Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
MrSenti
Cernunnos
Level 17
God Stats
6W - 4L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 2
Hercules
Hercules
OVERLOAD21
Hercules
Level 107
God Stats
9W - 7L
1,659 SR
Queue Stats
104W - 85L
1,801 Elo+
Party 2
Team Averages
Level 74
1,553 SR
1,600 Elo+

VS

Team Averages
Level 94
1,461 SR
1,349 Elo+
Bacchus
Bacchus
 
Bacchus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
KageTheKit
Nu Wa
Level 157
God Stats
2W - 6L
1,500 SR
Queue Stats
177W - 103L
1,273 Elo+
Party 1
Neith
Neith
caitlynn6402
Neith
Level 11
God Stats
39W - 29L
1,384 SR
Queue Stats
43W - 36L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
5 / 1 / 10
10,301
792
6,699
12,945
14,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
MrSenti
Cernunnos
16
11 / 0 / 7
10,805
831
19,285
11,410
5,473
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
OVERLOAD21
Hercules
15
5 / 3 / 16
10,963
843
12,068
19,545
16,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 4 / 4
8,296
638
6,747
20,082
21,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nu Wa
12
2 / 9 / 2
8,521
655
12,436
12,898
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 8 / 2
8,618
663
7,510
12,394
2,844
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
21
Kills
4
4
Deaths
21
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
5
1
10
10
L
Bacchus
 
Bacchus
0
4
4
0.5
L
Nu Wa
2
9
2
0.33
W
Cernunnos
MrSenti
Cernunnos
11
0
7
14.5
W
Hercules
OVERLOAD21
Hercules
5
3
16
4.33
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,052
Damage
26,693
43,900
Taken
45,374
36,203
Mitigated
27,488
19,430
Healing
6,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,699
1,913
4,487
5,599
12,945
14,501
456
5,266
7,679
20,345
0
L
Bacchus
 
Bacchus
6,747
1,322
528
4,469
20,082
21,770
0
2,782
17,300
15,408
0
L
Nu Wa
12,436
3,467
0
500
12,898
2,874
0
1,742
11,156
35,223
0
W
Cernunnos
MrSenti
Cernunnos
19,285
10,207
0
4,284
11,410
5,473
1,677
5,203
6,207
0
63,749
W
Hercules
OVERLOAD21
Hercules
12,068
4,181
0
5,060
19,545
16,229
305
9,601
9,944
33
34,674
L
7,510
3,320
29
1,165
12,394
2,844
124
2,300
10,094
0
26,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,069
Gold Earned
25,435
136
Minions Killed
106
10
Camps Cleared
1
705,720
Distance Traveled
604,583
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,301
792
18
1
1
224,278
5
L
Bacchus
8,296
638
19
1
0
244,129
0
L
Nu Wa
8,521
655
38
3
1
177,952
4
W
Cernunnos
10,805
831
84
6
5
236,359
1
W
Hercules
10,963
843
34
3
4
245,083
2
L
Neith
8,618
663
49
4
0
182,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role