Player Matchup

Pele
Pele
Bronze III
Lil_Joshy_Berm
Pele
Bronze III
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 19L
1,539 MMR
Solo
Mercury
Mercury
Bronze III
OK_Durkio
Mercury
Bronze III
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,546 MMR
Solo
Thoth
Thoth
Bronze III
TTThermal
Thoth
Bronze III
Level 160
God Stats
8W - 3L
1,761 SR
Queue Stats
17W - 7L
1,546 MMR
Solo
Odin
Odin
Silver I
TheSavagePlebian
Odin
Silver I
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
45W - 30L
1,547 MMR
Solo
Terra
Terra
Silver I
Zangado_Hawk
Terra
Silver I
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 7L
1,546 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 123
1,552 SR
1,545 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,397 SR
1,527 MMR
Thor
Thor
Bronze III
 
Thor
Bronze III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Jormungandr
Jormungandr
Silver I
Hashamakiya
Jormungandr
Silver I
Level 153
God Stats
8W - 10L
1,302 SR
Queue Stats
10W - 17L
1,516 MMR
Party 1
Neith
Neith
Bronze III
MIDNIGHTzs
Neith
Bronze III
Level 86
God Stats
57W - 51L
1,506 SR
Queue Stats
329W - 336L
1,523 MMR
Party 2
Khepri
Khepri
Gold IV
MainsAreStupid
Khepri
Gold IV
Level 147
God Stats
2W - 4L
1,346 SR
Queue Stats
157W - 149L
1,536 MMR
Solo
Vulcan
Vulcan
Gold III
Reekskii
Vulcan
Gold III
Level 65
God Stats
1W - 3L
1,331 SR
Queue Stats
29W - 45L
1,560 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 4
11,063
615
8,897
10,110
4,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
OK_Durkio
Mercury
17
2 / 1 / 6
10,129
563
4,100
11,182
4,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thoth
TTThermal
Thoth
16
16 / 1 / 2
10,894
605
24,614
8,155
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 6
9,407
523
7,911
13,823
11,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
1 / 3 / 9
9,038
502
4,651
16,893
13,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
ArtioLokiSet

VS

Bans
KaliMedusaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
0 / 8 / 3
7,636
424
4,842
14,095
3,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Hashamakiya
Jormungandr
12
4 / 3 / 3
8,534
474
12,927
16,030
9,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
12
1 / 7 / 0
7,465
415
4,075
9,908
2,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 3 / 3
8,416
468
4,288
14,247
12,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
Reekskii
Vulcan
12
2 / 7 / 3
7,822
435
6,688
10,834
2,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
21
28
Kills
9
10
Deaths
28
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
8
3
0.19
L
Jormungandr
Hashamakiya
Jormungandr
4
3
3
1.83
W
7
2
4
4.5
L
Neith
1
7
0
0.14
L
2
3
3
1.17
W
Mercury
OK_Durkio
Mercury
2
1
6
5
L
Vulcan
Reekskii
Vulcan
2
7
3
0.5
W
Thoth
TTThermal
Thoth
16
1
2
17
W
2
3
6
1.67
W
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,173
Damage
32,820
60,163
Taken
65,114
35,842
Mitigated
30,367
14,228
Healing
11,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,842
982
0
121
14,095
3,174
0
6,245
7,607
0
48,482
L
Jormungandr
Hashamakiya
Jormungandr
12,927
4,671
159
4,114
16,030
9,851
437
6,987
8,258
43,046
0
W
8,897
2,004
0
2,149
10,110
4,148
268
2,684
7,400
0
90,282
L
Neith
4,075
1,410
0
1,716
9,908
2,063
508
2,746
7,162
0
42,381
L
4,288
397
558
3,359
14,247
12,547
0
7,172
6,915
21,344
0
W
Mercury
OK_Durkio
Mercury
4,100
1,393
0
490
11,182
4,268
596
2,337
8,784
0
89,418
L
Vulcan
Reekskii
Vulcan
6,688
2,072
0
1,161
10,834
2,732
0
6,115
4,719
45,614
0
W
Thoth
TTThermal
Thoth
24,614
1,023
0
628
8,155
2,785
946
4,026
4,027
71,909
0
W
7,911
1,891
0
1,848
13,823
11,620
39
5,938
7,847
0
43,748
W
4,651
1,022
4,394
4,719
16,893
13,021
193
8,433
8,202
25,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,531
Gold Earned
39,873
518
Minions Killed
363
0
Camps Cleared
0
1,863,602
Distance Traveled
1,581,106
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,636
424
92
5
0
346,289
3
L
Jormungandr
8,534
474
71
4
0
332,905
0
W
Pele
11,063
615
152
8
0
374,972
2
L
Neith
7,465
415
85
5
0
254,125
3
L
Khepri
8,416
468
33
2
0
340,238
6
W
Mercury
10,129
563
150
8
0
410,926
7
L
Vulcan
7,822
435
82
5
0
307,549
0
W
Thoth
10,894
605
95
5
0
355,676
3
W
Odin
9,407
523
83
5
0
356,223
2
W
Terra
9,038
502
38
2
0
365,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role