Player Matchup

Izanami
Izanami
BaconWarrior750
Izanami
Level 64
God Stats
35W - 36L
1,601 SR
Queue Stats
229W - 255L
1,484 Elo+
Party 1
Agni
Agni
Hiso-Chan
Agni
Level 108
God Stats
7W - 1L
1,606 SR
Queue Stats
253W - 278L
1,653 Elo+
Solo
Khepri
Khepri
Lordwinterduck
Khepri
Level 64
God Stats
12W - 11L
1,298 SR
Queue Stats
97W - 104L
1,601 Elo+
Party 1
Loki
Loki
MisterSandman09
Loki
Level 85
God Stats
34W - 30L
1,195 SR
Queue Stats
262W - 300L
1,413 Elo+
Party 1
Artio
Artio
TheClinicalTrial
Artio
Level 62
God Stats
47W - 50L
1,694 SR
Queue Stats
191W - 171L
1,751 Elo+
Party 1
Team Averages
Level 77
1,479 SR
1,580 Elo+

VS

Team Averages
Level 109
1,527 SR
1,398 Elo+
Kukulkan
Kukulkan
Awesomepiefo
Kukulkan
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Cliodhna
Cliodhna
BL1NK_K1NG_420
Cliodhna
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 74L
1,199 Elo+
Party 2
Gilgamesh
Gilgamesh
Grenexo
Gilgamesh
Level 122
God Stats
0W - 3L
1,633 SR
Queue Stats
18W - 16L
1,500 Elo+
Solo
Sobek
Sobek
andrei001234
Sobek
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 125L
1,392 Elo+
Solo
Tiamat
Tiamat
lbcarlson69
Tiamat
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 0
7,840
560
4,134
5,494
1,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
12
3 / 1 / 5
7,588
542
9,465
6,730
2,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 2 / 8
7,259
519
6,857
10,472
5,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 2 / 3
7,526
538
6,972
7,405
2,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
6 / 1 / 1
8,467
605
7,942
9,764
8,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Awesomepiefo
Kukulkan
11
1 / 1 / 0
6,571
469
3,513
7,403
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
13
2 / 3 / 3
7,584
542
6,879
12,654
3,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
Grenexo
Gilgamesh
11
1 / 3 / 4
6,703
479
3,058
10,064
4,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 2 / 2
6,205
443
4,931
12,571
7,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
9
0 / 5 / 1
5,737
410
2,398
8,115
3,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
14
Kills
4
6
Deaths
14
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Awesomepiefo
Kukulkan
1
1
0
1
L
Cliodhna
2
3
3
1.17
W
1
0
0
1
L
Gilgamesh
Grenexo
Gilgamesh
1
3
4
1
W
Agni
3
1
5
5.5
W
0
2
8
2
W
4
2
3
2.75
W
6
1
1
6.5
L
0
2
2
0.5
L
Tiamat
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,370
Damage
20,779
39,865
Taken
50,807
20,604
Mitigated
21,379
16,307
Healing
11,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Awesomepiefo
Kukulkan
3,513
265
287
3,010
7,403
2,147
0
1,279
6,118
38,259
0
L
Cliodhna
6,879
770
0
1,926
12,654
3,854
0
3,707
8,707
0
50,389
W
4,134
2,424
0
2,785
5,494
1,831
3,719
1,880
3,614
0
53,531
L
Gilgamesh
Grenexo
Gilgamesh
3,058
510
0
1,412
10,064
4,753
0
5,048
4,529
0
19,353
W
Agni
9,465
475
264
1,863
6,730
2,059
152
1,955
4,775
36,887
0
W
6,857
1,140
1,360
2,637
10,472
5,730
0
4,414
5,951
20,212
2,055
W
6,972
1,257
0
2,667
7,405
2,429
0
1,428
5,940
0
35,029
W
7,942
1,455
831
3,900
9,764
8,555
53
1,165
8,248
37,717
0
L
4,931
259
415
4,020
12,571
7,301
162
7,098
5,274
23,779
0
L
Tiamat
2,398
467
0
921
8,115
3,324
379
5,238
2,530
20,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,680
Gold Earned
32,800
338
Minions Killed
278
0
Camps Cleared
0
1,350,996
Distance Traveled
1,267,397
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,571
469
70
5
0
184,061
1
L
Cliodhna
7,584
542
86
6
0
302,099
3
W
Izanami
7,840
560
111
8
0
244,679
5
L
Gilgamesh
6,703
479
43
3
0
261,447
0
W
Agni
7,588
542
70
5
0
243,622
3
W
Khepri
7,259
519
30
2
0
275,504
8
W
Loki
7,526
538
60
4
0
314,936
3
W
Artio
8,467
605
67
5
0
272,255
3
L
Sobek
6,205
443
38
3
0
281,022
1
L
Tiamat
5,737
410
41
3
0
238,768
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role