Player Matchup

Hachiman
Hachiman
Silver I
Greg Feeds
Hachiman
Silver I
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 14L
1,600 MMR
Party 1
Sol
Sol
Silver I
MoistyToweIette
Sol
Silver I
Level 147
God Stats
0W - 1L
1,285 SR
Queue Stats
20W - 18L
1,655 MMR
Party 1
Fafnir
Fafnir
Silver I
You all Feed
Fafnir
Silver I
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,600 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 79
1,428 SR
1,619 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,685 SR
1,589 MMR
Bellona
Bellona
Gold V
Buff_Bender
Bellona
Gold V
Level 65
God Stats
134W - 127L
1,645 SR
Queue Stats
268W - 299L
1,559 MMR
Solo
Thoth
Thoth
Gold V
Claxosaur
Thoth
Gold V
Level 150
God Stats
3W - 3L
1,500 SR
Queue Stats
153W - 62L
1,619 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
Micanouchi
Gilgamesh
Gold V
Level 125
God Stats
14W - 5L
1,911 SR
Queue Stats
62W - 55L
1,588 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Greg Feeds
Hachiman
15
3 / 4 / 1
10,169
636
9,904
15,525
7,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 5 / 2
10,108
632
7,614
14,874
5,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
14
0 / 3 / 3
9,687
605
5,484
19,756
23,805
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
AchillesBastetGebFenrirArtio

VS

Bans
OdinGaneshaMulanCabrakanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Buff_Bender
Bellona
16
1 / 2 / 6
10,238
640
11,745
12,084
10,600
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Claxosaur
Thoth
17
2 / 2 / 6
11,314
707
16,966
9,420
4,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Micanouchi
Gilgamesh
17
9 / 1 / 2
11,993
750
15,087
12,777
10,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
4
Kills
12
12
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
Buff_Bender
Bellona
1
2
6
2
W
Thoth
Claxosaur
Thoth
2
2
6
2.5
L
Hachiman
Greg Feeds
Hachiman
3
4
1
0.88
W
Gilgamesh
Micanouchi
Gilgamesh
9
1
2
10
L
1
5
2
0.4
L
Fafnir
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,002
Damage
43,798
50,155
Taken
34,281
36,316
Mitigated
25,565
14,784
Healing
9,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Buff_Bender
Bellona
11,745
3,464
297
1,623
12,084
10,600
1,746
5,213
6,871
1,767
25,336
W
Thoth
Claxosaur
Thoth
16,966
168
675
3,465
9,420
4,343
458
3,930
5,490
74,581
0
L
Hachiman
Greg Feeds
Hachiman
9,904
4,589
0
3,143
15,525
7,053
346
6,214
8,741
0
38,669
W
Gilgamesh
Micanouchi
Gilgamesh
15,087
3,883
710
2,580
12,777
10,622
722
4,513
8,264
0
33,080
L
7,614
3,441
0
4,691
14,874
5,458
1,523
4,306
10,025
45,309
0
L
Fafnir
5,484
983
1,226
5,724
19,756
23,805
107
5,530
12,848
14,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,964
Gold Earned
33,545
163
Minions Killed
190
4
Camps Cleared
10
841,411
Distance Traveled
904,552
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,238
640
28
2
4
298,216
4
W
Thoth
11,314
707
133
8
1
313,604
2
L
Hachiman
10,169
636
60
4
1
270,554
1
W
Gilgamesh
11,993
750
29
2
5
292,732
0
L
Sol
10,108
632
89
6
3
277,561
4
L
Fafnir
9,687
605
14
1
0
293,296
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role