Player Matchup

Bacchus
Bacchus
Speigei
Bacchus
Level 134
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 32L
1,500 Elo+
Party 1
Zeus
Zeus
Spoagei
Zeus
Level 146
God Stats
5W - 3L
1,285 SR
Queue Stats
64W - 46L
1,500 Elo+
Party 1
Cupid
Cupid
juleeeeeeez
Cupid
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 15L
1,500 Elo+
Party 1
Team Averages
Level 103
1,428 SR
1,500 Elo+

VS

Team Averages
Level 82
1,500 SR
1,559 Elo+
Ratatoskr
Ratatoskr
HyperDawson
Ratatoskr
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Discordia
Discordia
IdealChaos
Discordia
Level 124
God Stats
13W - 18L
1,500 SR
Queue Stats
350W - 372L
1,676 Elo+
Solo
Ymir
Ymir
Ozzy9970
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Speigei
Bacchus
13
5 / 2 / 8
8,472
770
6,759
9,838
9,140
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
Spoagei
Zeus
13
3 / 1 / 10
8,482
771
12,976
5,116
1,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 1 / 3
8,881
807
6,029
7,497
2,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
HyperDawson
Ratatoskr
10
3 / 7 / 1
7,361
669
4,674
10,205
4,989
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
IdealChaos
Discordia
12
1 / 3 / 1
7,471
679
6,939
7,232
2,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
10
0 / 4 / 2
6,899
627
1,578
12,360
13,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
14
Kills
4
4
Deaths
14
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
HyperDawson
Ratatoskr
3
7
1
0.5
L
Discordia
IdealChaos
Discordia
1
3
1
0.5
L
Ymir
0
4
2
0.25
W
Bacchus
Speigei
Bacchus
5
2
8
4.5
W
Zeus
Spoagei
Zeus
3
1
10
8
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,764
Damage
13,191
22,451
Taken
29,797
13,582
Mitigated
21,174
6,332
Healing
4,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
HyperDawson
Ratatoskr
4,674
623
0
777
10,205
4,989
0
7,661
2,544
0
11,172
L
Discordia
IdealChaos
Discordia
6,939
92
0
340
7,232
2,646
0
4,762
2,470
33,010
0
L
Ymir
1,578
261
323
3,538
12,360
13,539
0
7,635
4,725
7,592
0
W
Bacchus
Speigei
Bacchus
6,759
946
0
1,340
9,838
9,140
0
2,669
6,807
16,780
0
W
Zeus
Spoagei
Zeus
12,976
896
62
1,118
5,116
1,687
460
2,064
2,643
33,486
0
W
6,029
4,113
27
3,785
7,497
2,755
898
3,570
3,504
0
35,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,835
Gold Earned
21,731
121
Minions Killed
98
7
Camps Cleared
3
648,869
Distance Traveled
542,074
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,361
669
15
1
1
182,045
2
L
Discordia
7,471
679
69
6
2
198,625
3
L
Ymir
6,899
627
14
1
0
161,404
0
W
Bacchus
8,472
770
15
1
0
218,318
3
W
Zeus
8,482
771
37
3
3
211,656
3
W
Cupid
8,881
807
69
6
4
218,895
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role