Player Matchup

Da Ji
Da Ji
Bronze III
 
Da Ji
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold V
BringMeTheShrews
Ymir
Gold V
Level 148
God Stats
29W - 29L
1,472 SR
Queue Stats
487W - 489L
1,423 MMR
Solo
Baba Yaga
Baba Yaga
Silver I
GritzDaGankster
Baba Yaga
Silver I
Level 158
God Stats
10W - 16L
1,490 SR
Queue Stats
207W - 196L
1,382 MMR
Solo
Guan Yu
Guan Yu
Bronze III
Maestro_King10
Guan Yu
Bronze III
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,449 MMR
Solo
Medusa
Medusa
Bronze III
Shadw_Wolf
Medusa
Bronze III
Level 129
God Stats
2W - 5L
1,500 SR
Queue Stats
48W - 56L
1,407 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 142
1,492 SR
1,432 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 128
1,464 SR
1,432 MMR
Khepri
Khepri
Silver I
 
Khepri
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver III
Pjquinto77
Izanami
Silver III
Level 147
God Stats
21W - 30L
1,625 SR
Queue Stats
297W - 347L
1,432 MMR
Solo
Scylla
Scylla
Bronze IV
RRecKz___
Scylla
Bronze IV
Level 79
God Stats
3W - 1L
1,500 SR
Queue Stats
155W - 160L
1,406 MMR
Solo
Nemesis
Nemesis
Bronze III
Sconcey5
Nemesis
Bronze III
Level 127
God Stats
10W - 6L
1,500 SR
Queue Stats
387W - 406L
1,451 MMR
Solo
Hercules
Hercules
Silver III
TOXIC NEMESIS13
Hercules
Silver III
Level 129
God Stats
0W - 4L
1,198 SR
Queue Stats
174W - 175L
1,369 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
8 / 0 / 2
8,116
624
6,123
8,090
3,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 0 / 6
7,242
557
3,505
6,590
5,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
GritzDaGankster
Baba Yaga
12
0 / 0 / 5
7,378
568
2,061
4,939
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 0 / 0
7,798
600
4,089
6,644
6,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
Shadw_Wolf
Medusa
13
3 / 2 / 1
8,154
627
3,489
5,380
1,483
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
OdinApolloGaneshaChiron

VS

Bans
AthenaCliodhnaMorgan Le FayBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
0 / 1 / 0
6,428
494
1,829
8,022
4,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Pjquinto77
Izanami
11
2 / 4 / 0
7,005
539
3,425
6,186
1,865
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
RRecKz___
Scylla
11
0 / 3 / 0
6,326
487
1,916
5,400
1,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Sconcey5
Nemesis
11
0 / 3 / 0
6,118
471
1,067
6,448
1,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
10
0 / 2 / 0
5,824
448
2,548
6,720
4,025
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
13
Kills
2
2
Deaths
13
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
0
2
9
L
Khepri
 
Khepri
0
1
0
0
W
1
0
6
4
W
Baba Yaga
GritzDaGankster
Baba Yaga
0
0
5
2.5
W
1
0
0
1
L
Izanami
Pjquinto77
Izanami
2
4
0
0.5
L
Scylla
RRecKz___
Scylla
0
3
0
0
L
Nemesis
Sconcey5
Nemesis
0
3
0
0
W
Medusa
Shadw_Wolf
Medusa
3
2
1
1.75
L
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,267
Damage
10,785
31,643
Taken
32,776
17,567
Mitigated
13,552
14,831
Healing
5,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,123
869
0
4,540
8,090
3,124
0
523
7,547
0
43,351
L
Khepri
 
Khepri
1,829
206
865
1,458
8,022
4,557
101
2,031
5,781
27,591
0
W
3,505
885
0
2,885
6,590
5,210
0
1,252
5,292
17,916
0
W
Baba Yaga
GritzDaGankster
Baba Yaga
2,061
172
0
1,633
4,939
1,690
364
1,239
3,626
45,147
0
W
4,089
719
0
3,776
6,644
6,060
0
499
6,145
0
44,361
L
Izanami
Pjquinto77
Izanami
3,425
2,437
77
957
6,186
1,865
1,908
861
5,325
0
44,671
L
Scylla
RRecKz___
Scylla
1,916
148
0
868
5,400
1,369
0
702
4,658
38,450
0
L
Nemesis
Sconcey5
Nemesis
1,067
228
0
450
6,448
1,736
0
1,069
5,239
0
32,740
W
Medusa
Shadw_Wolf
Medusa
3,489
1,429
0
1,997
5,380
1,483
1,226
235
5,145
0
55,315
L
Hercules
2,548
1,008
0
1,321
6,720
4,025
0
703
5,662
3,428
27,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,688
Gold Earned
31,701
410
Minions Killed
344
0
Camps Cleared
0
1,255,454
Distance Traveled
1,225,252
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,116
624
64
5
0
259,233
0
L
Khepri
6,428
494
47
4
0
241,404
6
W
Ymir
7,242
557
24
2
0
269,846
14
W
Baba Yaga
7,378
568
105
8
0
251,753
4
W
Guan Yu
7,798
600
110
8
0
259,352
5
L
Izanami
7,005
539
99
8
0
197,440
3
L
Scylla
6,326
487
79
6
0
251,346
6
L
Nemesis
6,118
471
63
5
0
275,045
4
W
Medusa
8,154
627
107
8
0
215,270
2
L
Hercules
5,824
448
56
4
0
260,017
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role