Player Matchup

Geb
Geb
Chaffd Cpcke
Geb
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 88L
1,934 Elo+
Party 2
Pele
Pele
Cupcake Tork
Pele
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
69W - 91L
1,486 Elo+
Party 2
Janus
Janus
Trash-this
Janus
Level 45
God Stats
1W - 1L
1,304 SR
Queue Stats
9W - 15L
1,429 Elo+
Solo
Tyr
Tyr
Uzuhiko
Tyr
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Sol
Sol
WARRIORANG63L
Sol
Level 41
God Stats
3W - 0L
1,761 SR
Queue Stats
25W - 20L
1,657 Elo+
Party 2
Team Averages
Level 81
1,513 SR
1,601 Elo+

VS

Team Averages
Level 46
1,576 SR
1,470 Elo+
Ratatoskr
Ratatoskr
V_Bxsy
Ratatoskr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
plntsanzombies
Gilgamesh
Level 83
God Stats
52W - 30L
1,660 SR
Queue Stats
276W - 258L
1,433 Elo+
Party 3
Cliodhna
Cliodhna
sBIurry
Cliodhna
Level 59
God Stats
0W - 1L
1,492 SR
Queue Stats
8W - 18L
1,500 Elo+
Party 1
Sol
Sol
sorlariq
Sol
Level 29
God Stats
8W - 8L
1,730 SR
Queue Stats
277W - 267L
1,516 Elo+
Party 3
Jing Wei
Jing Wei
v_KingRichard_v
Jing Wei
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 114L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
8,188
546
5,977
12,191
9,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 2 / 1
8,703
580
4,545
10,168
3,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
14
1 / 2 / 1
8,387
559
2,667
4,213
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tyr
13
2 / 3 / 1
8,228
549
4,897
7,883
4,741
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
2 / 1 / 2
8,807
587
7,269
7,327
2,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
V_Bxsy
Ratatoskr
10
2 / 2 / 2
6,711
447
3,894
6,257
1,968
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gilgamesh
plntsanzombies
Gilgamesh
14
3 / 0 / 0
8,316
554
7,116
9,448
6,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
sBIurry
Cliodhna
5
1 / 2 / 1
5,110
341
1,432
3,931
856
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 3 / 1
7,949
530
7,222
10,762
3,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
13
1 / 3 / 2
7,843
523
2,467
10,435
3,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
10
Kills
10
10
Deaths
10
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
W
3
2
1
1.75
W
Janus
1
2
1
0.75
W
Tyr
2
3
1
0.83
L
Ratatoskr
V_Bxsy
Ratatoskr
2
2
2
1.5
W
2
1
2
3
L
Gilgamesh
plntsanzombies
Gilgamesh
3
0
0
3
L
Cliodhna
sBIurry
Cliodhna
1
2
1
0.75
L
3
3
1
1.17
L
Jing Wei
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,355
Damage
22,131
41,782
Taken
40,833
21,463
Mitigated
16,786
17,611
Healing
12,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,977
590
214
4,496
12,191
9,141
56
2,076
10,031
37,557
0
W
4,545
392
0
5,014
10,168
3,504
0
1,590
8,105
0
65,792
W
Janus
2,667
157
0
873
4,213
1,355
0
1,984
2,229
49,243
0
W
Tyr
4,897
552
0
1,893
7,883
4,741
176
979
6,267
0
38,645
L
Ratatoskr
V_Bxsy
Ratatoskr
3,894
950
0
53
6,257
1,968
178
1,263
4,994
0
30,307
W
7,269
2,628
0
5,121
7,327
2,722
2,966
0
7,175
57,952
7,922
L
Gilgamesh
plntsanzombies
Gilgamesh
7,116
1,393
34
3,870
9,448
6,772
150
1,504
7,944
0
48,435
L
Cliodhna
sBIurry
Cliodhna
1,432
254
0
0
3,931
856
0
1,815
2,116
0
7,043
L
7,222
2,354
286
5,323
10,762
3,840
1,128
4,495
6,267
48,241
5,491
L
Jing Wei
2,467
1,673
0
2,456
10,435
3,350
1,190
6,276
4,159
0
45,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,313
Gold Earned
35,929
511
Minions Killed
388
0
Camps Cleared
0
1,510,872
Distance Traveled
1,225,730
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,188
546
54
4
0
317,332
0
W
Pele
8,703
580
121
8
0
333,997
3
W
Janus
8,387
559
109
7
0
287,546
5
W
Tyr
8,228
549
89
6
0
294,359
4
L
Ratatoskr
6,711
447
70
5
0
256,520
2
W
Sol
8,807
587
138
9
0
277,638
4
L
Gilgamesh
8,316
554
110
7
0
283,166
7
L
Cliodhna
5,110
341
14
1
0
144,256
0
L
Sol
7,949
530
99
7
0
256,247
0
L
Jing Wei
7,843
523
95
6
0
285,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role