Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Extinc
Ganesha
Level 61
God Stats
5W - 2L
1,818 SR
Queue Stats
47W - 38L
1,662 Elo+
Party 1
Agni
Agni
Flow56
Agni
Level 57
God Stats
3W - 1L
1,708 SR
Queue Stats
5W - 2L
1,782 Elo+
Party 1
Ravana
Ravana
Genrok
Ravana
Level 65
God Stats
2W - 1L
1,524 SR
Queue Stats
36W - 18L
1,708 Elo+
Party 1
Bellona
Bellona
SeyrenAkk
Bellona
Level 12
God Stats
9W - 2L
1,814 SR
Queue Stats
11W - 3L
1,782 Elo+
Party 1
Team Averages
Level 44
1,673 SR
1,687 Elo+

VS

Team Averages
Level 23
1,498 SR
1,574 Elo+
Set
Set
BrokenNaito
Set
Level 47
God Stats
4W - 6L
1,318 SR
Queue Stats
17W - 17L
1,507 Elo+
Solo
Poseidon
Poseidon
Chronxroyal
Poseidon
Level 18
God Stats
2W - 2L
1,606 SR
Queue Stats
2W - 4L
1,540 Elo+
Solo
Izanami
Izanami
Elloyenz
Izanami
Level 18
God Stats
4W - 5L
1,602 SR
Queue Stats
7W - 7L
1,678 Elo+
Party 2
Hercules
Hercules
QQLycricsQQ
Hercules
Level 5
God Stats
0W - 2L
1,263 SR
Queue Stats
5W - 9L
1,495 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Хуесос22832
Kumbhakarna
Level 25
God Stats
1W - 1L
1,702 SR
Queue Stats
2W - 1L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
4 / 5 / 15
9,554
796
5,177
11,002
6,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
Extinc
Ganesha
16
1 / 5 / 25
10,144
845
13,031
20,955
20,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
Flow56
Agni
16
1 / 3 / 16
9,800
817
15,671
9,977
3,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
Genrok
Ravana
18
16 / 2 / 6
11,718
977
12,763
9,596
6,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
SeyrenAkk
Bellona
16
9 / 4 / 14
10,835
903
9,725
15,879
14,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 8
8,556
713
6,530
13,348
6,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Chronxroyal
Poseidon
16
4 / 9 / 11
9,693
808
13,909
10,944
3,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Elloyenz
Izanami
17
6 / 5 / 4
9,820
818
11,548
10,404
3,937
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
QQLycricsQQ
Hercules
15
3 / 2 / 10
9,326
777
6,315
11,259
12,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kumbhakarna
Хуесос22832
Kumbhakarna
15
4 / 8 / 9
9,768
814
7,007
21,603
20,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
61
31
Kills
19
19
Deaths
31
76
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
5
15
2.3
L
2
7
8
0.86
L
Poseidon
Chronxroyal
Poseidon
4
9
11
1.06
L
Izanami
Elloyenz
Izanami
6
5
4
1.6
W
Ganesha
Extinc
Ganesha
1
5
25
2.7
W
Agni
Flow56
Agni
1
3
16
3
W
Ravana
Genrok
Ravana
16
2
6
9.5
L
Hercules
QQLycricsQQ
Hercules
3
2
10
4
W
Bellona
SeyrenAkk
Bellona
9
4
14
4
L
Kumbhakarna
Хуесос22832
Kumbhakarna
4
8
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,367
Damage
45,309
67,409
Taken
67,558
52,585
Mitigated
45,856
17,013
Healing
11,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
5,177
949
268
3,339
11,002
6,837
1,280
4,112
6,659
8,165
0
L
6,530
2,151
0
1,142
13,348
6,337
506
6,909
6,244
0
19,137
L
Poseidon
Chronxroyal
Poseidon
13,909
1,424
0
1,298
10,944
3,069
577
5,661
4,546
36,741
0
L
Izanami
Elloyenz
Izanami
11,548
6,623
0
605
10,404
3,937
413
6,144
4,116
0
38,300
W
Ganesha
Extinc
Ganesha
13,031
968
0
3,531
20,955
20,731
493
7,629
12,685
25,986
0
W
Agni
Flow56
Agni
15,671
2,003
269
2,620
9,977
3,828
1,820
2,794
6,873
50,504
0
W
Ravana
Genrok
Ravana
12,763
4,592
0
1,525
9,596
6,257
2,651
1,585
7,833
0
42,166
L
Hercules
QQLycricsQQ
Hercules
6,315
1,120
0
4,836
11,259
12,083
0
5,866
4,106
0
15,211
W
Bellona
SeyrenAkk
Bellona
9,725
2,577
2,369
3,092
15,879
14,932
741
3,761
11,887
0
13,763
L
Kumbhakarna
Хуесос22832
Kumbhakarna
7,007
1,736
435
2,895
21,603
20,430
0
9,299
10,590
17,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,051
Gold Earned
47,163
193
Minions Killed
180
0
Camps Cleared
0
1,269,090
Distance Traveled
1,151,662
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,554
796
12
1
0
237,782
0
L
Set
8,556
713
24
2
0
255,399
2
L
Poseidon
9,693
808
56
5
0
217,989
2
L
Izanami
9,820
818
62
5
0
218,380
5
W
Ganesha
10,144
845
19
2
0
263,906
3
W
Agni
9,800
817
91
8
0
227,097
1
W
Ravana
11,718
977
62
5
0
279,681
2
L
Hercules
9,326
777
20
2
0
237,110
0
W
Bellona
10,835
903
9
1
0
260,624
0
L
Kumbhakarna
9,768
814
18
2
0
222,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role