Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
ElBauti
Chaac
Level 128
God Stats
1W - 1L
1,312 SR
Queue Stats
7W - 5L
1,535 Elo+
Party 1
Anubis
Anubis
Marzipa
Anubis
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 58L
1,485 Elo+
Solo
Sylvanus
Sylvanus
espinhoso08
Sylvanus
Level 82
God Stats
6W - 4L
1,500 SR
Queue Stats
247W - 271L
1,470 Elo+
Solo
Team Averages
Level 133
1,462 SR
1,498 Elo+

VS

Team Averages
Level 103
1,590 SR
1,564 Elo+
Hercules
Hercules
 
Hercules
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
DarkUther
Medusa
Level 127
God Stats
23W - 12L
1,950 SR
Queue Stats
41W - 32L
1,683 Elo+
Party 2
Thanatos
Thanatos
IncansaveeeL
Thanatos
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 260L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
4 / 1 / 4
8,003
572
4,753
13,059
5,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anhur
 
Anhur
13
3 / 2 / 4
7,679
549
5,871
9,325
2,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
ElBauti
Chaac
15
4 / 2 / 0
8,915
637
10,145
12,086
10,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
Marzipa
Anubis
13
4 / 1 / 4
7,876
563
6,008
7,224
2,704
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
espinhoso08
Sylvanus
11
0 / 2 / 7
7,192
514
3,211
11,538
6,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
1 / 3 / 1
7,815
558
9,811
14,463
12,544
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
 
Thoth
12
1 / 2 / 0
7,324
523
5,995
4,544
1,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
 
Sylvanus
9
0 / 4 / 5
6,404
457
5,010
11,113
5,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
DarkUther
Medusa
12
2 / 2 / 3
7,309
522
7,731
8,518
2,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
IncansaveeeL
Thanatos
12
4 / 5 / 1
7,250
518
4,570
11,581
3,230
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
15
Kills
8
8
Deaths
16
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
4
1
4
6
W
Anhur
 
Anhur
3
2
4
2.5
L
Hercules
 
Hercules
1
3
1
0.5
L
Thoth
 
Thoth
1
2
0
0.5
L
Sylvanus
 
Sylvanus
0
4
5
0.63
L
Medusa
DarkUther
Medusa
2
2
3
1.75
W
Chaac
ElBauti
Chaac
4
2
0
2
L
Thanatos
IncansaveeeL
Thanatos
4
5
1
0.9
W
Anubis
Marzipa
Anubis
4
1
4
6
W
Sylvanus
espinhoso08
Sylvanus
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,988
Damage
33,117
53,232
Taken
50,219
28,373
Mitigated
24,848
25,848
Healing
22,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
4,753
1,652
0
5,155
13,059
5,638
0
613
12,446
0
45,301
W
Anhur
 
Anhur
5,871
3,174
0
3,503
9,325
2,702
1,150
2,171
7,154
0
52,725
L
Hercules
 
Hercules
9,811
5,043
0
6,759
14,463
12,544
0
1,305
12,277
0
56,578
L
Thoth
 
Thoth
5,995
96
0
250
4,544
1,026
0
2,272
2,272
53,491
0
L
Sylvanus
 
Sylvanus
5,010
892
2,000
3,648
11,113
5,687
0
3,814
7,299
13,072
0
L
Medusa
DarkUther
Medusa
7,731
3,367
0
2,871
8,518
2,361
360
1,278
7,240
0
44,383
W
Chaac
ElBauti
Chaac
10,145
3,674
0
5,080
12,086
10,676
0
219
11,867
0
64,514
L
Thanatos
IncansaveeeL
Thanatos
4,570
1,241
0
7,255
11,581
3,230
0
550
10,986
0
34,489
W
Anubis
Marzipa
Anubis
6,008
424
0
3,595
7,224
2,704
102
4,328
2,896
46,855
0
W
Sylvanus
espinhoso08
Sylvanus
3,211
599
3,464
5,051
11,538
6,653
116
3,792
7,746
10,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,665
Gold Earned
36,102
409
Minions Killed
393
0
Camps Cleared
0
1,333,382
Distance Traveled
1,309,384
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,003
572
89
6
0
323,433
4
W
Anhur
7,679
549
83
6
0
228,305
7
L
Hercules
7,815
558
127
9
0
256,193
5
L
Thoth
7,324
523
119
9
0
272,949
3
L
Sylvanus
6,404
457
16
1
0
256,076
8
L
Medusa
7,309
522
74
5
0
250,891
2
W
Chaac
8,915
637
124
9
0
253,373
5
L
Thanatos
7,250
518
57
4
0
273,275
3
W
Anubis
7,876
563
100
7
0
253,921
7
W
Sylvanus
7,192
514
13
1
0
274,350
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role