Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
 
Chronos
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Cleodarus
Mulan
Level 29
God Stats
3W - 0L
1,695 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Agni
Agni
SetoNS
Agni
Level 41
God Stats
1W - 0L
1,364 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
pshychopomp
Cliodhna
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 69
1,512 SR
1,500 Elo+

VS

Team Averages
Level 9
1,465 SR
1,454 Elo+
Skadi
Skadi
IndicaPipe
Skadi
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ra
Ra
Nalkos
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
WhiteeDragon
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Artemis
Artemis
americankingbela
Artemis
Level 29
God Stats
72W - 80L
1,326 SR
Queue Stats
171W - 219L
1,268 Elo+
Solo
Loki
Loki
dark-angelz807
Loki
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
6 / 0 / 13
7,444
931
5,973
6,107
3,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos
 
Chronos
13
4 / 1 / 12
6,896
862
4,546
4,099
1,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
Cleodarus
Mulan
13
3 / 1 / 12
6,672
834
5,187
4,752
2,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
SetoNS
Agni
12
5 / 1 / 8
6,937
867
7,431
3,984
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
pshychopomp
Cliodhna
13
8 / 1 / 7
7,179
897
6,727
4,197
1,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
1 / 4 / 2
5,758
720
4,227
5,941
2,341
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
10
1 / 4 / 1
5,433
679
3,246
4,269
1,426
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 6 / 2
5,447
681
1,142
9,302
7,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 5 / 1
5,955
744
4,771
6,835
2,201
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 7 / 2
5,253
657
1,451
6,811
3,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
12
26
Kills
4
4
Deaths
26
52
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
6
0
13
12.5
W
Chronos
 
Chronos
4
1
12
10
W
Mulan
Cleodarus
Mulan
3
1
12
9
L
Skadi
1
4
2
0.5
L
Ra
1
4
1
0.38
W
Agni
SetoNS
Agni
5
1
8
9
L
0
6
2
0.17
L
2
5
1
0.5
L
0
7
2
0.14
W
Cliodhna
pshychopomp
Cliodhna
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,864
Damage
14,837
23,139
Taken
33,158
10,410
Mitigated
16,805
5,222
Healing
1,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
5,973
209
0
1,408
6,107
3,552
0
1,571
4,432
15,790
0
W
Chronos
 
Chronos
4,546
2,006
0
381
4,099
1,482
2,222
945
3,083
21,477
0
W
Mulan
Cleodarus
Mulan
5,187
914
0
1,586
4,752
2,628
36
633
4,010
0
12,624
L
Skadi
4,227
1,944
0
190
5,941
2,341
0
3,144
2,617
0
11,114
L
Ra
3,246
210
172
399
4,269
1,426
0
2,194
1,669
9,511
0
W
Agni
SetoNS
Agni
7,431
600
0
824
3,984
1,363
114
1,113
2,871
19,417
0
L
1,142
213
0
499
9,302
7,305
0
5,247
3,826
3,314
0
L
4,771
1,652
0
130
6,835
2,201
0
2,848
3,575
0
10,242
L
1,451
325
0
206
6,811
3,532
0
3,233
3,112
0
3,400
W
Cliodhna
pshychopomp
Cliodhna
6,727
551
0
1,023
4,197
1,385
0
126
4,038
0
13,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,128
Gold Earned
27,846
138
Minions Killed
48
0
Camps Cleared
0
830,038
Distance Traveled
675,654
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,444
931
25
3
0
153,740
2
W
Chronos
6,896
862
37
5
0
153,388
0
W
Mulan
6,672
834
18
2
0
171,871
0
L
Skadi
5,758
720
19
2
0
139,857
1
L
Ra
5,433
679
5
1
0
120,100
0
W
Agni
6,937
867
34
4
0
166,250
0
L
Ares
5,447
681
7
1
0
133,752
0
L
Artemis
5,955
744
10
1
0
134,825
2
L
Loki
5,253
657
7
1
0
147,120
0
W
Cliodhna
7,179
897
24
3
0
184,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role