Player Matchup

Cupid
Cupid
Anwhyl
Cupid
Level 18
God Stats
1W - 1L
1,289 SR
Queue Stats
21W - 28L
1,599 Elo+
Party 1
Fenrir
Fenrir
Arman19000
Fenrir
Level 125
God Stats
7W - 9L
1,500 SR
Queue Stats
341W - 364L
1,453 Elo+
Solo
Sylvanus
Sylvanus
Azzarros
Sylvanus
Level 46
God Stats
2W - 3L
1,667 SR
Queue Stats
41W - 32L
1,700 Elo+
Party 1
Anubis
Anubis
Hectør
Anubis
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
2,005 Elo+
Party 1
Gilgamesh
Gilgamesh
WillRufus
Gilgamesh
Level 93
God Stats
2W - 3L
1,409 SR
Queue Stats
63W - 68L
1,715 Elo+
Solo
Team Averages
Level 88
1,473 SR
1,694 Elo+

VS

Team Averages
Level 78
1,469 SR
1,462 Elo+
Sol
Sol
 
Sol
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Sarrick
Thanatos
Level 119
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 3
Osiris
Osiris
Shubnugurath
Osiris
Level 84
God Stats
5W - 3L
1,303 SR
Queue Stats
117W - 129L
1,420 Elo+
Party 2
Izanami
Izanami
ThePatriarchy91
Izanami
Level 65
God Stats
41W - 52L
1,543 SR
Queue Stats
76W - 110L
1,392 Elo+
Party 2
Kumbhakarna
Kumbhakarna
zaxsa32
Kumbhakarna
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Anwhyl
Cupid
10
1 / 5 / 1
6,038
403
4,384
10,033
2,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
Arman19000
Fenrir
12
3 / 6 / 1
7,247
483
7,079
13,513
6,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sylvanus
Azzarros
Sylvanus
11
1 / 4 / 5
6,393
426
7,897
15,772
11,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Anubis
Hectør
Anubis
14
5 / 6 / 3
8,238
549
6,217
13,102
5,909
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
WillRufus
Gilgamesh
11
5 / 6 / 2
7,312
487
7,049
15,003
5,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
8 / 3 / 2
9,426
628
13,459
10,653
3,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Sarrick
Thanatos
15
3 / 5 / 5
8,571
571
6,746
13,577
4,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Osiris
15
6 / 2 / 5
9,418
628
10,852
11,357
9,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

14
10 / 3 / 1
8,670
578
13,090
8,319
2,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
zaxsa32
Kumbhakarna
13
0 / 2 / 12
8,234
549
6,634
10,601
8,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
52
15
Kills
27
27
Deaths
15
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
3
2
3
L
Cupid
Anwhyl
Cupid
1
5
1
0.3
L
Fenrir
Arman19000
Fenrir
3
6
1
0.58
L
Sylvanus
Azzarros
Sylvanus
1
4
5
0.88
L
Anubis
Hectør
Anubis
5
6
3
1.08
W
Thanatos
Sarrick
Thanatos
3
5
5
1.1
W
Osiris
6
2
5
4.25
W
10
3
1
3.5
L
Gilgamesh
WillRufus
Gilgamesh
5
6
2
1
W
Kumbhakarna
zaxsa32
Kumbhakarna
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,626
Damage
50,781
67,423
Taken
54,507
30,792
Mitigated
29,051
16,600
Healing
26,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,459
5,410
0
5,685
10,653
3,581
1,968
2,290
8,292
58,357
8,229
L
Cupid
Anwhyl
Cupid
4,384
2,171
20
173
10,033
2,185
0
2,909
7,124
71
27,304
L
Fenrir
Arman19000
Fenrir
7,079
1,390
0
3,472
13,513
6,110
0
944
12,569
0
28,247
L
Sylvanus
Azzarros
Sylvanus
7,897
2,223
735
4,259
15,772
11,320
0
3,684
12,088
24,468
0
L
Anubis
Hectør
Anubis
6,217
339
0
4,623
13,102
5,909
0
5,900
7,202
39,798
0
W
Thanatos
Sarrick
Thanatos
6,746
1,386
0
9,645
13,577
4,361
366
1,696
11,447
0
44,336
W
Osiris
10,852
6,004
0
5,541
11,357
9,817
178
2,805
8,208
0
43,569
W
13,090
9,310
0
3,037
8,319
2,468
1,526
2,624
5,501
0
55,265
L
Gilgamesh
WillRufus
Gilgamesh
7,049
2,102
0
3,318
15,003
5,268
0
4,886
10,117
0
36,012
W
Kumbhakarna
zaxsa32
Kumbhakarna
6,634
944
0
3,056
10,601
8,824
452
3,811
6,227
28,658
1,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,228
Gold Earned
44,319
261
Minions Killed
425
0
Camps Cleared
0
1,221,501
Distance Traveled
1,322,105
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,426
628
113
8
0
254,960
1
L
Cupid
6,038
403
50
3
0
225,502
1
L
Fenrir
7,247
483
50
3
0
264,966
3
L
Sylvanus
6,393
426
29
2
0
225,114
1
L
Anubis
8,238
549
74
5
0
232,340
3
W
Thanatos
8,571
571
91
6
0
260,392
3
W
Osiris
9,418
628
77
5
0
262,421
1
W
Izanami
8,670
578
97
6
0
256,818
4
L
Gilgamesh
7,312
487
58
4
0
273,579
2
W
Kumbhakarna
8,234
549
47
3
0
287,514
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role