Player Matchup

Khepri
Khepri
Concur3ntD3ath
Khepri
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 32L
1,571 Elo+
Party 1
Cabrakan
Cabrakan
Drovane
Cabrakan
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 95L
1,557 Elo+
Solo
Hera
Hera
SoFly InUrEyes
Hera
Level 146
God Stats
1W - 2L
1,352 SR
Queue Stats
103W - 92L
1,216 Elo+
Party 1
Guan Yu
Guan Yu
kuriakakodo21
Guan Yu
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
177W - 151L
1,571 Elo+
Party 1
Mulan
Mulan
orbulon2007
Mulan
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
732W - 770L
1,484 Elo+
Solo
Team Averages
Level 139
1,470 SR
1,480 Elo+

VS

Team Averages
Level 131
1,542 SR
1,421 Elo+
Chang'e
Chang'e
 
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ELK4miKC
Artemis
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Schlasch
Hun Batz
Level 158
God Stats
3W - 0L
1,710 SR
Queue Stats
61W - 52L
1,405 Elo+
Solo
Xing Tian
Xing Tian
XLexosX
Xing Tian
Level 142
God Stats
3W - 0L
1,500 SR
Queue Stats
91W - 70L
1,102 Elo+
Solo
Susano
Susano
aSnugglyBear
Susano
Level 82
God Stats
3W - 2L
1,500 SR
Queue Stats
324W - 332L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 10
9,215
709
8,415
20,308
22,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Drovane
Cabrakan
15
4 / 6 / 8
9,438
726
13,281
18,617
28,178
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
2 / 7 / 10
9,341
719
17,353
12,084
5,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
16
4 / 8 / 7
9,598
738
10,522
18,744
26,287
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

17
3 / 5 / 8
10,026
771
11,734
14,571
23,956
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
12 / 2 / 16
12,824
986
20,760
13,275
5,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
ELK4miKC
Artemis
16
3 / 5 / 23
10,325
794
14,805
11,403
4,422
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
Schlasch
Hun Batz
16
3 / 4 / 17
10,027
771
7,760
16,345
18,251
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
XLexosX
Xing Tian
18
5 / 2 / 18
11,677
898
11,748
21,770
28,537
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Susano
17
9 / 5 / 15
10,889
838
14,718
15,615
8,112
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
121
16
Kills
32
32
Deaths
18
43
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
12
2
16
10
L
3
6
10
1.33
L
Cabrakan
Drovane
Cabrakan
4
6
8
1.33
W
Artemis
ELK4miKC
Artemis
3
5
23
2.9
W
Hun Batz
Schlasch
Hun Batz
3
4
17
2.88
L
2
7
10
1
W
Xing Tian
XLexosX
Xing Tian
5
2
18
7
W
Susano
9
5
15
3.3
L
Guan Yu
4
8
7
0.94
L
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,305
Damage
69,791
84,324
Taken
78,408
106,989
Mitigated
64,747
16,525
Healing
37,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
20,760
1,323
10,130
6,702
13,275
5,425
1,540
6,250
6,857
50,265
0
L
8,415
627
1,691
1,416
20,308
22,708
23
8,816
11,492
12,670
0
L
Cabrakan
Drovane
Cabrakan
13,281
1,014
665
1,745
18,617
28,178
241
5,444
13,173
25,957
0
W
Artemis
ELK4miKC
Artemis
14,805
9,125
3,060
1,886
11,403
4,422
2,230
4,876
6,425
0
23,184
W
Hun Batz
Schlasch
Hun Batz
7,760
870
1,357
3,770
16,345
18,251
344
8,773
7,302
0
16,926
L
17,353
4,342
205
381
12,084
5,860
713
5,189
6,895
34,424
0
W
Xing Tian
XLexosX
Xing Tian
11,748
884
3,249
4,478
21,770
28,537
293
9,352
12,140
26,891
0
W
Susano
14,718
3,424
1,345
1,375
15,615
8,112
1,293
8,834
6,635
0
31,187
L
Guan Yu
10,522
1,683
3,022
2,679
18,744
26,287
301
8,366
10,378
0
26,739
L
11,734
983
2,660
2,061
14,571
23,956
180
4,693
9,878
0
24,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,618
Gold Earned
55,742
128
Minions Killed
144
0
Camps Cleared
0
1,025,000
Distance Traveled
1,174,486
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,824
986
75
6
0
243,816
1
L
Khepri
9,215
709
7
1
0
202,284
1
L
Cabrakan
9,438
726
29
2
0
200,742
0
W
Artemis
10,325
794
19
1
0
208,501
0
W
Hun Batz
10,027
771
13
1
0
241,042
1
L
Hera
9,341
719
41
3
0
193,108
1
W
Xing Tian
11,677
898
19
1
0
268,030
5
W
Susano
10,889
838
18
1
0
213,097
1
L
Guan Yu
9,598
738
18
1
0
213,078
1
L
Mulan
10,026
771
33
3
0
215,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role