Player Matchup

Ullr
Ullr
Mr Bamboozeled
Ullr
Level 124
God Stats
11W - 13L
1,519 SR
Queue Stats
31W - 33L
1,541 Elo+
Solo
Bellona
Bellona
PlasmaGolem27
Bellona
Level 148
God Stats
2W - 1L
1,688 SR
Queue Stats
109W - 92L
1,577 Elo+
Solo
Chang'e
Chang'e
caradeobo3000
Chang'e
Level 158
God Stats
2W - 3L
1,315 SR
Queue Stats
89W - 88L
1,358 Elo+
Solo
Freya
Freya
gunsound
Freya
Level 62
God Stats
2W - 0L
1,525 SR
Queue Stats
22W - 13L
1,886 Elo+
Party 2
Gilgamesh
Gilgamesh
loushadeslayer
Gilgamesh
Level 137
God Stats
3W - 0L
1,875 SR
Queue Stats
19W - 8L
1,886 Elo+
Party 2
Team Averages
Level 126
1,584 SR
1,650 Elo+

VS

Team Averages
Level 124
1,580 SR
1,774 Elo+
Khepri
Khepri
EvilGenius27
Khepri
Level 133
God Stats
64W - 42L
1,909 SR
Queue Stats
120W - 118L
1,884 Elo+
Party 1
Chaac
Chaac
Karthuss
Chaac
Level 160
God Stats
0W - 3L
1,265 SR
Queue Stats
36W - 36L
1,383 Elo+
Solo
Chang'e
Chang'e
Noodlephile
Chang'e
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 22L
1,880 Elo+
Party 1
Xbalanque
Xbalanque
Sharky101
Xbalanque
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,838 Elo+
Party 1
Tiamat
Tiamat
Weardear
Tiamat
Level 131
God Stats
48W - 54L
1,727 SR
Queue Stats
108W - 111L
1,884 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 10
9,909
901
11,039
9,247
3,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
16
7 / 1 / 7
10,514
956
13,008
13,685
9,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
16
2 / 3 / 12
9,097
827
8,321
9,851
5,431
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
gunsound
Freya
15
2 / 3 / 11
8,975
816
12,151
11,892
5,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
loushadeslayer
Gilgamesh
16
5 / 1 / 13
10,262
933
10,417
15,097
12,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
0 / 5 / 6
7,969
724
4,976
11,063
12,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
Karthuss
Chaac
15
2 / 6 / 6
8,467
770
10,666
17,993
21,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
Noodlephile
Chang'e
15
4 / 5 / 3
8,377
762
11,151
12,210
8,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xbalanque
Sharky101
Xbalanque
13
1 / 7 / 4
7,420
675
7,883
12,644
5,349
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Weardear
Tiamat
16
2 / 1 / 1
8,916
811
7,409
7,800
5,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
29
24
Kills
9
9
Deaths
24
53
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
5
6
0.6
L
Chaac
Karthuss
Chaac
2
6
6
0.83
W
8
1
10
13
L
Chang'e
Noodlephile
Chang'e
4
5
3
1.1
W
Bellona
7
1
7
10.5
L
Xbalanque
Sharky101
Xbalanque
1
7
4
0.43
L
Tiamat
Weardear
Tiamat
2
1
1
2.5
W
Chang'e
2
3
12
2.67
W
Freya
gunsound
Freya
2
3
11
2.5
W
Gilgamesh
loushadeslayer
Gilgamesh
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,936
Damage
42,085
59,772
Taken
61,710
36,931
Mitigated
53,365
21,963
Healing
12,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
4,976
0
0
604
11,063
12,732
0
3,279
7,784
9,811
0
L
Chaac
Karthuss
Chaac
10,666
980
0
4,277
17,993
21,564
0
8,338
9,655
840
25,295
W
11,039
4,304
0
2,012
9,247
3,884
2,815
3,880
5,091
0
25,099
L
Chang'e
Noodlephile
Chang'e
11,151
810
2,881
2,448
12,210
8,630
198
3,555
8,655
22,124
0
W
Bellona
13,008
4,710
1,666
2,622
13,685
9,931
1,519
6,402
6,827
0
37,120
L
Xbalanque
Sharky101
Xbalanque
7,883
2,066
0
850
12,644
5,349
273
2,733
9,911
0
17,794
L
Tiamat
Weardear
Tiamat
7,409
542
0
1,194
7,800
5,090
644
1,236
6,564
34,760
0
W
Chang'e
8,321
599
3,059
3,170
9,851
5,431
1,552
3,838
5,820
26,853
0
W
Freya
gunsound
Freya
12,151
3,982
476
4,471
11,892
5,520
27
3,873
7,791
34,325
3,712
W
Gilgamesh
loushadeslayer
Gilgamesh
10,417
3,087
1,374
3,113
15,097
12,165
498
4,544
10,166
0
29,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,757
Gold Earned
41,149
224
Minions Killed
168
0
Camps Cleared
0
1,205,242
Distance Traveled
1,134,874
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,969
724
12
1
0
232,483
2
L
Chaac
8,467
770
43
4
0
230,913
2
W
Ullr
9,909
901
38
3
0
254,452
0
L
Chang'e
8,377
762
34
3
0
204,925
0
W
Bellona
10,514
956
48
4
0
244,018
2
L
Xbalanque
7,420
675
15
1
0
214,713
0
L
Tiamat
8,916
811
64
6
0
251,840
3
W
Chang'e
9,097
827
38
3
0
227,431
2
W
Freya
8,975
816
50
5
0
231,390
0
W
Gilgamesh
10,262
933
50
5
0
247,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role