Player Matchup

Medusa
Medusa
Bronze III
Afpha
Medusa
Bronze III
Level 68
God Stats
2W - 2L
1,438 SR
Queue Stats
9W - 22L
1,438 MMR
Party 1
Nox
Nox
Bronze III
AnddyMyst
Nox
Bronze III
Level 117
God Stats
0W - 2L
1,272 SR
Queue Stats
2W - 10L
1,400 MMR
Party 1
Athena
Athena
Silver V
Luizmarlon
Athena
Silver V
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 62L
1,281 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 100
1,403 SR
1,373 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,576 SR
1,433 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver I
 
Ah Muzen Cab
Silver I
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver III
BIanck0ps
Geb
Silver III
Level 149
God Stats
18W - 20L
1,514 SR
Queue Stats
311W - 404L
1,347 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
GrimReappz
Zhong Kui
Bronze III
Level 67
God Stats
2W - 0L
1,715 SR
Queue Stats
4W - 5L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Afpha
Medusa
12
0 / 4 / 1
8,035
574
11,030
13,436
4,390
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 2 / 2
8,682
620
5,060
9,663
3,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Luizmarlon
Athena
14
1 / 1 / 2
9,798
700
5,104
26,219
26,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ThothArtemisGilgameshAnubisOdin

VS

Bans
CthulhuBacchusAh PuchAchillesVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
3 / 0 / 2
10,736
767
23,358
10,844
4,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
0 / 1 / 6
10,412
744
7,067
13,354
10,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
GrimReappz
Zhong Kui
14
4 / 2 / 2
9,893
707
12,268
12,108
9,065
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
2
Kills
7
7
Deaths
3
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
0
2
4
L
Medusa
Afpha
Medusa
0
4
1
0.13
L
1
2
2
1
W
0
1
6
3
W
Zhong Kui
GrimReappz
Zhong Kui
4
2
2
2.5
L
Athena
Luizmarlon
Athena
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,194
Damage
42,693
49,318
Taken
36,306
34,240
Mitigated
24,053
10,173
Healing
20,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
23,358
11,488
0
6,519
10,844
4,933
2,239
4,407
6,437
0
81,557
L
Medusa
Afpha
Medusa
11,030
4,891
0
855
13,436
4,390
0
5,415
8,021
0
36,873
L
5,060
348
1,086
397
9,663
3,343
0
5,260
4,403
18,206
0
W
7,067
600
1,151
7,091
13,354
10,055
126
2,438
10,916
18,000
0
W
Zhong Kui
GrimReappz
Zhong Kui
12,268
1,815
0
5,329
12,108
9,065
1,205
4,243
7,865
34,064
0
L
Athena
Luizmarlon
Athena
5,104
847
269
7,566
26,219
26,507
0
8,704
17,515
23,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,515
Gold Earned
31,041
142
Minions Killed
175
2
Camps Cleared
11
764,328
Distance Traveled
817,357
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,736
767
99
7
5
278,243
1
L
Medusa
8,035
574
56
4
1
245,457
6
L
Nox
8,682
620
50
4
0
244,852
2
W
Geb
10,412
744
12
1
1
284,461
4
W
Zhong Kui
9,893
707
64
5
5
254,653
0
L
Athena
9,798
700
36
3
1
274,019
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role