Player Matchup

Thoth
Thoth
Edinemi
Thoth
Level 86
God Stats
3W - 5L
1,273 SR
Queue Stats
39W - 23L
1,221 Elo+
Party 1
Izanami
Izanami
EetuRauhanen
Izanami
Level 47
God Stats
38W - 19L
1,273 SR
Queue Stats
68W - 56L
1,168 Elo+
Party 1
Tyr
Tyr
IhaVituKawaii
Tyr
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 34L
1,168 Elo+
Party 1
Nemesis
Nemesis
Lerpucka
Nemesis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 48L
1,168 Elo+
Party 1
Sylvanus
Sylvanus
Pekonieve
Sylvanus
Level 37
God Stats
14W - 5L
1,731 SR
Queue Stats
14W - 5L
1,500 Elo+
Party 1
Team Averages
Level 71
1,455 SR
1,245 Elo+

VS

Team Averages
Level 55
1,645 SR
1,444 Elo+
Kali
Kali
 
Kali
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fafnir
Fafnir
GeografiaEstaBan
Fafnir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,254 Elo+
Party 2
Bacchus
Bacchus
Hidddefderf
Bacchus
Level 29
God Stats
3W - 1L
1,798 SR
Queue Stats
32W - 61L
1,502 Elo+
Party 3
Mulan
Mulan
Manispro_12
Mulan
Level 64
God Stats
9W - 9L
1,925 SR
Queue Stats
79W - 82L
1,501 Elo+
Party 2
Danzaburou
Danzaburou
muerte2605
Danzaburou
Level 93
God Stats
2W - 2L
1,500 SR
Queue Stats
193W - 217L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Edinemi
Thoth
15
4 / 6 / 6
10,678
508
9,910
11,129
3,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
EetuRauhanen
Izanami
19
12 / 1 / 7
13,220
630
27,790
11,878
5,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 1 / 8
11,041
526
10,033
15,076
22,446
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Nemesis
Lerpucka
Nemesis
16
5 / 7 / 5
10,926
520
9,138
17,980
8,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Pekonieve
Sylvanus
13
0 / 2 / 13
10,284
490
7,024
21,039
27,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
17
5 / 3 / 1
10,206
486
7,141
18,903
7,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
6 / 5 / 4
10,227
487
10,697
17,053
9,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Hidddefderf
Bacchus
12
0 / 6 / 5
7,918
377
5,875
19,940
15,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 5 / 4
9,669
460
16,504
20,759
15,183
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
muerte2605
Danzaburou
11
2 / 6 / 1
8,178
389
5,583
11,634
3,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
30
25
Kills
15
17
Deaths
25
39
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
5
3
1
1.83
W
Thoth
Edinemi
Thoth
4
6
6
1.17
W
Izanami
EetuRauhanen
Izanami
12
1
7
15.5
L
6
5
4
1.6
L
Bacchus
Hidddefderf
Bacchus
0
6
5
0.42
W
4
1
8
8
W
Nemesis
Lerpucka
Nemesis
5
7
5
1.07
L
2
5
4
0.8
W
Sylvanus
Pekonieve
Sylvanus
0
2
13
3.25
L
Danzaburou
muerte2605
Danzaburou
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,895
Damage
45,800
77,102
Taken
88,289
68,102
Mitigated
52,053
28,609
Healing
22,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
7,141
3,255
0
7,365
18,903
7,620
84
2,417
16,486
0
75,536
W
Thoth
Edinemi
Thoth
9,910
266
0
625
11,129
3,867
717
4,186
6,943
55,910
0
W
Izanami
EetuRauhanen
Izanami
27,790
23,199
706
5,910
11,878
5,886
6,395
4,154
7,605
0
119,532
L
10,697
1,195
0
5,550
17,053
9,676
14
5,492
11,561
39,495
0
L
Bacchus
Hidddefderf
Bacchus
5,875
519
0
2,858
19,940
15,747
0
3,818
16,122
17,871
0
W
10,033
1,409
0
3,502
15,076
22,446
1,460
2,367
12,709
1,154
48,186
W
Nemesis
Lerpucka
Nemesis
9,138
2,703
0
3,757
17,980
8,477
3,660
3,464
14,516
0
62,514
L
16,504
1,512
0
3,741
20,759
15,183
742
3,961
16,798
5,996
50,851
W
Sylvanus
Pekonieve
Sylvanus
7,024
1,359
4,523
9,586
21,039
27,426
512
4,737
16,302
14,814
0
L
Danzaburou
muerte2605
Danzaburou
5,583
2,054
336
2,226
11,634
3,827
322
1,840
9,794
0
35,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,149
Gold Earned
46,198
443
Minions Killed
406
0
Camps Cleared
0
2,086,409
Distance Traveled
1,804,384
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,206
486
121
6
0
467,585
0
W
Thoth
10,678
508
85
4
0
388,423
5
W
Izanami
13,220
630
162
8
0
409,013
5
L
Fafnir
10,227
487
62
3
0
352,524
3
L
Bacchus
7,918
377
31
1
0
385,177
0
W
Tyr
11,041
526
86
4
0
454,352
5
W
Nemesis
10,926
520
92
4
0
441,868
0
L
Mulan
9,669
460
115
5
0
340,494
2
W
Sylvanus
10,284
490
18
1
0
392,753
4
L
Danzaburou
8,178
389
77
4
0
258,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role