Player Matchup

Izanami
Izanami
Alpha_Phoenix12
Izanami
Level 39
God Stats
14W - 6L
1,495 SR
Queue Stats
239W - 141L
1,667 Elo+
Solo
Atlas
Atlas
Brdani1106
Atlas
Level 46
God Stats
8W - 3L
1,720 SR
Queue Stats
23W - 17L
1,644 Elo+
Solo
Cernunnos
Cernunnos
TheWiseZgamer
Cernunnos
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
140W - 154L
1,530 Elo+
Solo
Zeus
Zeus
fernandoschmidt
Zeus
Level 109
God Stats
41W - 36L
1,479 SR
Queue Stats
154W - 154L
1,488 Elo+
Solo
Aphrodite
Aphrodite
stonrgirl128
Aphrodite
Level 63
God Stats
20W - 20L
1,697 SR
Queue Stats
175W - 190L
1,658 Elo+
Solo
Team Averages
Level 72
1,578 SR
1,598 Elo+

VS

Team Averages
Level 90
1,439 SR
1,416 Elo+
Nu Wa
Nu Wa
MooCrew11
Nu Wa
Level 120
God Stats
12W - 5L
1,500 SR
Queue Stats
86W - 78L
1,501 Elo+
Party 1
Ra
Ra
PreppedPeach69
Ra
Level 5
God Stats
7W - 4L
1,415 SR
Queue Stats
10W - 9L
1,272 Elo+
Party 1
Amaterasu
Amaterasu
Quantum_Chaotic
Amaterasu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 67L
1,504 Elo+
Party 1
Susano
Susano
TrustB4Treason
Susano
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 45L
1,272 Elo+
Party 1
Osiris
Osiris
fastsv310
Osiris
Level 88
God Stats
6W - 15L
1,282 SR
Queue Stats
266W - 278L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 5 / 21
19,821
1,321
53,189
29,519
9,328
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atlas
20
7 / 2 / 33
19,263
1,284
19,556
23,082
34,391
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cernunnos
TheWiseZgamer
Cernunnos
18
0 / 0 / 0
12,324
822
0
2,229
267
20
16 / 4 / 16
18,462
1,231
35,521
16,992
5,614
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
stonrgirl128
Aphrodite
20
2 / 4 / 35
16,726
1,115
15,419
29,276
24,287
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

88

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
MooCrew11
Nu Wa
20
3 / 5 / 7
15,534
1,036
30,372
19,596
6,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
2 / 6 / 5
14,616
974
7,381
16,394
6,214
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Quantum_Chaotic
Amaterasu
20
5 / 11 / 8
15,934
1,062
19,171
35,544
40,860
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 10 / 8
15,834
1,056
24,624
24,777
11,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
fastsv310
Osiris
20
1 / 12 / 12
15,423
1,028
15,504
36,049
31,232
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
55
44
Kills
15
15
Deaths
44
105
Assists
40
Player
Kills
Deaths
Assists
KDA
W
19
5
21
5.9
W
Atlas
7
2
33
11.75
L
Nu Wa
MooCrew11
Nu Wa
3
5
7
1.3
L
2
6
5
0.75
L
Amaterasu
Quantum_Chaotic
Amaterasu
5
11
8
0.82
W
Cernunnos
TheWiseZgamer
Cernunnos
0
0
0
0
L
4
10
8
0.8
L
Osiris
fastsv310
Osiris
1
12
12
0.58
W
16
4
16
6
W
Aphrodite
stonrgirl128
Aphrodite
2
4
35
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,685
Damage
97,052
101,098
Taken
132,360
73,887
Mitigated
96,229
22,831
Healing
13,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
53,189
39,470
0
2,851
29,519
9,328
0
12,437
16,864
0
119,807
W
Atlas
19,556
7,044
0
3,239
23,082
34,391
0
11,141
11,586
44,645
0
L
Nu Wa
MooCrew11
Nu Wa
30,372
5,122
824
2,416
19,596
6,130
0
10,599
8,997
74,877
0
L
7,381
714
3,255
1,545
16,394
6,214
0
10,297
6,097
34,130
0
L
Amaterasu
Quantum_Chaotic
Amaterasu
19,171
7,945
0
3,861
35,544
40,860
0
17,876
17,668
0
42,383
W
Cernunnos
TheWiseZgamer
Cernunnos
0
0
0
0
2,229
267
0
2,229
0
0
0
L
24,624
3,451
0
1,188
24,777
11,793
0
14,218
10,559
0
54,753
L
Osiris
fastsv310
Osiris
15,504
4,306
0
0
36,049
31,232
0
17,506
18,543
9,459
22,906
W
35,521
3,839
0
835
16,992
5,614
0
5,910
10,952
66,669
0
W
Aphrodite
stonrgirl128
Aphrodite
15,419
2,407
7,809
8,097
29,276
24,287
0
10,696
18,090
45,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,596
Gold Earned
77,341
339
Minions Killed
299
5
Camps Cleared
7
1,113,949
Distance Traveled
1,492,830
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
19,821
1,321
151
10
3
245,935
0
W
Atlas
19,263
1,284
40
3
1
323,596
1
L
Nu Wa
15,534
1,036
94
6
2
277,554
0
L
Ra
14,616
974
61
4
1
294,646
0
L
Amaterasu
15,934
1,062
34
2
3
280,081
0
W
Cernunnos
12,324
822
0
0
0
0
0
L
Susano
15,834
1,056
82
5
1
305,805
1
L
Osiris
15,423
1,028
28
2
0
334,744
1
W
Zeus
18,462
1,231
78
5
1
254,468
0
W
Aphrodite
16,726
1,115
70
5
0
289,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role