Player Matchup

Merlin
Merlin
Shadowlurkers
Merlin
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 54L
1,453 Elo+
Party 2
Terra
Terra
Shryga
Terra
Level 25
God Stats
6W - 3L
1,500 SR
Queue Stats
7W - 8L
1,285 Elo+
Party 2
Arachne
Arachne
TheDapperBadger
Arachne
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 20L
1,585 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
jhonatanxdz29
Ah Muzen Cab
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,216 Elo+
Solo
Bellona
Bellona
psywarrior27
Bellona
Level 26
God Stats
3W - 1L
979 SR
Queue Stats
3W - 1L
1,285 Elo+
Party 2
Team Averages
Level 43
1,396 SR
1,365 Elo+

VS

Team Averages
Level 40
1,459 SR
1,256 Elo+
Raijin
Raijin
Baby-Banane
Raijin
Level 22
God Stats
2W - 3L
1,227 SR
Queue Stats
5W - 9L
1,138 Elo+
Party 3
Nike
Nike
DovaChief-117
Nike
Level 36
God Stats
15W - 13L
1,569 SR
Queue Stats
93W - 101L
1,316 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DovahChief
Ah Muzen Cab
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 150L
1,349 Elo+
Party 1
Ganesha
Ganesha
FireLdragon
Ganesha
Level 54
God Stats
2W - 4L
1,500 SR
Queue Stats
78W - 110L
1,349 Elo+
Party 1
Ra
Ra
Shaton-Just-Lea
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,129 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 0 / 7
9,748
975
20,521
4,384
1,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
Shryga
Terra
14
2 / 0 / 7
7,955
796
3,583
5,028
2,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 6 / 9
8,151
815
10,321
11,413
3,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
jhonatanxdz29
Ah Muzen Cab
15
0 / 0 / 11
7,832
783
7,810
4,193
1,320
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
psywarrior27
Bellona
15
3 / 0 / 6
8,354
835
1,610
6,686
3,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
1 / 5 / 2
6,838
684
3,612
8,667
1,854
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 3 / 3
6,732
673
4,147
10,734
5,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
DovahChief
Ah Muzen Cab
13
3 / 4 / 2
7,345
735
9,293
9,612
3,054
Ganesha
FireLdragon
Ganesha
11
0 / 4 / 5
6,821
682
4,381
14,834
10,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 5 / 1
6,540
654
704
6,999
2,023
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
21
Kills
5
6
Deaths
21
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Raijin
1
5
2
0.4
L
1
3
3
0.83
L
Ah Muzen Cab
DovahChief
Ah Muzen Cab
3
4
2
1
L
Ganesha
FireLdragon
Ganesha
0
4
5
0.63
W
12
0
7
15.5
L
0
5
1
0.1
W
Terra
Shryga
Terra
2
0
7
5.5
W
4
6
9
1.42
W
Ah Muzen Cab
jhonatanxdz29
Ah Muzen Cab
0
0
11
5.5
W
Bellona
psywarrior27
Bellona
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,845
Damage
22,137
31,704
Taken
50,846
12,784
Mitigated
22,402
10,111
Healing
7,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
3,612
557
223
538
8,667
1,854
0
4,647
3,868
16,926
0
L
4,147
472
171
1,063
10,734
5,291
192
4,420
6,033
0
15,919
L
Ah Muzen Cab
DovahChief
Ah Muzen Cab
9,293
2,985
745
1,203
9,612
3,054
0
4,259
5,176
0
26,735
L
Ganesha
FireLdragon
Ganesha
4,381
115
206
1,948
14,834
10,180
29
5,479
9,050
9,176
0
W
20,521
1,848
0
1,013
4,384
1,499
1,196
1,723
2,661
47,531
0
L
704
286
251
702
6,999
2,023
0
4,221
2,615
11,967
0
W
Terra
Shryga
Terra
3,583
373
245
906
5,028
2,419
1,032
735
4,079
7,280
0
W
10,321
7,507
0
2,802
11,413
3,695
38
3,719
7,441
0
25,753
W
Ah Muzen Cab
jhonatanxdz29
Ah Muzen Cab
7,810
2,904
0
1,576
4,193
1,320
3,070
1,374
2,759
0
32,090
W
Bellona
psywarrior27
Bellona
1,610
170
1,190
2,379
6,686
3,851
375
1,146
5,497
0
12,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,040
Gold Earned
34,276
211
Minions Killed
158
0
Camps Cleared
0
1,016,690
Distance Traveled
903,240
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,838
684
39
4
0
145,565
1
L
Nike
6,732
673
32
3
0
197,429
0
L
Ah Muzen Cab
7,345
735
61
6
0
186,466
5
L
Ganesha
6,821
682
5
1
0
205,388
0
W
Merlin
9,748
975
88
9
0
206,125
1
L
Ra
6,540
654
21
2
0
168,392
1
W
Terra
7,955
796
9
1
0
199,442
0
W
Arachne
8,151
815
34
3
0
198,082
0
W
Ah Muzen Cab
7,832
783
62
6
0
187,231
0
W
Bellona
8,354
835
18
2
0
225,810
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role