Player Matchup

Cerberus
Cerberus
ForsakenQuake96
Cerberus
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 157L
1,252 Elo+
Solo
Arachne
Arachne
drychicken12
Arachne
Level 114
God Stats
1W - 4L
1,500 SR
Queue Stats
299W - 281L
1,577 Elo+
Solo
Hou Yi
Hou Yi
ghost343259
Hou Yi
Level 101
God Stats
1W - 4L
1,500 SR
Queue Stats
256W - 261L
1,953 Elo+
Solo
Fafnir
Fafnir
infinity122
Fafnir
Level 128
God Stats
11W - 18L
1,110 SR
Queue Stats
108W - 110L
1,124 Elo+
Solo
Poseidon
Poseidon
l Mula I
Poseidon
Level 114
God Stats
15W - 18L
1,333 SR
Queue Stats
80W - 84L
1,360 Elo+
Solo
Team Averages
Level 116
1,389 SR
1,453 Elo+

VS

Team Averages
Level 96
1,638 SR
1,585 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
MarriedMonke
Sylvanus
Level 94
God Stats
140W - 112L
1,802 SR
Queue Stats
201W - 219L
1,628 Elo+
Solo
Atlas
Atlas
TheDa468rkOne
Atlas
Level 104
God Stats
27W - 18L
1,853 SR
Queue Stats
489W - 521L
1,818 Elo+
Party 1
Rama
Rama
girraffeasaur
Rama
Level 106
God Stats
16W - 8L
1,718 SR
Queue Stats
551W - 580L
1,580 Elo+
Party 1
Nu Wa
Nu Wa
josson64
Nu Wa
Level 31
God Stats
2W - 1L
1,316 SR
Queue Stats
7W - 16L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
0 / 4 / 1
5,198
520
3,504
8,894
4,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
drychicken12
Arachne
9
4 / 3 / 0
5,668
567
4,254
7,643
2,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hou Yi
6
0 / 3 / 0
4,073
407
1,808
4,771
1,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
8
0 / 1 / 1
5,164
516
1,718
7,625
5,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
l Mula I
Poseidon
11
1 / 2 / 2
6,232
623
2,365
4,682
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
4 / 2 / 3
6,681
668
4,458
5,914
1,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
MarriedMonke
Sylvanus
12
4 / 1 / 0
7,080
708
7,403
6,280
2,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
1 / 1 / 3
5,804
580
3,679
5,193
2,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 0 / 1
5,896
590
3,576
3,800
1,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
josson64
Nu Wa
10
1 / 1 / 2
5,993
599
2,287
3,661
987
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
5
Kills
13
13
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
4
2
3
2.75
L
Cerberus
0
4
1
0.13
W
Sylvanus
MarriedMonke
Sylvanus
4
1
0
4
W
1
1
3
2.5
L
Arachne
drychicken12
Arachne
4
3
0
1.33
L
Hou Yi
0
3
0
0
W
3
0
1
3.5
L
Fafnir
0
1
1
0.5
W
Nu Wa
josson64
Nu Wa
1
1
2
2
L
Poseidon
l Mula I
Poseidon
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,649
Damage
21,403
33,615
Taken
24,848
15,033
Mitigated
8,720
9,934
Healing
10,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
4,458
1,194
0
1,792
5,914
1,871
0
1,785
3,951
0
29,028
L
Cerberus
3,504
387
0
3,649
8,894
4,829
0
5,439
3,455
25,809
0
W
Sylvanus
MarriedMonke
Sylvanus
7,403
2,929
176
2,780
6,280
2,771
0
2,658
3,298
33,093
8,681
W
3,679
1,340
297
1,001
5,193
2,024
0
640
4,395
12,738
887
L
Arachne
drychicken12
Arachne
4,254
3,046
0
1,777
7,643
2,015
0
2,011
5,632
0
30,851
L
Hou Yi
1,808
1,233
180
279
4,771
1,139
0
1,190
3,581
0
14,276
W
3,576
2,997
0
2,745
3,800
1,067
88
863
2,937
0
30,348
L
Fafnir
1,718
348
0
3,799
7,625
5,974
0
2,218
5,407
12,968
0
W
Nu Wa
josson64
Nu Wa
2,287
894
0
1,659
3,661
987
1,288
959
2,522
27,571
0
L
Poseidon
l Mula I
Poseidon
2,365
429
0
250
4,682
1,076
0
1,565
3,117
41,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,335
Gold Earned
31,454
280
Minions Killed
299
0
Camps Cleared
0
953,188
Distance Traveled
951,858
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,681
668
53
5
0
225,798
0
L
Cerberus
5,198
520
74
7
0
188,161
0
W
Sylvanus
7,080
708
95
10
0
176,036
1
W
Atlas
5,804
580
31
3
0
187,391
1
L
Arachne
5,668
567
52
5
0
217,379
5
L
Hou Yi
4,073
407
30
3
0
148,782
1
W
Rama
5,896
590
65
7
0
175,498
3
L
Fafnir
5,164
516
23
2
0
194,287
0
W
Nu Wa
5,993
599
55
6
0
187,135
0
L
Poseidon
6,232
623
101
10
0
204,579
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role