Player Matchup

Hera
Hera
DUCKCENA
Hera
Level 110
God Stats
5W - 5L
1,565 SR
Queue Stats
79W - 63L
1,484 Elo+
Party 2
Freya
Freya
DeggleMo
Freya
Level 48
God Stats
7W - 1L
1,500 SR
Queue Stats
162W - 160L
1,805 Elo+
Party 3
Achilles
Achilles
ElectronicSmiter
Achilles
Level 27
God Stats
5W - 1L
1,673 SR
Queue Stats
71W - 46L
1,436 Elo+
Party 2
Xbalanque
Xbalanque
Ezy3434
Xbalanque
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
150W - 144L
1,604 Elo+
Party 3
Serqet
Serqet
MelmanGiraffe
Serqet
Level 65
God Stats
3W - 5L
1,500 SR
Queue Stats
40W - 32L
1,805 Elo+
Party 3
Team Averages
Level 65
1,548 SR
1,627 Elo+

VS

Team Averages
Level 65
1,474 SR
1,489 Elo+
Sobek
Sobek
Fornas28
Sobek
Level 65
God Stats
0W - 2L
1,294 SR
Queue Stats
261W - 229L
1,718 Elo+
Party 1
Chang'e
Chang'e
KillyLL
Chang'e
Level 15
God Stats
4W - 3L
1,735 SR
Queue Stats
8W - 10L
1,616 Elo+
Party 1
Da Ji
Da Ji
Zhalk0
Da Ji
Level 42
God Stats
0W - 4L
1,343 SR
Queue Stats
28W - 30L
979 Elo+
Solo
Baba Yaga
Baba Yaga
Zyzk0
Baba Yaga
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 48L
1,666 Elo+
Party 1
Neith
Neith
itsNotCristy_
Neith
Level 121
God Stats
13W - 15L
1,500 SR
Queue Stats
289W - 259L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
3 / 7 / 12
9,646
508
15,104
11,646
4,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Freya
DeggleMo
Freya
16
6 / 2 / 15
10,243
539
14,474
19,732
7,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
8 / 2 / 10
10,300
542
12,305
15,741
14,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
Ezy3434
Xbalanque
18
5 / 3 / 7
10,738
565
12,374
15,691
6,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 2 / 12
10,363
545
11,270
17,137
18,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Fornas28
Sobek
12
2 / 6 / 9
8,705
458
7,223
23,356
28,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
KillyLL
Chang'e
14
1 / 4 / 2
8,600
453
5,693
13,802
7,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Da Ji
Zhalk0
Da Ji
13
5 / 8 / 1
8,571
451
8,059
15,458
5,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
Zyzk0
Baba Yaga
16
3 / 5 / 4
9,765
514
16,473
16,734
7,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 6 / 6
10,381
546
13,108
15,269
5,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
38
29
Kills
16
16
Deaths
29
56
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hera
3
7
12
1.29
W
Freya
DeggleMo
Freya
6
2
15
6.75
W
8
2
10
6.5
W
Xbalanque
Ezy3434
Xbalanque
5
3
7
2.83
L
Sobek
Fornas28
Sobek
2
6
9
1.08
L
Chang'e
KillyLL
Chang'e
1
4
2
0.5
W
7
2
12
6.5
L
Da Ji
Zhalk0
Da Ji
5
8
1
0.69
L
Baba Yaga
Zyzk0
Baba Yaga
3
5
4
1
L
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,527
Damage
50,556
79,947
Taken
84,619
53,214
Mitigated
54,541
30,500
Healing
22,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
15,104
2,663
162
1,652
11,646
4,467
1,408
4,855
6,791
64,455
0
W
Freya
DeggleMo
Freya
14,474
4,786
0
11,494
19,732
7,827
348
7,745
11,987
52,129
5,876
W
12,305
2,656
0
4,536
15,741
14,991
166
6,233
9,508
880
44,303
W
Xbalanque
Ezy3434
Xbalanque
12,374
7,965
0
9,375
15,691
6,932
1,624
3,579
12,112
0
96,482
L
Sobek
Fornas28
Sobek
7,223
1,253
0
4,809
23,356
28,051
29
7,296
15,086
20,648
0
L
Chang'e
KillyLL
Chang'e
5,693
237
1,521
3,919
13,802
7,792
608
3,358
9,616
45,018
0
W
11,270
2,236
1,147
2,134
17,137
18,997
235
6,977
9,794
0
18,730
L
Da Ji
Zhalk0
Da Ji
8,059
1,828
0
3,139
15,458
5,961
0
4,162
10,943
0
41,535
L
Baba Yaga
Zyzk0
Baba Yaga
16,473
919
441
4,183
16,734
7,434
271
8,124
8,132
71,745
0
L
13,108
4,768
1,228
3,573
15,269
5,303
218
5,721
9,156
0
60,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,290
Gold Earned
46,022
483
Minions Killed
441
0
Camps Cleared
0
1,737,577
Distance Traveled
1,695,958
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,646
508
115
6
0
339,522
5
W
Freya
10,243
539
98
5
0
363,254
3
W
Achilles
10,300
542
99
5
0
328,283
2
W
Xbalanque
10,738
565
161
8
0
320,366
2
L
Sobek
8,705
458
29
2
0
355,112
7
L
Chang'e
8,600
453
106
6
0
350,464
0
W
Serqet
10,363
545
10
1
0
386,152
3
L
Da Ji
8,571
451
62
3
0
319,131
3
L
Baba Yaga
9,765
514
137
7
0
338,656
4
L
Neith
10,381
546
107
6
0
332,595
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role