Player Matchup

Ravana
Ravana
 
Ravana
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Agmoss34
Bellona
Level 120
God Stats
8W - 6L
1,500 SR
Queue Stats
207W - 219L
1,393 Elo+
Party 1
Danzaburou
Danzaburou
CienFleurs
Danzaburou
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Poseidon
Poseidon
Rato_Psicopata
Poseidon
Level 125
God Stats
5W - 7L
1,784 SR
Queue Stats
117W - 119L
1,487 Elo+
Party 1
Team Averages
Level 97
1,557 SR
1,476 Elo+

VS

Team Averages
Level 119
1,524 SR
1,525 Elo+
Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
 
Pele
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
LwinKing
Ullr
Level 147
God Stats
31W - 42L
1,618 SR
Queue Stats
259W - 295L
1,535 Elo+
Party 3
Mulan
Mulan
tecanderson
Mulan
Level 154
God Stats
19W - 8L
1,500 SR
Queue Stats
605W - 664L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
6
0 / 1 / 1
3,784
541
1,007
3,044
756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
 
Horus
5
0 / 2 / 0
3,620
517
1,435
4,326
1,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Agmoss34
Bellona
7
3 / 4 / 0
4,337
620
3,407
7,651
3,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Danzaburou
CienFleurs
Danzaburou
5
0 / 3 / 0
3,321
474
862
2,451
426
Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
6
0 / 2 / 1
3,920
560
2,377
2,350
734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
2 / 0 / 4
4,514
645
1,583
3,616
1,675
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
 
Merlin
8
1 / 0 / 2
4,508
644
2,233
1,997
609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
 
Pele
7
1 / 1 / 4
4,353
622
1,099
4,377
1,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ullr
8
4 / 0 / 1
4,882
697
4,146
2,872
603
9
3 / 2 / 0
4,918
703
4,099
5,080
3,059
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
11
12
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
1
1
0.5
L
Horus
 
Horus
0
2
0
0
W
Ymir
 
Ymir
2
0
4
4
W
Merlin
 
Merlin
1
0
2
2
W
Pele
 
Pele
1
1
4
3
L
Bellona
Agmoss34
Bellona
3
4
0
0.75
L
Danzaburou
CienFleurs
Danzaburou
0
3
0
0
W
Ullr
4
0
1
4.5
L
Poseidon
0
2
1
0.25
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,088
Damage
13,160
19,822
Taken
17,942
6,719
Mitigated
7,015
6,213
Healing
6,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
1,007
246
0
1,416
3,044
756
0
327
2,677
0
14,434
L
Horus
 
Horus
1,435
839
182
1,579
4,326
1,359
0
703
3,621
0
4,983
W
Ymir
 
Ymir
1,583
367
349
1,596
3,616
1,675
200
0
3,616
7,350
0
W
Merlin
 
Merlin
2,233
199
0
658
1,997
609
0
625
1,372
19,826
0
W
Pele
 
Pele
1,099
191
0
2,187
4,377
1,069
0
475
3,902
0
14,630
L
Bellona
Agmoss34
Bellona
3,407
1,033
0
2,629
7,651
3,444
0
1,026
6,527
0
16,361
L
Danzaburou
CienFleurs
Danzaburou
862
608
46
295
2,451
426
0
698
1,753
0
9,855
W
Ullr
4,146
1,870
0
250
2,872
603
834
0
2,648
0
26,432
L
Poseidon
2,377
455
0
66
2,350
734
0
862
1,428
15,845
1,284
W
4,099
772
0
1,731
5,080
3,059
0
1,135
3,945
0
23,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,982
Gold Earned
23,175
142
Minions Killed
214
0
Camps Cleared
0
688,715
Distance Traveled
658,378
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
3,784
541
28
4
0
156,520
1
L
Horus
3,620
517
13
2
0
148,032
1
W
Ymir
4,514
645
11
2
0
148,651
1
W
Merlin
4,508
644
51
7
0
125,846
2
W
Pele
4,353
622
40
6
0
155,873
2
L
Bellona
4,337
620
38
5
0
140,773
0
L
Danzaburou
3,321
474
25
4
0
103,968
0
W
Ullr
4,882
697
63
9
0
122,172
0
L
Poseidon
3,920
560
38
5
0
139,422
1
W
Mulan
4,918
703
49
7
0
105,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role