Player Matchup

Baron Samedi
Baron Samedi
Lil Bill4083
Baron Samedi
Level 14
God Stats
1W - 1L
1,767 SR
Queue Stats
2W - 3L
1,718 Elo+
Party 1
Nemesis
Nemesis
madcuzbadggez
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,718 Elo+
Party 1
Neith
Neith
xinstantkiller
Neith
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 8L
1,718 Elo+
Party 1
Team Averages
Level 45
1,589 SR
1,718 Elo+

VS

Team Averages
Level 77
1,540 SR
1,435 Elo+
Sun Wukong
Sun Wukong
CashCrewG
Sun Wukong
Level 44
God Stats
4W - 6L
1,500 SR
Queue Stats
101W - 167L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Darkphanton96
Zhong Kui
Level 65
God Stats
2W - 1L
1,507 SR
Queue Stats
113W - 183L
1,489 Elo+
Solo
Chronos
Chronos
YFTBeastKing
Chronos
Level 121
God Stats
13W - 11L
1,613 SR
Queue Stats
256W - 390L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lil Bill4083
Baron Samedi
11
1 / 7 / 3
8,553
658
6,559
9,940
3,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nemesis
12
1 / 7 / 1
7,810
601
7,066
12,844
5,017
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 6 / 1
8,282
637
9,803
9,684
3,283
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CashCrewG
Sun Wukong
14
5 / 2 / 11
9,610
739
11,262
12,868
10,485
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
Darkphanton96
Zhong Kui
15
6 / 1 / 7
9,883
760
8,468
6,144
3,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
YFTBeastKing
Chronos
15
9 / 1 / 5
10,046
773
8,703
10,062
4,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
4
Kills
20
20
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CashCrewG
Sun Wukong
5
2
11
5.25
W
Zhong Kui
Darkphanton96
Zhong Kui
6
1
7
9.5
L
Baron Samedi
Lil Bill4083
Baron Samedi
1
7
3
0.36
W
Chronos
YFTBeastKing
Chronos
9
1
5
11.5
L
Nemesis
1
7
1
0.21
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,428
Damage
28,433
32,468
Taken
29,074
12,198
Mitigated
18,454
4,551
Healing
9,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CashCrewG
Sun Wukong
11,262
1,867
168
2,741
12,868
10,485
236
2,759
10,109
0
31,476
W
Zhong Kui
Darkphanton96
Zhong Kui
8,468
269
0
3,191
6,144
3,425
834
2,677
3,467
24,945
0
L
Baron Samedi
Lil Bill4083
Baron Samedi
6,559
1,346
1,293
706
9,940
3,898
27
6,146
3,794
24,364
0
W
Chronos
YFTBeastKing
Chronos
8,703
4,133
0
3,227
10,062
4,544
148
1,789
8,273
31,276
3,510
L
Nemesis
7,066
2,967
0
1,081
12,844
5,017
0
6,936
5,908
0
15,190
L
9,803
6,087
0
1,471
9,684
3,283
0
3,487
6,197
0
24,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,645
Gold Earned
29,539
103
Minions Killed
122
4
Camps Cleared
8
603,240
Distance Traveled
639,402
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,610
739
46
4
2
221,081
0
W
Zhong Kui
9,883
760
37
3
3
184,431
2
L
Baron Samedi
8,553
658
42
3
3
192,051
2
W
Chronos
10,046
773
39
3
3
233,890
3
L
Nemesis
7,810
601
25
2
0
233,715
0
L
Neith
8,282
637
36
3
1
177,474
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role