Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
MrxGreecee
Poseidon
Level 69
God Stats
35W - 28L
1,691 SR
Queue Stats
440W - 343L
1,690 Elo+
Solo
Arachne
Arachne
sappy124
Arachne
Level 129
God Stats
10W - 12L
1,751 SR
Queue Stats
37W - 48L
1,560 Elo+
Party 1
Ares
Ares
sephiwhait
Ares
Level 144
God Stats
4W - 6L
1,500 SR
Queue Stats
108W - 118L
1,608 Elo+
Party 1
Team Averages
Level 117
1,588 SR
1,572 Elo+

VS

Team Averages
Level 109
1,409 SR
1,521 Elo+
Persephone
Persephone
Comfyottoman
Persephone
Level 104
God Stats
24W - 25L
1,909 SR
Queue Stats
267W - 337L
1,541 Elo+
Party 2
Bastet
Bastet
DragonPsychoCDT
Bastet
Level 156
God Stats
25W - 37L
1,285 SR
Queue Stats
1,038W - 1,091L
1,598 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JohnAllynMyth
Ah Muzen Cab
Level 149
God Stats
10W - 10L
1,164 SR
Queue Stats
1,212W - 1,302L
1,472 Elo+
Party 2
Xing Tian
Xing Tian
Snowbunny0311
Xing Tian
Level 65
God Stats
2W - 5L
1,188 SR
Queue Stats
593W - 659L
1,239 Elo+
Party 2
Bellona
Bellona
fatXpandaX
Bellona
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,754 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
10 / 1 / 4
8,617
616
6,910
9,665
4,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hou Yi
 
Hou Yi
14
5 / 0 / 5
8,489
606
5,535
4,021
1,305
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
MrxGreecee
Poseidon
12
0 / 2 / 2
7,295
521
1,013
8,389
2,879
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
sappy124
Arachne
14
5 / 0 / 8
8,553
611
8,647
8,839
4,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 1 / 12
7,593
542
7,313
9,651
8,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Comfyottoman
Persephone
13
1 / 2 / 2
7,704
550
8,518
8,288
2,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 9 / 0
6,309
451
2,843
12,666
3,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ah Muzen Cab
JohnAllynMyth
Ah Muzen Cab
14
0 / 0 / 0
7,585
542
2,574
3,953
1,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
Snowbunny0311
Xing Tian
9
0 / 4 / 0
6,029
431
2,842
11,128
7,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
fatXpandaX
Bellona
11
0 / 5 / 0
6,536
467
2,215
8,757
6,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
4
21
Kills
2
4
Deaths
20
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
1
4
12
W
Hou Yi
 
Hou Yi
5
0
5
7.5
L
Persephone
Comfyottoman
Persephone
1
2
2
1
L
1
9
0
0.11
L
Ah Muzen Cab
JohnAllynMyth
Ah Muzen Cab
0
0
0
0
W
Poseidon
MrxGreecee
Poseidon
0
2
2
0.5
L
Xing Tian
Snowbunny0311
Xing Tian
0
4
0
0
L
Bellona
fatXpandaX
Bellona
0
5
0
0
W
Arachne
sappy124
Arachne
5
0
8
9
W
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,418
Damage
18,992
40,565
Taken
44,792
21,243
Mitigated
21,546
14,296
Healing
9,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,910
2,113
0
4,170
9,665
4,059
0
2,184
7,481
0
39,366
W
Hou Yi
 
Hou Yi
5,535
3,308
0
2,351
4,021
1,305
2,287
666
3,355
0
48,147
L
Persephone
Comfyottoman
Persephone
8,518
148
0
1,151
8,288
2,643
32
1,979
6,185
51,337
0
L
2,843
386
0
2,487
12,666
3,117
0
1,125
11,350
0
27,001
L
Ah Muzen Cab
JohnAllynMyth
Ah Muzen Cab
2,574
1,070
0
3,222
3,953
1,326
0
531
3,360
0
56,247
W
Poseidon
MrxGreecee
Poseidon
1,013
129
0
1,706
8,389
2,879
923
4,772
3,617
42,850
0
L
Xing Tian
Snowbunny0311
Xing Tian
2,842
230
67
946
11,128
7,865
0
2,467
8,318
13,604
0
L
Bellona
fatXpandaX
Bellona
2,215
502
0
1,572
8,757
6,595
694
1,387
7,251
0
31,853
W
Arachne
sappy124
Arachne
8,647
4,938
0
4,135
8,839
4,071
629
1,437
7,402
0
43,036
W
7,313
267
208
1,726
9,651
8,929
175
2,301
7,350
33,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,547
Gold Earned
34,163
396
Minions Killed
365
0
Camps Cleared
0
1,461,082
Distance Traveled
1,481,145
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,617
616
68
5
0
317,124
2
W
Hou Yi
8,489
606
114
8
0
276,032
5
L
Persephone
7,704
550
97
7
0
347,814
7
L
Bastet
6,309
451
62
4
0
267,146
1
L
Ah Muzen Cab
7,585
542
109
8
0
292,394
2
W
Poseidon
7,295
521
90
6
0
262,623
6
L
Xing Tian
6,029
431
16
1
0
304,312
2
L
Bellona
6,536
467
81
6
0
269,479
5
W
Arachne
8,553
611
72
5
0
325,943
1
W
Ares
7,593
542
52
4
0
279,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role