Player Matchup

Ra
Ra
 
Ra
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AlanRrL
Bacchus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,285 Elo+
Solo
Chiron
Chiron
nope619
Chiron
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 35L
1,276 Elo+
Solo
Team Averages
Level 85
1,500 SR
1,353 Elo+

VS

Team Averages
Level 130
1,500 SR
1,458 Elo+
Hel
Hel
 
Hel
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
MikeTk
Thor
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 35L
1,500 Elo+
Party 1
Ganesha
Ganesha
SoleGamerTron
Ganesha
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
3 / 3 / 0
7,432
743
7,062
6,764
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
AlanRrL
Bacchus
8
0 / 3 / 3
6,677
668
3,700
8,721
8,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
nope619
Chiron
11
0 / 4 / 3
6,954
695
6,255
7,310
2,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
4 / 1 / 6
8,024
802
5,447
5,790
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thor
MikeTk
Thor
13
6 / 1 / 3
8,380
838
9,586
6,536
2,466
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
12
0 / 1 / 9
8,116
812
4,671
9,612
7,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
3
Kills
10
10
Deaths
3
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
3
0
1
W
Hel
 
Hel
4
1
6
7
L
Bacchus
AlanRrL
Bacchus
0
3
3
0.5
W
Thor
MikeTk
Thor
6
1
3
7.5
W
Ganesha
0
1
9
4.5
L
Chiron
nope619
Chiron
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,017
Damage
19,704
22,795
Taken
21,938
12,593
Mitigated
12,802
5,417
Healing
9,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,062
444
1,232
2,144
6,764
2,265
0
3,432
3,332
33,061
0
W
Hel
 
Hel
5,447
798
3,621
3,934
5,790
2,440
403
3,478
2,312
28,402
0
L
Bacchus
AlanRrL
Bacchus
3,700
659
0
778
8,721
8,187
0
4,172
4,549
7,614
0
W
Thor
MikeTk
Thor
9,586
4,142
0
381
6,536
2,466
648
3,109
3,427
0
28,832
W
Ganesha
4,671
306
0
1,527
9,612
7,896
468
4,802
4,810
16,644
0
L
Chiron
nope619
Chiron
6,255
3,503
421
842
7,310
2,141
0
2,716
4,589
0
18,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,063
Gold Earned
24,520
95
Minions Killed
106
3
Camps Cleared
6
531,395
Distance Traveled
573,671
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,432
743
45
5
2
187,988
2
W
Hel
8,024
802
37
4
1
187,295
2
L
Bacchus
6,677
668
9
1
0
164,384
6
W
Thor
8,380
838
65
7
5
169,654
4
W
Ganesha
8,116
812
4
0
0
216,722
5
L
Chiron
6,954
695
41
4
1
179,023
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role