Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
DaggerCross
Bastet
Level 121
God Stats
0W - 3L
1,210 SR
Queue Stats
8W - 14L
1,297 Elo+
Party 2
Yemoja
Yemoja
RealFengMin
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,715 Elo+
Solo
Danzaburou
Danzaburou
kabsoccer
Danzaburou
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 18L
1,530 Elo+
Solo
Hera
Hera
saltysadface
Hera
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 95
1,442 SR
1,508 Elo+

VS

Team Averages
Level 88
1,624 SR
1,534 Elo+
Zhong Kui
Zhong Kui
VicPiter666
Zhong Kui
Level 8
God Stats
3W - 1L
1,731 SR
Queue Stats
99W - 145L
1,696 Elo+
Solo
Loki
Loki
XxM4Ld1TxX
Loki
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,582 Elo+
Solo
Cerberus
Cerberus
dblizzjr
Cerberus
Level 155
God Stats
3W - 0L
1,888 SR
Queue Stats
181W - 173L
1,580 Elo+
Party 1
Merlin
Merlin
j_Silver-Sloth_v
Merlin
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,520 Elo+
Party 1
Set
Set
thisguy_b-ri
Set
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
5 / 2 / 1
8,463
846
10,685
12,767
6,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
14
2 / 3 / 3
8,105
811
7,082
12,171
3,722
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Yemoja
12
0 / 7 / 1
6,814
681
1,481
12,736
12,105
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
kabsoccer
Danzaburou
14
0 / 3 / 6
7,687
769
6,407
8,013
2,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 3 / 3
7,259
726
6,667
6,844
1,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
VicPiter666
Zhong Kui
15
2 / 1 / 10
8,023
802
12,806
10,538
7,314
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 5
7,408
741
3,324
3,930
1,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
dblizzjr
Cerberus
14
0 / 2 / 11
7,908
791
4,979
10,983
8,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 1 / 6
7,782
778
7,189
5,351
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
12 / 2 / 3
9,317
932
16,050
12,431
6,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
8
Kills
18
18
Deaths
8
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
5
2
1
2.75
L
Bastet
2
3
3
1.17
L
Yemoja
0
7
1
0.07
W
Zhong Kui
VicPiter666
Zhong Kui
2
1
10
7
W
2
2
5
2.25
W
Cerberus
dblizzjr
Cerberus
0
2
11
2.75
W
2
1
6
5
L
Danzaburou
kabsoccer
Danzaburou
0
3
6
1
L
1
3
3
0.83
W
12
2
3
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,322
Damage
44,348
52,531
Taken
43,233
25,999
Mitigated
26,542
7,370
Healing
12,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,685
1,105
278
3,448
12,767
6,049
0
4,886
7,440
28,089
0
L
Bastet
7,082
2,825
0
1,333
12,171
3,722
0
5,649
6,224
0
26,815
L
Yemoja
1,481
264
177
48
12,736
12,105
255
5,936
6,441
11,786
0
W
Zhong Kui
VicPiter666
Zhong Kui
12,806
1,497
0
2,741
10,538
7,314
112
5,113
5,049
27,928
0
W
3,324
584
0
821
3,930
1,656
494
1,696
2,057
0
11,674
W
Cerberus
dblizzjr
Cerberus
4,979
401
626
2,983
10,983
8,872
0
3,263
7,326
24,710
0
W
7,189
520
0
952
5,351
2,042
130
1,721
3,487
29,402
0
L
Danzaburou
kabsoccer
Danzaburou
6,407
2,701
0
1,519
8,013
2,331
0
5,604
2,057
0
25,004
L
6,667
1,508
0
567
6,844
1,792
0
2,899
3,678
19,616
0
W
16,050
7,184
378
4,126
12,431
6,658
0
5,641
6,481
0
37,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,328
Gold Earned
40,438
211
Minions Killed
226
0
Camps Cleared
0
1,065,040
Distance Traveled
1,112,579
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,463
846
64
6
0
211,402
3
L
Bastet
8,105
811
36
4
0
249,879
0
L
Yemoja
6,814
681
23
2
0
196,897
0
W
Zhong Kui
8,023
802
46
5
0
208,332
2
W
Loki
7,408
741
20
2
0
236,266
0
W
Cerberus
7,908
791
50
5
0
231,799
4
W
Merlin
7,782
778
59
6
0
212,866
2
L
Danzaburou
7,687
769
49
5
0
198,687
0
L
Hera
7,259
726
39
4
0
208,175
0
W
Set
9,317
932
51
5
0
223,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role