Player Matchup

Sylvanus
Sylvanus
TheRivalGod
Sylvanus
Level 32
God Stats
8W - 9L
1,714 SR
Queue Stats
166W - 233L
1,491 Elo+
Party 2
Hou Yi
Hou Yi
TriggeredGreg
Hou Yi
Level 64
God Stats
6W - 5L
1,498 SR
Queue Stats
161W - 211L
1,241 Elo+
Party 2
Scylla
Scylla
WWWWWWWWWHE
Scylla
Level 121
God Stats
2W - 6L
1,140 SR
Queue Stats
86W - 99L
1,334 Elo+
Party 2
Team Averages
Level 72
1,451 SR
1,355 Elo+

VS

Team Averages
Level 84
1,384 SR
1,652 Elo+
Ymir
Ymir
Angerthas
Ymir
Level 86
God Stats
5W - 10L
1,153 SR
Queue Stats
21W - 41L
1,601 Elo+
Party 1
Poseidon
Poseidon
ProposedProdigy1
Poseidon
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 2L
1,755 Elo+
Party 1
Amaterasu
Amaterasu
Ty1on
Amaterasu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
TheRivalGod
Sylvanus
16
3 / 1 / 20
12,213
763
9,043
16,323
21,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
14 / 2 / 10
13,427
839
19,462
16,560
8,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
17
8 / 2 / 16
12,531
783
24,940
11,259
4,201
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 6 / 3
10,220
639
8,234
23,280
25,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
1 / 10 / 3
9,924
620
12,065
15,519
4,873
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Ty1on
Amaterasu
14
3 / 9 / 2
10,747
672
11,177
23,835
16,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
13
25
Kills
5
5
Deaths
25
46
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
6
3
0.42
L
1
10
3
0.25
W
Sylvanus
TheRivalGod
Sylvanus
3
1
20
13
W
14
2
10
9.5
L
Amaterasu
Ty1on
Amaterasu
3
9
2
0.44
W
Scylla
8
2
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,445
Damage
31,476
44,142
Taken
62,634
34,397
Mitigated
47,734
19,244
Healing
9,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
8,234
1,570
0
1,040
23,280
25,887
0
11,816
11,023
23,422
0
L
12,065
2,143
0
1,185
15,519
4,873
0
8,063
7,172
49,958
0
W
Sylvanus
TheRivalGod
Sylvanus
9,043
3,543
6,673
7,239
16,323
21,317
223
9,166
7,157
20,921
0
W
19,462
10,185
0
2,194
16,560
8,879
1,946
7,819
8,741
0
53,079
L
Amaterasu
Ty1on
Amaterasu
11,177
3,226
281
6,943
23,835
16,974
0
13,634
9,868
0
24,156
W
Scylla
24,940
3,227
0
3,138
11,259
4,201
689
3,884
7,375
69,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,171
Gold Earned
30,891
190
Minions Killed
134
10
Camps Cleared
2
799,200
Distance Traveled
758,173
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,220
639
22
1
0
255,221
2
L
Poseidon
9,924
620
88
6
1
228,933
0
W
Sylvanus
12,213
763
21
1
0
227,324
1
W
Hou Yi
13,427
839
73
5
5
268,313
0
L
Amaterasu
10,747
672
24
2
1
274,019
1
W
Scylla
12,531
783
96
6
5
303,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role