Player Matchup

Sol
Sol
Emilchristiandye
Sol
Level 72
God Stats
2W - 0L
1,718 SR
Queue Stats
102W - 74L
1,534 Elo+
Party 1
Artio
Artio
OliverBerg
Artio
Level 109
God Stats
3W - 1L
1,457 SR
Queue Stats
194W - 138L
1,516 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Stoederberg
Ah Muzen Cab
Level 128
God Stats
8W - 3L
1,643 SR
Queue Stats
124W - 78L
1,547 Elo+
Party 1
Team Averages
Level 103
1,606 SR
1,532 Elo+

VS

Team Averages
Level 54
1,598 SR
1,754 Elo+
Kali
Kali
EggSockBinFace
Kali
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 27L
1,754 Elo+
Party 2
Sobek
Sobek
SlvkTrmp
Sobek
Level 48
God Stats
5W - 6L
1,793 SR
Queue Stats
13W - 21L
1,754 Elo+
Party 2
Scylla
Scylla
TheoPathitus2
Scylla
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
31W - 50L
1,754 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
5,966
852
2,812
2,826
811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artio
10
2 / 0 / 2
5,684
812
1,899
4,692
2,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
Stoederberg
Ah Muzen Cab
9
0 / 0 / 3
5,427
775
3,487
1,464
476
Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,298
614
809
2,660
762
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
SlvkTrmp
Sobek
7
0 / 2 / 0
4,807
687
624
5,777
3,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 0 / 0
4,618
660
2,245
1,984
605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
4
Kills
0
0
Deaths
4
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
2
0
2
3
W
Artio
2
0
2
3
L
Sobek
SlvkTrmp
Sobek
0
2
0
0
W
Ah Muzen Cab
Stoederberg
Ah Muzen Cab
0
0
3
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,198
Damage
3,678
8,982
Taken
10,421
4,249
Mitigated
4,833
3,912
Healing
2,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
809
190
0
129
2,660
762
0
1,305
1,289
0
2,822
W
2,812
944
0
1,101
2,826
811
713
1,033
1,793
15,596
0
W
Artio
1,899
129
277
2,116
4,692
2,962
165
1,603
3,089
7,781
0
L
Sobek
SlvkTrmp
Sobek
624
0
0
1,813
5,777
3,466
0
2,166
3,433
4,743
0
W
Ah Muzen Cab
Stoederberg
Ah Muzen Cab
3,487
833
0
418
1,464
476
949
513
951
0
25,814
L
2,245
38
0
799
1,984
605
0
1,393
521
14,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,077
Gold Earned
13,723
87
Minions Killed
40
4
Camps Cleared
2
404,599
Distance Traveled
294,292
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
4,298
614
1
0
0
79,178
1
W
Sol
5,966
852
24
3
1
134,238
1
W
Artio
5,684
812
18
3
2
138,132
3
L
Sobek
4,807
687
7
1
0
102,126
2
W
Ah Muzen Cab
5,427
775
45
6
1
132,229
0
L
Scylla
4,618
660
32
5
2
112,988
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role