Player Matchup

Cernunnos
Cernunnos
Gold I
AngelMael
Cernunnos
Gold I
Level 160
God Stats
4W - 0L
1,857 SR
Queue Stats
58W - 40L
1,719 MMR
Party 1
Mulan
Mulan
Gold I
BLack0ps
Mulan
Gold I
Level 160
God Stats
16W - 8L
1,864 SR
Queue Stats
112W - 94L
1,719 MMR
Party 1
Gilgamesh
Gilgamesh
Gold III
PandaMolon
Gilgamesh
Gold III
Level 149
God Stats
6W - 1L
1,500 SR
Queue Stats
176W - 168L
1,728 MMR
Solo
Sol
Sol
Gold IV
Rainboomz
Sol
Gold IV
Level 157
God Stats
3W - 2L
1,494 SR
Queue Stats
19W - 14L
1,728 MMR
Solo
King Arthur
King Arthur
Platinum V
Romëo
King Arthur
Platinum V
Level 160
God Stats
48W - 47L
1,533 SR
Queue Stats
538W - 517L
1,770 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 157
1,650 SR
1,733 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,538 SR
1,634 MMR
Tyr
Tyr
Gold II
 
Tyr
Gold II
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Gold IV
 
Scylla
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold II
Carway
Medusa
Gold II
Level 160
God Stats
5W - 8L
1,542 SR
Queue Stats
415W - 384L
1,702 MMR
Solo
Serqet
Serqet
Gold V
Loironeser
Serqet
Gold V
Level 159
God Stats
7W - 9L
1,648 SR
Queue Stats
220W - 208L
1,681 MMR
Solo
Arachne
Arachne
Gold II
zKiznick
Arachne
Gold II
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
201W - 132L
1,785 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AngelMael
Cernunnos
20
4 / 3 / 10
13,943
606
19,028
19,155
8,324
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
BLack0ps
Mulan
18
3 / 4 / 15
12,852
559
15,860
26,480
25,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gilgamesh
PandaMolon
Gilgamesh
19
3 / 7 / 9
12,565
546
12,865
23,676
16,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
9 / 3 / 4
12,800
557
12,815
17,146
7,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

King Arthur
Romëo
King Arthur
20
5 / 4 / 6
13,089
569
15,454
22,308
18,292
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
ThothGebKhepriAh Muzen Cab

VS

Bans
ArtioTiamatBastetJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
4 / 4 / 8
11,934
519
15,430
24,847
32,933
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
 
Scylla
15
1 / 10 / 5
10,281
447
9,754
16,838
4,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Carway
Medusa
20
3 / 4 / 0
14,468
629
14,797
20,245
6,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
Loironeser
Serqet
15
0 / 2 / 10
10,200
443
10,823
19,208
17,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
zKiznick
Arachne
20
13 / 4 / 2
13,598
591
19,503
26,872
17,974
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
46
24
Kills
21
21
Deaths
24
44
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
4
4
8
2
L
Scylla
 
Scylla
1
10
5
0.35
W
Cernunnos
AngelMael
Cernunnos
4
3
10
3
W
Mulan
BLack0ps
Mulan
3
4
15
2.63
L
Medusa
Carway
Medusa
3
4
0
0.75
L
Serqet
Loironeser
Serqet
0
2
10
2.5
W
Gilgamesh
PandaMolon
Gilgamesh
3
7
9
1.07
W
9
3
4
3.67
W
King Arthur
Romëo
King Arthur
5
4
6
2
L
Arachne
zKiznick
Arachne
13
4
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,022
Damage
70,307
108,765
Taken
108,010
76,464
Mitigated
79,726
45,204
Healing
31,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
15,430
2,074
0
9,986
24,847
32,933
46
2,161
22,446
0
74,132
L
Scylla
 
Scylla
9,754
1,390
0
572
16,838
4,653
0
1,640
15,198
55,576
0
W
Cernunnos
AngelMael
Cernunnos
19,028
11,089
0
10,963
19,155
8,324
2,651
1,591
17,544
0
128,351
W
Mulan
BLack0ps
Mulan
15,860
1,837
482
9,480
26,480
25,350
179
4,163
19,683
0
67,277
L
Medusa
Carway
Medusa
14,797
9,402
0
8,533
20,245
6,923
0
495
19,750
0
137,905
L
Serqet
Loironeser
Serqet
10,823
2,119
0
1,884
19,208
17,243
0
2,833
16,375
0
41,879
W
Gilgamesh
PandaMolon
Gilgamesh
12,865
4,158
0
5,182
23,676
16,857
703
3,164
20,147
0
80,327
W
12,815
2,714
0
9,082
17,146
7,641
2,567
2,717
13,851
68,432
5,389
W
King Arthur
Romëo
King Arthur
15,454
1,265
0
10,015
22,308
18,292
158
939
21,048
174
88,217
L
Arachne
zKiznick
Arachne
19,503
14,160
0
10,420
26,872
17,974
0
6,035
20,837
0
136,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,249
Gold Earned
60,481
696
Minions Killed
726
0
Camps Cleared
0
2,348,246
Distance Traveled
2,169,790
31
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,934
519
133
6
0
479,149
6
L
Scylla
10,281
447
102
4
0
295,048
3
W
Cernunnos
13,943
606
193
8
0
436,514
3
W
Mulan
12,852
559
88
4
0
484,977
6
L
Medusa
14,468
629
248
11
0
401,503
5
L
Serqet
10,200
443
57
2
0
503,419
6
W
Gilgamesh
12,565
546
112
5
0
463,292
4
W
Sol
12,800
557
139
6
0
474,104
7
W
King Arthur
13,089
569
164
7
0
489,359
11
L
Arachne
13,598
591
186
8
0
490,671
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role