
4,507
6,018
0
6,244
W
Scylla
ScyIIable
Scylla
9,275
662
0
1,535
6,206
1,828
455
1,202
4,840
29,071
0
L
5,106
244
379
108
9,321
2,194
0
2,388
6,725
20,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,636
Gold Earned
23,386
136
Minions Killed
95
8
Camps Cleared
2
643,562
Distance Traveled
548,735
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,062
733
27
2
1
183,946
1
W
Hun Batz
9,777
889
53
5
6
236,022
3
L
Rama
8,998
818
55
5
0
177,680
0
L
Guan Yu
7,088
644
6
1
0
216,627
0
W
Scylla
9,797
891
56
5
1
223,594
3
L
Agni
7,300
664
34
3
2
154,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role