Player Matchup

Izanami
Izanami
DJ-NOVA--
Izanami
Level 124
God Stats
18W - 12L
2,052 SR
Queue Stats
167W - 175L
1,588 Elo+
Party 1
Zhong Kui
Zhong Kui
UnderworldSsparK
Zhong Kui
Level 156
God Stats
21W - 21L
1,337 SR
Queue Stats
324W - 269L
1,390 Elo+
Party 1
Fafnir
Fafnir
les_mathieu
Fafnir
Level 92
God Stats
0W - 2L
1,308 SR
Queue Stats
386W - 312L
1,623 Elo+
Party 1
Team Averages
Level 124
1,565 SR
1,534 Elo+

VS

Team Averages
Level 77
1,500 SR
1,496 Elo+
Xing Tian
Xing Tian
CapN Cronch266
Xing Tian
Level 81
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 26L
1,427 Elo+
Party 2
Bastet
Bastet
Its PuNisHer885
Bastet
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 41L
1,316 Elo+
Solo
Sol
Sol
Tropic Tides
Sol
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 64L
1,746 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DJ-NOVA--
Izanami
12
0 / 7 / 1
8,484
566
5,765
11,614
2,227
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
15
4 / 4 / 3
10,024
668
18,603
19,106
13,565
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fafnir
11
3 / 8 / 3
8,947
596
5,560
17,130
23,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CapN Cronch266
Xing Tian
16
5 / 4 / 11
11,994
800
8,432
16,541
13,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
9 / 2 / 6
11,709
781
17,945
11,466
4,493
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 2 / 11
11,698
780
14,494
11,629
4,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
7
Kills
19
19
Deaths
8
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
CapN Cronch266
Xing Tian
5
4
11
2.63
L
Izanami
DJ-NOVA--
Izanami
0
7
1
0.07
W
9
2
6
6
W
5
2
11
5.25
L
Zhong Kui
4
4
3
1.38
L
Fafnir
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,928
Damage
40,871
47,850
Taken
39,636
39,196
Mitigated
22,819
10,503
Healing
16,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
CapN Cronch266
Xing Tian
8,432
510
271
4,235
16,541
13,842
0
8,391
8,150
26,854
0
L
Izanami
DJ-NOVA--
Izanami
5,765
4,191
0
851
11,614
2,227
0
2,891
8,723
0
22,465
W
17,945
3,261
340
4,123
11,466
4,493
0
6,658
4,808
0
44,330
W
14,494
7,389
501
6,630
11,629
4,484
2,590
9,727
1,902
64,424
0
L
Zhong Kui
18,603
1,812
0
7,297
19,106
13,565
0
11,364
7,742
47,020
0
L
Fafnir
5,560
1,431
0
2,355
17,130
23,404
0
8,857
8,273
11,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,455
Gold Earned
35,401
132
Minions Killed
183
3
Camps Cleared
11
642,530
Distance Traveled
839,956
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,994
800
32
2
2
268,120
6
L
Izanami
8,484
566
48
3
1
194,505
1
W
Bastet
11,709
781
49
3
3
301,722
1
W
Sol
11,698
780
102
7
6
270,114
0
L
Zhong Kui
10,024
668
67
4
2
234,006
1
L
Fafnir
8,947
596
17
1
0
214,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role