Player Matchup

Izanami
Izanami
Gold IV
BigE_720
Izanami
Gold IV
Level 126
God Stats
28W - 17L
1,849 SR
Queue Stats
86W - 89L
1,643 MMR
Party 1
Cerberus
Cerberus
Gold V
KILL_Badu22_XPR
Cerberus
Gold V
Level 123
God Stats
8W - 6L
1,730 SR
Queue Stats
180W - 190L
1,607 MMR
Solo
Sol
Sol
Silver I
Meerkini
Sol
Silver I
Level 116
God Stats
2W - 0L
1,754 SR
Queue Stats
15W - 15L
1,620 MMR
Solo
Athena
Athena
Silver I
seblaflamme
Athena
Silver I
Level 146
God Stats
11W - 3L
1,500 SR
Queue Stats
112W - 111L
1,607 MMR
Solo
Kali
Kali
Silver I
xXJL-100Xx
Kali
Silver I
Level 143
God Stats
9W - 8L
1,669 SR
Queue Stats
87W - 82L
1,614 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,701 SR
1,618 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 149
1,549 SR
1,618 MMR
Jing Wei
Jing Wei
Gold II
JustSpxwn
Jing Wei
Gold II
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
435W - 421L
1,628 MMR
Solo
Artio
Artio
Gold V
RollingBlitzed
Artio
Gold V
Level 125
God Stats
7W - 8L
1,500 SR
Queue Stats
81W - 90L
1,605 MMR
Solo
Nike
Nike
Gold V
Your Big Mama
Nike
Gold V
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
223W - 238L
1,614 MMR
Solo
Fenrir
Fenrir
Silver I
lIDevastationlI
Fenrir
Silver I
Level 149
God Stats
15W - 12L
1,744 SR
Queue Stats
114W - 107L
1,608 MMR
Solo
Nox
Nox
Gold V
zStainville__-
Nox
Gold V
Level 155
God Stats
2W - 4L
1,500 SR
Queue Stats
299W - 283L
1,636 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigE_720
Izanami
16
5 / 1 / 5
9,726
748
8,291
7,580
2,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
13
2 / 2 / 4
8,228
633
5,566
10,453
9,112
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
6 / 2 / 5
8,828
679
10,175
9,212
3,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
12
2 / 1 / 13
8,551
658
6,154
10,965
11,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
5 / 0 / 7
9,200
708
6,991
10,310
4,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
GilgameshCliodhnaAtlasAchilles

VS

Bans
BastetKing ArthurGebLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JustSpxwn
Jing Wei
12
2 / 4 / 1
6,928
533
5,672
9,285
2,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 5 / 2
5,975
460
3,623
13,406
7,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 3 / 1
6,560
505
3,519
10,539
5,534
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
3 / 6 / 1
6,801
523
5,133
11,705
4,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 2 / 1
6,523
502
5,639
6,434
2,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
20
Kills
6
6
Deaths
20
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
BigE_720
Izanami
5
1
5
7.5
L
Jing Wei
JustSpxwn
Jing Wei
2
4
1
0.63
W
Cerberus
2
2
4
2
W
6
2
5
4.25
L
0
5
2
0.2
L
0
3
1
0.17
L
3
6
1
0.58
W
Athena
2
1
13
8.5
W
5
0
7
8.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,177
Damage
23,586
48,520
Taken
51,369
30,904
Mitigated
22,893
16,226
Healing
13,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BigE_720
Izanami
8,291
5,717
0
4,798
7,580
2,930
1,670
1,400
6,146
0
70,005
L
Jing Wei
JustSpxwn
Jing Wei
5,672
3,762
0
2,640
9,285
2,737
0
2,250
7,035
0
38,668
W
Cerberus
5,566
712
0
3,087
10,453
9,112
0
0
10,453
47,015
0
W
10,175
5,164
0
4,140
9,212
3,184
3,564
2,512
6,570
48,938
0
L
3,623
207
871
3,316
13,406
7,529
0
5,608
7,798
17,356
0
L
3,519
1,115
0
2,227
10,539
5,534
0
6,038
4,501
0
36,724
L
5,133
913
36
3,201
11,705
4,753
0
4,547
7,158
0
34,017
W
Athena
6,154
1,775
0
1,552
10,965
11,335
478
2,879
7,958
19,537
3,937
W
6,991
4,575
0
2,649
10,310
4,343
1,580
2,095
8,025
0
59,651
L
5,639
528
0
1,063
6,434
2,340
0
2,281
4,153
44,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,533
Gold Earned
32,787
505
Minions Killed
367
0
Camps Cleared
0
1,374,557
Distance Traveled
1,265,241
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,726
748
142
11
0
247,320
1
L
Jing Wei
6,928
533
84
6
0
210,024
4
W
Cerberus
8,228
633
132
10
0
249,477
2
W
Sol
8,828
679
77
6
0
247,546
4
L
Artio
5,975
460
20
2
0
285,184
2
L
Nike
6,560
505
88
7
0
245,203
2
L
Fenrir
6,801
523
72
6
0
251,233
0
W
Athena
8,551
658
35
3
0
296,198
2
W
Kali
9,200
708
119
9
0
334,016
1
L
Nox
6,523
502
103
8
0
273,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role