Player Matchup

Khepri
Khepri
JoMc Gamerdude
Khepri
Level 89
God Stats
1W - 0L
1,202 SR
Queue Stats
41W - 38L
1,423 Elo+
Party 1
Anubis
Anubis
Launebar91
Anubis
Level 4
God Stats
7W - 6L
1,500 SR
Queue Stats
169W - 196L
1,392 Elo+
Solo
Erlang Shen
Erlang Shen
PepprmntTbag
Erlang Shen
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,438 Elo+
Party 1
Bakasura
Bakasura
WalkingOrb
Bakasura
Level 160
God Stats
2W - 1L
1,510 SR
Queue Stats
110W - 138L
1,515 Elo+
Solo
Danzaburou
Danzaburou
ignitedrill
Danzaburou
Level 58
God Stats
5W - 2L
1,715 SR
Queue Stats
26W - 28L
1,328 Elo+
Party 1
Team Averages
Level 87
1,486 SR
1,419 Elo+

VS

Team Averages
Level 27
1,500 SR
1,453 Elo+
Chang'e
Chang'e
 
Chang'e
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BENZ21SAVAGE
Neith
Level 16
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 6L
1,266 Elo+
Party 2
Arachne
Arachne
Jayux7
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Anhur
Anhur
ty8timeezz
Anhur
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
xGrimetime
Kukulkan
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 12
9,099
758
6,169
12,684
14,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Launebar91
Anubis
15
4 / 1 / 6
9,127
761
11,484
6,741
3,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
PepprmntTbag
Erlang Shen
16
7 / 0 / 8
9,594
800
10,538
14,494
15,988
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
WalkingOrb
Bakasura
17
1 / 0 / 2
10,374
865
2,843
7,704
4,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
ignitedrill
Danzaburou
17
3 / 1 / 7
10,073
839
5,863
7,139
3,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
0 / 3 / 1
7,576
631
10,065
12,755
7,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 0
8,045
670
1,883
5,762
1,927
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
Jayux7
Arachne
12
1 / 3 / 0
7,330
611
1,564
5,374
1,248
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
13
0 / 6 / 1
7,422
619
6,229
11,675
3,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
xGrimetime
Kukulkan
13
0 / 2 / 2
7,726
644
7,336
6,495
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
16
Kills
2
2
Deaths
16
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
3
1
0.17
L
1
2
0
0.5
L
Arachne
Jayux7
Arachne
1
3
0
0.33
W
1
0
12
7
W
Anubis
Launebar91
Anubis
4
1
6
7
W
Erlang Shen
PepprmntTbag
Erlang Shen
7
0
8
11
W
Bakasura
WalkingOrb
Bakasura
1
0
2
2
W
Danzaburou
ignitedrill
Danzaburou
3
1
7
6.5
L
Anhur
0
6
1
0.08
L
Kukulkan
xGrimetime
Kukulkan
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,897
Damage
27,077
48,762
Taken
42,061
41,731
Mitigated
16,188
16,700
Healing
5,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
10,065
666
1,512
3,021
12,755
7,014
0
6,275
6,419
24,326
0
L
1,883
186
0
822
5,762
1,927
0
1,541
4,221
0
12,615
L
Arachne
Jayux7
Arachne
1,564
1,231
0
218
5,374
1,248
0
2,546
2,828
0
5,502
W
6,169
532
67
3,642
12,684
14,978
380
4,758
7,610
12,121
0
W
Anubis
Launebar91
Anubis
11,484
397
312
1,940
6,741
3,493
1,075
2,608
4,036
33,199
0
W
Erlang Shen
PepprmntTbag
Erlang Shen
10,538
4,954
676
3,544
14,494
15,988
593
5,649
8,712
0
18,930
W
Bakasura
WalkingOrb
Bakasura
2,843
1,952
800
4,079
7,704
4,070
780
931
6,754
0
34,712
W
Danzaburou
ignitedrill
Danzaburou
5,863
3,589
0
1,640
7,139
3,202
5,900
2,718
4,249
0
36,860
L
Anhur
6,229
1,970
0
31
11,675
3,709
13
4,117
7,398
0
13,717
L
Kukulkan
xGrimetime
Kukulkan
7,336
842
0
240
6,495
2,290
0
3,174
3,321
24,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,267
Gold Earned
38,099
265
Minions Killed
107
0
Camps Cleared
0
1,244,970
Distance Traveled
920,177
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,576
631
29
2
0
215,220
0
L
Neith
8,045
670
18
2
0
153,028
0
L
Arachne
7,330
611
4
0
0
128,466
1
W
Khepri
9,099
758
14
1
0
269,939
1
W
Anubis
9,127
761
42
4
0
191,183
0
W
Erlang Shen
9,594
800
22
2
0
281,827
0
W
Bakasura
10,374
865
92
8
0
242,956
4
W
Danzaburou
10,073
839
95
8
0
259,065
1
L
Anhur
7,422
619
9
1
0
197,560
0
L
Kukulkan
7,726
644
47
4
0
225,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role