Player Matchup

Thor
Thor
GHSTKLLRTR
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,262 Elo+
Party 2
Hel
Hel
Gaymer94
Hel
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,460 Elo+
Party 3
Artemis
Artemis
VegariusX
Artemis
Level 4
God Stats
0W - 2L
1,322 SR
Queue Stats
0W - 2L
1,262 Elo+
Party 2
Loki
Loki
ecswishhhh
Loki
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 19L
1,460 Elo+
Party 3
Ares
Ares
elu61
Ares
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,207 Elo+
Solo
Team Averages
Level 16
1,464 SR
1,330 Elo+

VS

Team Averages
Level 79
1,541 SR
1,693 Elo+
Odin
Odin
DarxPL
Odin
Level 129
God Stats
3W - 1L
1,470 SR
Queue Stats
23W - 21L
1,613 Elo+
Party 1
Ra
Ra
Guzik2020
Ra
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,786 Elo+
Party 1
Sol
Sol
Puchaty1985pl
Sol
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 13L
1,951 Elo+
Party 1
Skadi
Skadi
Snajpi0901
Skadi
Level 45
God Stats
5W - 4L
1,734 SR
Queue Stats
20W - 21L
1,613 Elo+
Party 1
Sylvanus
Sylvanus
Vast523
Sylvanus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
7,397
672
5,969
13,075
6,751
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
0 / 4 / 2
6,989
635
6,233
8,482
4,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
VegariusX
Artemis
12
0 / 6 / 3
6,615
601
8,374
12,534
5,246
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 7 / 1
7,488
681
3,902
12,130
4,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
elu61
Ares
12
0 / 7 / 2
7,088
644
1,493
13,143
12,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
DarxPL
Odin
15
6 / 1 / 8
8,939
813
5,688
8,326
8,479
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
11 / 0 / 17
9,805
891
14,280
6,551
3,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
10 / 0 / 17
9,174
834
15,655
10,776
5,119
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Skadi
14
2 / 0 / 19
8,144
740
10,826
4,995
3,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
Vast523
Sylvanus
13
0 / 2 / 19
8,044
731
3,107
8,521
7,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
109
3
Kills
29
29
Deaths
3
10
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Odin
DarxPL
Odin
6
1
8
10
L
1
5
2
0.4
L
0
4
2
0.25
W
11
0
17
19.5
W
10
0
17
18.5
W
Skadi
2
0
19
11.5
W
Sylvanus
Vast523
Sylvanus
0
2
19
4.75
L
Artemis
VegariusX
Artemis
0
6
3
0.25
L
2
7
1
0.36
L
Ares
elu61
Ares
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,971
Damage
49,556
59,364
Taken
39,169
33,304
Mitigated
27,976
7,871
Healing
17,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
DarxPL
Odin
5,688
825
0
1,293
8,326
8,479
0
1,393
6,933
0
29,513
L
5,969
516
241
1,563
13,075
6,751
865
6,876
6,199
0
28,688
L
6,233
1,498
2,935
1,765
8,482
4,278
0
6,564
1,918
18,812
0
W
14,280
1,768
3,339
2,274
6,551
3,502
1,424
1,957
4,594
42,884
0
W
15,655
5,834
0
5,286
10,776
5,119
3,043
2,248
8,528
28,571
0
W
Skadi
10,826
4,094
0
506
4,995
3,112
1,753
295
4,700
0
24,102
W
Sylvanus
Vast523
Sylvanus
3,107
1,248
3,083
2,218
8,521
7,764
119
1,833
6,688
5,842
0
L
Artemis
VegariusX
Artemis
8,374
3,435
60
481
12,534
5,246
0
7,344
5,190
0
11,576
L
3,902
189
0
480
12,130
4,886
0
7,279
4,851
0
14,305
L
Ares
elu61
Ares
1,493
504
0
346
13,143
12,143
0
4,979
8,164
8,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,577
Gold Earned
44,106
128
Minions Killed
174
0
Camps Cleared
0
956,562
Distance Traveled
1,070,996
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,939
813
49
4
0
197,709
2
L
Thor
7,397
672
34
3
0
204,157
1
L
Hel
6,989
635
37
3
0
185,264
0
W
Ra
9,805
891
60
5
0
239,911
1
W
Sol
9,174
834
34
3
0
215,727
2
W
Skadi
8,144
740
27
2
0
231,965
2
W
Sylvanus
8,044
731
4
0
0
185,684
0
L
Artemis
6,615
601
8
1
0
178,121
0
L
Loki
7,488
681
32
3
0
210,230
0
L
Ares
7,088
644
17
2
0
178,790
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role