Player Matchup

Eset
Eset
FabujbaraF
Eset
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
148W - 154L
1,464 Elo+
Party 1
Rama
Rama
JudgementBringer
Rama
Level 124
God Stats
9W - 3L
1,791 SR
Queue Stats
175W - 169L
1,502 Elo+
Party 1
Set
Set
Panticarra
Set
Level 111
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 11L
1,468 Elo+
Party 2
Ymir
Ymir
SillyMarie
Ymir
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,397 Elo+
Party 2
Horus
Horus
XTheDeathstrokeX
Horus
Level 125
God Stats
7W - 8L
1,555 SR
Queue Stats
165W - 170L
1,510 Elo+
Party 1
Team Averages
Level 100
1,569 SR
1,468 Elo+

VS

Team Averages
Level 123
1,547 SR
1,497 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
Mertbgy
Apollo
Level 45
God Stats
2W - 5L
1,681 SR
Queue Stats
6W - 9L
1,619 Elo+
Solo
Kali
Kali
Shad0whunter21
Kali
Level 160
God Stats
3W - 4L
1,554 SR
Queue Stats
371W - 414L
1,381 Elo+
Solo
Olorun
Olorun
cLyDyDyDy
Olorun
Level 152
God Stats
1W - 3L
1,500 SR
Queue Stats
87W - 84L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 0
4,134
827
772
2,096
472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
4 / 0 / 0
4,070
814
3,582
3,013
672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
2 / 0 / 1
4,136
827
2,132
2,617
779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 4
3,846
769
1,782
2,617
977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 0 / 1
4,190
838
2,675
3,190
1,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
0 / 2 / 0
3,652
730
1,369
4,966
1,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
 
Kuzenbo
5
0 / 2 / 0
3,425
685
1,509
4,398
2,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
Mertbgy
Apollo
5
0 / 2 / 0
3,269
654
2,184
3,231
683
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 2 / 0
3,518
704
914
4,464
1,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Olorun
cLyDyDyDy
Olorun
4
0 / 1 / 0
3,074
615
342
1,559
446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
9
Kills
0
0
Deaths
9
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
2
0
0
L
Kuzenbo
 
Kuzenbo
0
2
0
0
W
2
0
0
2
W
4
0
0
4
L
Apollo
Mertbgy
Apollo
0
2
0
0
W
2
0
1
2.5
L
0
2
0
0
W
0
0
4
2
W
1
0
1
1.5
L
Olorun
cLyDyDyDy
Olorun
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,943
Damage
6,318
13,533
Taken
18,618
4,171
Mitigated
6,611
6,256
Healing
5,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
1,369
57
0
1,729
4,966
1,991
0
0
4,966
0
15,366
L
Kuzenbo
 
Kuzenbo
1,509
776
0
1,162
4,398
2,428
0
1,214
3,184
5,585
0
W
772
43
92
884
2,096
472
0
150
1,946
16,839
0
W
3,582
3,243
0
1,768
3,013
672
0
1,101
1,912
0
22,385
L
Apollo
Mertbgy
Apollo
2,184
1,688
0
1,225
3,231
683
0
568
2,663
0
15,244
W
2,132
892
0
409
2,617
779
0
177
2,440
0
22,330
L
914
475
0
962
4,464
1,063
0
772
3,692
0
14,677
W
1,782
519
0
754
2,617
977
0
408
2,209
6,400
0
W
2,675
1,516
30
2,319
3,190
1,271
0
0
2,952
0
17,953
L
Olorun
cLyDyDyDy
Olorun
342
56
0
64
1,559
446
0
0
1,559
4,862
622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,376
Gold Earned
16,938
173
Minions Killed
126
0
Camps Cleared
0
572,429
Distance Traveled
485,494
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
3,652
730
32
6
0
100,187
1
L
Kuzenbo
3,425
685
8
2
0
112,669
3
W
Eset
4,134
827
43
9
0
108,245
0
W
Rama
4,070
814
37
7
0
94,540
1
L
Apollo
3,269
654
37
7
0
91,923
2
W
Set
4,136
827
46
9
0
140,447
2
L
Kali
3,518
704
36
7
0
130,582
0
W
Ymir
3,846
769
9
2
0
119,061
2
W
Horus
4,190
838
38
8
0
110,136
1
L
Olorun
3,074
615
13
3
0
50,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role