Player Matchup

Skadi
Skadi
CielPhantomhivee
Skadi
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 42L
1,247 Elo+
Party 2
Sol
Sol
DaintyGorgon505
Sol
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,328 Elo+
Solo
Ne Zha
Ne Zha
DeusMaxi
Ne Zha
Level 160
God Stats
6W - 7L
1,500 SR
Queue Stats
254W - 266L
1,573 Elo+
Solo
Hades
Hades
HELLAH1LLZ
Hades
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,247 Elo+
Party 2
Gilgamesh
Gilgamesh
Oranje
Gilgamesh
Level 145
God Stats
1W - 2L
1,285 SR
Queue Stats
62W - 62L
1,114 Elo+
Solo
Team Averages
Level 137
1,457 SR
1,302 Elo+

VS

Team Averages
Level 122
1,543 SR
1,549 Elo+
Hercules
Hercules
Acellon
Hercules
Level 129
God Stats
2W - 4L
1,500 SR
Queue Stats
193W - 188L
1,434 Elo+
Solo
Anubis
Anubis
DIgasus
Anubis
Level 113
God Stats
1W - 3L
1,500 SR
Queue Stats
70W - 76L
1,387 Elo+
Solo
Freya
Freya
asGalen
Freya
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 164L
1,703 Elo+
Party 1
Anhur
Anhur
iKush
Anhur
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 93L
1,703 Elo+
Party 1
Xbalanque
Xbalanque
lufinkaaa
Xbalanque
Level 153
God Stats
18W - 12L
1,715 SR
Queue Stats
424W - 443L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 17
11,726
733
14,859
12,946
5,218
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 6 / 12
13,470
842
14,939
15,850
4,131
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
DeusMaxi
Ne Zha
19
3 / 4 / 20
11,661
729
13,498
14,456
6,379
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hades
19
7 / 7 / 11
12,508
782
18,946
21,188
15,811
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gilgamesh
Oranje
Gilgamesh
18
5 / 8 / 11
12,192
762
10,036
21,149
24,109
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Acellon
Hercules
20
7 / 4 / 15
13,133
821
13,217
21,019
36,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
DIgasus
Anubis
20
9 / 7 / 11
12,674
792
20,202
17,501
8,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
asGalen
Freya
17
2 / 4 / 15
11,068
692
9,533
11,702
4,803
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
iKush
Anhur
19
2 / 6 / 19
11,117
695
12,509
17,165
6,612
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xbalanque
lufinkaaa
Xbalanque
19
8 / 5 / 15
12,328
771
19,553
14,627
6,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
103
26
Kills
28
28
Deaths
26
71
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Hercules
Acellon
Hercules
7
4
15
3.63
W
3
3
17
3.83
L
Anubis
DIgasus
Anubis
9
7
11
2.07
W
8
6
12
2.33
W
Ne Zha
DeusMaxi
Ne Zha
3
4
20
3.25
W
Hades
7
7
11
1.79
W
Gilgamesh
Oranje
Gilgamesh
5
8
11
1.31
L
Freya
asGalen
Freya
2
4
15
2.38
L
Anhur
iKush
Anhur
2
6
19
1.92
L
Xbalanque
lufinkaaa
Xbalanque
8
5
15
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,278
Damage
75,014
85,589
Taken
82,014
55,648
Mitigated
62,497
30,536
Healing
31,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Acellon
Hercules
13,217
3,727
0
6,392
21,019
36,734
737
6,941
13,845
0
17,977
W
14,859
6,224
3,229
3,561
12,946
5,218
2,167
3,635
9,311
0
36,101
L
Anubis
DIgasus
Anubis
20,202
663
1,729
4,351
17,501
8,304
653
9,236
8,170
46,359
0
W
14,939
5,304
1,399
4,975
15,850
4,131
2,687
3,825
12,025
39,621
0
W
Ne Zha
DeusMaxi
Ne Zha
13,498
1,312
1,065
4,893
14,456
6,379
993
3,626
10,830
0
32,108
W
Hades
18,946
214
1,094
5,904
21,188
15,811
750
9,418
11,770
32,019
0
W
Gilgamesh
Oranje
Gilgamesh
10,036
761
970
3,446
21,149
24,109
273
9,231
11,918
6,171
14,083
L
Freya
asGalen
Freya
9,533
2,580
1,558
3,732
11,702
4,803
0
5,742
5,875
21,411
0
L
Anhur
iKush
Anhur
12,509
4,022
1,683
4,443
17,165
6,612
1,496
6,553
10,475
0
29,307
L
Xbalanque
lufinkaaa
Xbalanque
19,553
7,563
3,359
4,405
14,627
6,044
375
7,206
7,317
0
39,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,557
Gold Earned
60,320
163
Minions Killed
167
0
Camps Cleared
0
1,437,141
Distance Traveled
1,308,511
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,133
821
11
1
0
286,149
3
W
Skadi
11,726
733
37
2
0
307,629
0
L
Anubis
12,674
792
51
3
0
209,295
0
W
Sol
13,470
842
49
3
0
254,346
1
W
Ne Zha
11,661
729
23
1
0
324,832
1
W
Hades
12,508
782
38
2
0
273,869
1
W
Gilgamesh
12,192
762
16
1
0
276,465
6
L
Freya
11,068
692
23
1
0
258,649
4
L
Anhur
11,117
695
36
2
0
269,030
1
L
Xbalanque
12,328
771
46
3
0
285,388
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role