Player Matchup

Charybdis
Charybdis
Carrick098
Charybdis
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,138 Elo+
Solo
Hercules
Hercules
ReefMyUnit69
Hercules
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 39L
1,637 Elo+
Party 1
Persephone
Persephone
candystew
Persephone
Level 78
God Stats
4W - 4L
1,500 SR
Queue Stats
335W - 365L
1,474 Elo+
Solo
Fenrir
Fenrir
hugnpug
Fenrir
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
95W - 94L
1,508 Elo+
Party 1
Sylvanus
Sylvanus
snakie400
Sylvanus
Level 129
God Stats
16W - 13L
1,500 SR
Queue Stats
138W - 169L
1,522 Elo+
Solo
Team Averages
Level 103
1,500 SR
1,456 Elo+

VS

Team Averages
Level 122
1,539 SR
1,536 Elo+
Thanatos
Thanatos
Jabobo22
Thanatos
Level 101
God Stats
5W - 8L
1,697 SR
Queue Stats
10W - 17L
1,153 Elo+
Solo
Jormungandr
Jormungandr
LordHermann
Jormungandr
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
232W - 242L
1,496 Elo+
Solo
Rama
Rama
Porky274
Rama
Level 103
God Stats
5W - 2L
1,500 SR
Queue Stats
86W - 92L
1,692 Elo+
Solo
Vulcan
Vulcan
ZiggsterMD
Vulcan
Level 123
God Stats
9W - 3L
1,498 SR
Queue Stats
258W - 223L
1,708 Elo+
Solo
Camazotz
Camazotz
zoodles
Camazotz
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 99L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Carrick098
Charybdis
19
5 / 9 / 3
12,172
468
18,255
24,427
9,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
ReefMyUnit69
Hercules
20
5 / 4 / 0
13,579
522
16,355
28,342
35,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
candystew
Persephone
17
4 / 10 / 4
11,998
461
15,139
20,675
6,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
hugnpug
Fenrir
16
3 / 11 / 6
10,976
422
13,229
24,075
10,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
snakie400
Sylvanus
15
2 / 4 / 5
10,404
400
9,020
27,499
36,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Jabobo22
Thanatos
20
21 / 4 / 9
16,764
645
26,688
25,587
13,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jormungandr
LordHermann
Jormungandr
18
2 / 6 / 12
13,365
514
16,557
26,371
27,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
20
4 / 3 / 7
14,443
556
21,712
25,253
7,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
ZiggsterMD
Vulcan
20
7 / 4 / 7
15,138
582
16,340
10,744
4,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
zoodles
Camazotz
20
4 / 2 / 4
13,879
534
17,546
32,459
27,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
77
19
Kills
38
38
Deaths
19
18
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Carrick098
Charybdis
5
9
3
0.72
W
Thanatos
Jabobo22
Thanatos
21
4
9
6.38
W
Jormungandr
LordHermann
Jormungandr
2
6
12
1.33
W
Rama
4
3
7
2.5
L
Hercules
ReefMyUnit69
Hercules
5
4
0
1.25
W
Vulcan
ZiggsterMD
Vulcan
7
4
7
2.63
L
Persephone
candystew
Persephone
4
10
4
0.6
L
Fenrir
hugnpug
Fenrir
3
11
6
0.55
L
Sylvanus
snakie400
Sylvanus
2
4
5
1.13
W
Camazotz
zoodles
Camazotz
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,998
Damage
98,843
125,018
Taken
120,414
98,142
Mitigated
80,528
39,156
Healing
65,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Carrick098
Charybdis
18,255
12,314
253
7,837
24,427
9,119
0
5,972
18,329
0
101,597
W
Thanatos
Jabobo22
Thanatos
26,688
12,628
0
26,804
25,587
13,916
3,156
6,763
17,848
0
127,141
W
Jormungandr
LordHermann
Jormungandr
16,557
4,567
0
3,377
26,371
27,960
829
8,290
17,879
67,625
0
W
Rama
21,712
19,039
0
14,107
25,253
7,438
8,126
3,694
20,657
0
106,757
L
Hercules
ReefMyUnit69
Hercules
16,355
5,004
0
8,998
28,342
35,215
0
2,498
24,505
601
87,073
W
Vulcan
ZiggsterMD
Vulcan
16,340
3,460
0
2,128
10,744
4,199
646
1,870
8,738
108,895
0
L
Persephone
candystew
Persephone
15,139
2,632
216
4,806
20,675
6,947
0
6,151
14,323
66,210
0
L
Fenrir
hugnpug
Fenrir
13,229
2,581
0
4,867
24,075
10,492
0
6,144
17,471
0
66,170
L
Sylvanus
snakie400
Sylvanus
9,020
2,502
2,203
9,976
27,499
36,369
0
11,506
15,707
35,966
0
W
Camazotz
zoodles
Camazotz
17,546
3,841
408
18,278
32,459
27,015
2,296
3,084
27,004
0
101,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,129
Gold Earned
73,589
573
Minions Killed
711
0
Camps Cleared
0
2,102,143
Distance Traveled
2,556,513
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
12,172
468
172
7
0
400,181
8
W
Thanatos
16,764
645
144
6
0
568,299
2
W
Jormungandr
13,365
514
95
4
0
460,825
10
W
Rama
14,443
556
167
6
0
478,780
2
L
Hercules
13,579
522
143
6
0
465,197
2
W
Vulcan
15,138
582
154
6
0
518,007
6
L
Persephone
11,998
461
116
4
0
402,129
1
L
Fenrir
10,976
422
97
4
0
422,041
4
L
Sylvanus
10,404
400
45
2
0
412,595
7
W
Camazotz
13,879
534
151
6
0
530,602
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role