Player Matchup

Cliodhna
Cliodhna
Bareback91
Cliodhna
Level 69
God Stats
28W - 31L
1,447 SR
Queue Stats
78W - 99L
1,680 Elo+
Party 2
Agni
Agni
K1NGxHnTeR2011
Agni
Level 63
God Stats
2W - 2L
1,671 SR
Queue Stats
106W - 175L
1,292 Elo+
Party 2
Nu Wa
Nu Wa
QU33NxHnTeR5
Nu Wa
Level 56
God Stats
64W - 99L
1,447 SR
Queue Stats
86W - 146L
1,425 Elo+
Party 2
Cernunnos
Cernunnos
jamieschuler666
Cernunnos
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 33L
1,058 Elo+
Solo
Hades
Hades
xXWickedStylzXx
Hades
Level 115
God Stats
15W - 14L
1,398 SR
Queue Stats
184W - 270L
1,324 Elo+
Party 2
Team Averages
Level 82
1,493 SR
1,356 Elo+

VS

Team Averages
Level 85
1,516 SR
1,341 Elo+
Discordia
Discordia
Graywolf1797
Discordia
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 20L
1,264 Elo+
Solo
Arachne
Arachne
HulkMeeche
Arachne
Level 108
God Stats
3W - 6L
1,542 SR
Queue Stats
18W - 28L
1,542 Elo+
Solo
Danzaburou
Danzaburou
RebleRoth
Danzaburou
Level 47
God Stats
4W - 3L
1,525 SR
Queue Stats
19W - 22L
1,327 Elo+
Party 1
Ra
Ra
Ruthless JMW
Ra
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,042 Elo+
Party 1
Cthulhu
Cthulhu
Zechure
Cthulhu
Level 67
God Stats
1W - 4L
1,514 SR
Queue Stats
9W - 5L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Bareback91
Cliodhna
20
8 / 5 / 8
13,024
814
15,133
17,107
7,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 5 / 8
12,122
758
15,922
18,169
9,049
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
1 / 6 / 11
11,620
726
11,927
12,919
4,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
jamieschuler666
Cernunnos
20
8 / 3 / 7
13,283
830
12,737
18,131
7,914
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
12 / 7 / 13
15,055
941
24,685
23,331
12,047
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Graywolf1797
Discordia
18
2 / 10 / 12
11,522
720
13,901
16,312
4,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
HulkMeeche
Arachne
20
8 / 4 / 5
13,244
828
9,368
16,270
5,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
RebleRoth
Danzaburou
20
9 / 7 / 5
13,426
839
19,811
20,866
6,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 8 / 7
11,065
692
12,023
15,558
4,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Zechure
Cthulhu
19
3 / 5 / 10
11,771
736
12,808
21,544
18,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
65
34
Kills
26
26
Deaths
34
47
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Bareback91
Cliodhna
8
5
8
2.4
L
Discordia
Graywolf1797
Discordia
2
10
12
0.8
L
Arachne
HulkMeeche
Arachne
8
4
5
2.63
W
5
5
8
1.8
W
1
6
11
1.08
L
Danzaburou
RebleRoth
Danzaburou
9
7
5
1.64
L
4
8
7
0.94
L
Cthulhu
Zechure
Cthulhu
3
5
10
1.6
W
Cernunnos
jamieschuler666
Cernunnos
8
3
7
3.83
W
12
7
13
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,404
Damage
67,911
89,657
Taken
90,550
40,920
Mitigated
40,829
19,040
Healing
15,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Bareback91
Cliodhna
15,133
26
329
1,364
17,107
7,592
1,476
5,101
11,731
0
49,881
L
Discordia
Graywolf1797
Discordia
13,901
974
37
936
16,312
4,734
0
10,102
6,196
48,740
0
L
Arachne
HulkMeeche
Arachne
9,368
5,924
0
4,078
16,270
5,591
1,354
6,716
9,464
0
40,292
W
15,922
1,838
360
2,223
18,169
9,049
740
9,897
7,662
37,144
0
W
11,927
5,636
114
504
12,919
4,318
2,868
6,229
6,367
33,945
0
L
Danzaburou
RebleRoth
Danzaburou
19,811
7,391
269
2,580
20,866
6,706
0
12,734
8,033
0
54,107
L
12,023
708
1,222
2,624
15,558
4,952
0
10,060
5,441
30,536
0
L
Cthulhu
Zechure
Cthulhu
12,808
837
0
4,203
21,544
18,846
108
12,612
8,696
40,643
0
W
Cernunnos
jamieschuler666
Cernunnos
12,737
6,586
982
5,328
18,131
7,914
5,409
6,168
11,640
0
66,999
W
24,685
1,663
893
6,943
23,331
12,047
685
9,221
13,525
48,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,104
Gold Earned
61,028
295
Minions Killed
304
0
Camps Cleared
0
1,653,227
Distance Traveled
1,378,050
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
13,024
814
56
4
0
357,042
0
L
Discordia
11,522
720
63
4
0
243,542
1
L
Arachne
13,244
828
58
4
0
270,430
4
W
Agni
12,122
758
48
3
0
331,826
2
W
Nu Wa
11,620
726
32
2
0
311,074
0
L
Danzaburou
13,426
839
75
5
0
276,808
1
L
Ra
11,065
692
48
3
0
278,766
1
L
Cthulhu
11,771
736
60
4
0
308,504
1
W
Cernunnos
13,283
830
102
6
0
314,959
0
W
Hades
15,055
941
57
4
0
338,326
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role