Player Matchup

Sun Wukong
Sun Wukong
Jason_X_84
Sun Wukong
Level 137
God Stats
11W - 8L
1,270 SR
Queue Stats
506W - 539L
1,463 Elo+
Solo
Geb
Geb
Masauski
Geb
Level 43
God Stats
5W - 5L
1,500 SR
Queue Stats
214W - 192L
1,312 Elo+
Party 1
Ra
Ra
Mouritzen96
Ra
Level 50
God Stats
27W - 12L
1,500 SR
Queue Stats
319W - 255L
1,374 Elo+
Party 1
Charybdis
Charybdis
marsland1996
Charybdis
Level 103
God Stats
1W - 4L
1,093 SR
Queue Stats
76W - 74L
1,561 Elo+
Solo
Fenrir
Fenrir
pm_mouritzen05
Fenrir
Level 66
God Stats
9W - 9L
1,500 SR
Queue Stats
515W - 444L
1,369 Elo+
Party 1
Team Averages
Level 80
1,373 SR
1,416 Elo+

VS

Team Averages
Level 64
1,497 SR
1,505 Elo+
Artio
Artio
FelipeDGB_123
Artio
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,312 Elo+
Party 2
Cthulhu
Cthulhu
Reem_u_o
Cthulhu
Level 68
God Stats
8W - 5L
1,500 SR
Queue Stats
258W - 232L
1,885 Elo+
Solo
He Bo
He Bo
White-Wolf-Hati
He Bo
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 154L
1,467 Elo+
Solo
Osiris
Osiris
lll Kr0S lll
Osiris
Level 81
God Stats
6W - 8L
1,484 SR
Queue Stats
63W - 63L
1,550 Elo+
Solo
Hou Yi
Hou Yi
sergionuno123
Hou Yi
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jason_X_84
Sun Wukong
14
3 / 0 / 3
8,123
580
6,664
8,327
3,659
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 0 / 7
7,313
522
3,444
8,749
5,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
4 / 0 / 6
8,194
585
7,455
6,288
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
marsland1996
Charybdis
14
3 / 0 / 2
8,349
596
6,903
7,104
2,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
8 / 2 / 7
8,446
603
7,032
10,555
4,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,734
410
3,617
13,061
8,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Reem_u_o
Cthulhu
11
1 / 6 / 1
6,533
467
5,023
10,331
4,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 5 / 0
6,622
473
6,321
7,484
2,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
10
0 / 1 / 0
5,686
406
1,217
6,497
5,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 3 / 0
5,013
358
5,636
9,714
2,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
18
Kills
2
2
Deaths
18
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Sun Wukong
Jason_X_84
Sun Wukong
3
0
3
4.5
W
0
0
7
3.5
W
4
0
6
7
L
Cthulhu
Reem_u_o
Cthulhu
1
6
1
0.25
L
1
5
0
0.2
L
Osiris
0
1
0
0
W
Charybdis
marsland1996
Charybdis
3
0
2
4
W
8
2
7
5.75
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,498
Damage
21,814
41,023
Taken
47,087
17,642
Mitigated
22,061
18,542
Healing
13,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,617
435
515
5,392
13,061
8,122
0
3,479
9,582
21,264
0
W
Sun Wukong
Jason_X_84
Sun Wukong
6,664
1,307
242
2,432
8,327
3,659
334
2,389
5,646
0
49,751
W
3,444
591
2,494
2,651
8,749
5,209
203
3,404
5,295
13,734
0
W
7,455
884
733
2,252
6,288
2,264
935
3,561
2,529
55,610
0
L
Cthulhu
Reem_u_o
Cthulhu
5,023
83
178
854
10,331
4,074
0
1,520
8,811
34,409
0
L
6,321
334
0
486
7,484
2,247
0
3,695
3,789
37,804
0
L
Osiris
1,217
221
0
2,790
6,497
5,133
0
196
6,301
0
26,668
W
Charybdis
marsland1996
Charybdis
6,903
3,543
273
3,694
7,104
2,359
3,576
1,755
5,310
0
66,444
W
7,032
1,377
0
3,771
10,555
4,151
672
4,020
6,431
0
44,032
L
5,636
1,709
0
3,041
9,714
2,485
0
2,009
7,705
0
23,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,425
Gold Earned
29,588
423
Minions Killed
259
0
Camps Cleared
0
1,358,945
Distance Traveled
1,247,665
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,734
410
31
2
0
273,244
2
W
Sun Wukong
8,123
580
100
7
0
289,492
1
W
Geb
7,313
522
14
1
0
257,099
5
W
Ra
8,194
585
103
7
0
261,678
4
L
Cthulhu
6,533
467
55
4
0
270,474
2
L
He Bo
6,622
473
77
6
0
229,960
2
L
Osiris
5,686
406
60
4
0
221,696
3
W
Charybdis
8,349
596
124
9
0
251,308
0
W
Fenrir
8,446
603
82
6
0
299,368
0
L
Hou Yi
5,013
358
36
3
0
252,291
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role