Player Matchup

Baron Samedi
Baron Samedi
IAmLeadingLion
Baron Samedi
Level 108
God Stats
26W - 11L
1,500 SR
Queue Stats
188W - 215L
1,459 Elo+
Party 2
Neith
Neith
MATAx1D1OTAS
Neith
Level 106
God Stats
24W - 23L
1,399 SR
Queue Stats
28W - 28L
1,707 Elo+
Solo
Chaac
Chaac
OGAlChapo
Chaac
Level 98
God Stats
3W - 1L
1,505 SR
Queue Stats
6W - 6L
1,624 Elo+
Solo
Freya
Freya
SN4KEY J4KE
Freya
Level 155
God Stats
4W - 2L
1,416 SR
Queue Stats
200W - 189L
1,600 Elo+
Solo
Fafnir
Fafnir
gitdonkeypunched
Fafnir
Level 155
God Stats
4W - 3L
1,682 SR
Queue Stats
604W - 636L
1,545 Elo+
Party 2
Team Averages
Level 124
1,501 SR
1,587 Elo+

VS

Team Averages
Level 121
1,440 SR
1,569 Elo+
Ra
Ra
CuatroCincoo
Ra
Level 137
God Stats
9W - 11L
1,507 SR
Queue Stats
235W - 216L
1,646 Elo+
Party 1
Bastet
Bastet
Dannys BO
Bastet
Level 139
God Stats
8W - 10L
1,500 SR
Queue Stats
166W - 143L
1,593 Elo+
Party 1
Rama
Rama
IamColbyJack
Rama
Level 115
God Stats
0W - 2L
1,264 SR
Queue Stats
22W - 29L
1,483 Elo+
Solo
Hel
Hel
NSxRed
Hel
Level 87
God Stats
0W - 3L
1,300 SR
Queue Stats
2W - 6L
1,478 Elo+
Solo
Horus
Horus
donuts42069
Horus
Level 128
God Stats
6W - 4L
1,630 SR
Queue Stats
169W - 157L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IAmLeadingLion
Baron Samedi
20
4 / 2 / 14
14,454
688
16,825
13,751
11,393
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

20
4 / 1 / 6
16,029
763
27,195
17,419
7,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
OGAlChapo
Chaac
20
1 / 5 / 12
13,927
663
19,706
29,392
31,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

20
12 / 4 / 8
18,307
872
23,969
20,812
8,654
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
2 / 2 / 14
15,041
716
9,855
23,227
42,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 4 / 10
13,057
622
11,679
18,671
16,431
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bastet
Dannys BO
Bastet
20
4 / 2 / 5
14,211
677
23,608
23,510
9,298
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
5 / 4 / 4
14,476
689
15,970
25,032
8,843
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hel
NSxRed
Hel
20
3 / 6 / 5
13,294
633
14,564
24,045
10,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
2 / 7 / 7
12,621
601
13,338
27,748
42,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
45
23
Kills
14
14
Deaths
23
54
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
4
10
1.25
L
Bastet
Dannys BO
Bastet
4
2
5
3.25
W
Baron Samedi
IAmLeadingLion
Baron Samedi
4
2
14
5.5
L
5
4
4
1.75
W
4
1
6
7
L
Hel
NSxRed
Hel
3
6
5
0.92
W
Chaac
OGAlChapo
Chaac
1
5
12
1.4
W
12
4
8
4
L
2
7
7
0.79
W
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,550
Damage
79,159
104,601
Taken
119,006
101,316
Mitigated
87,652
43,778
Healing
53,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,679
1,122
5,503
5,660
18,671
16,431
444
7,863
10,217
47,208
0
L
Bastet
Dannys BO
Bastet
23,608
3,865
0
5,763
23,510
9,298
922
8,126
13,698
0
69,577
W
Baron Samedi
IAmLeadingLion
Baron Samedi
16,825
712
3,051
4,267
13,751
11,393
984
6,688
6,926
36,922
0
L
15,970
14,191
0
4,356
25,032
8,843
933
11,007
13,651
0
73,744
W
27,195
10,078
789
9,554
17,419
7,725
4,592
5,145
12,234
0
122,214
L
Hel
NSxRed
Hel
14,564
373
12,687
10,827
24,045
10,476
0
12,064
11,601
57,946
0
W
Chaac
OGAlChapo
Chaac
19,706
1,599
812
9,451
29,392
31,159
738
7,245
22,043
341
47,448
W
23,969
10,730
0
8,970
20,812
8,654
6,190
1,847
18,377
100,398
0
L
13,338
4,673
2,815
6,065
27,748
42,604
26
11,563
15,512
0
21,706
W
9,855
2,759
0
6,884
23,227
42,385
578
5,012
17,975
26,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,758
Gold Earned
67,659
458
Minions Killed
356
0
Camps Cleared
0
2,093,707
Distance Traveled
1,967,197
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,057
622
85
4
0
405,348
1
L
Bastet
14,211
677
78
4
0
449,941
2
W
Baron Samedi
14,454
688
42
2
0
396,258
1
L
Rama
14,476
689
89
4
0
358,306
0
W
Neith
16,029
763
182
9
0
450,951
1
L
Hel
13,294
633
88
4
0
386,679
0
W
Chaac
13,927
663
55
3
0
434,577
2
W
Freya
18,307
872
165
8
0
408,715
0
L
Horus
12,621
601
16
1
0
366,923
1
W
Fafnir
15,041
716
14
1
0
403,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role