Player Matchup

Vulcan
Vulcan
FortunesArcTear
Vulcan
Level 47
God Stats
6W - 6L
1,500 SR
Queue Stats
443W - 389L
1,642 Elo+
Party 1
Ah Puch
Ah Puch
Matthmarley
Ah Puch
Level 155
God Stats
7W - 1L
1,907 SR
Queue Stats
159W - 123L
1,869 Elo+
Party 1
Hercules
Hercules
TheFFDisc
Hercules
Level 26
God Stats
12W - 8L
1,926 SR
Queue Stats
788W - 768L
1,675 Elo+
Party 1
Anhur
Anhur
WolfKIngFaolan
Anhur
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 147L
1,691 Elo+
Party 1
Erlang Shen
Erlang Shen
jmanwild9051
Erlang Shen
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 38L
1,725 Elo+
Party 1
Team Averages
Level 84
1,667 SR
1,720 Elo+

VS

Team Averages
Level 76
1,575 SR
1,427 Elo+
King Arthur
King Arthur
Bonwe
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Zeus
Zeus
Firemed21
Zeus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,295 Elo+
Party 2
Cthulhu
Cthulhu
Gyerrmo
Cthulhu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 34L
1,494 Elo+
Party 3
Danzaburou
Danzaburou
Templar224
Danzaburou
Level 17
God Stats
3W - 2L
1,875 SR
Queue Stats
3W - 7L
1,678 Elo+
Party 3
Thanatos
Thanatos
Tomacco
Thanatos
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 81L
1,169 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 3
7,739
553
6,404
6,630
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Matthmarley
Ah Puch
15
8 / 3 / 3
9,606
686
7,980
9,425
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
TheFFDisc
Hercules
15
4 / 3 / 2
9,104
650
9,308
14,355
9,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
4 / 5 / 5
7,893
564
7,641
10,216
2,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
jmanwild9051
Erlang Shen
11
1 / 1 / 4
7,276
520
3,408
9,264
5,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bonwe
King Arthur
11
0 / 6 / 3
6,659
476
5,836
11,797
4,670
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
11
0 / 5 / 2
6,704
479
2,242
5,701
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cthulhu
Gyerrmo
Cthulhu
12
2 / 1 / 4
7,324
523
6,400
11,368
8,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Templar224
Danzaburou
11
0 / 2 / 2
6,554
468
3,486
5,820
1,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Tomacco
Thanatos
13
11 / 4 / 1
8,659
619
13,330
12,277
4,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
18
Kills
13
13
Deaths
18
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bonwe
King Arthur
0
6
3
0.25
L
Zeus
0
5
2
0.2
W
1
1
3
2.5
L
Cthulhu
Gyerrmo
Cthulhu
2
1
4
4
W
Ah Puch
Matthmarley
Ah Puch
8
3
3
3.17
L
Danzaburou
Templar224
Danzaburou
0
2
2
0.5
W
Hercules
TheFFDisc
Hercules
4
3
2
1.67
L
Thanatos
Tomacco
Thanatos
11
4
1
2.88
W
4
5
5
1.3
W
Erlang Shen
jmanwild9051
Erlang Shen
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,741
Damage
31,294
49,890
Taken
46,963
22,531
Mitigated
20,614
18,626
Healing
15,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bonwe
King Arthur
5,836
604
0
1,874
11,797
4,670
748
1,049
10,260
0
31,646
L
Zeus
2,242
306
0
30
5,701
1,480
29
2,574
3,127
33,920
0
W
6,404
2,183
0
1,099
6,630
2,192
0
2,361
4,269
58,687
0
L
Cthulhu
Gyerrmo
Cthulhu
6,400
541
97
1,372
11,368
8,129
0
4,826
6,274
27,213
0
W
Ah Puch
Matthmarley
Ah Puch
7,980
276
0
4,474
9,425
3,459
168
2,086
7,201
57,918
0
L
Danzaburou
Templar224
Danzaburou
3,486
1,622
0
2,770
5,820
1,781
0
2,320
3,326
0
37,713
W
Hercules
TheFFDisc
Hercules
9,308
3,822
0
4,520
14,355
9,408
0
42
14,313
4,269
47,132
L
Thanatos
Tomacco
Thanatos
13,330
4,750
0
9,628
12,277
4,554
0
3,997
8,079
0
42,500
W
7,641
3,394
0
2,705
10,216
2,384
142
1,694
8,502
0
44,006
W
Erlang Shen
jmanwild9051
Erlang Shen
3,408
1,011
2,043
3,785
9,264
5,088
0
2,301
6,963
0
18,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,618
Gold Earned
35,900
431
Minions Killed
330
0
Camps Cleared
0
1,296,511
Distance Traveled
1,304,595
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,659
476
60
4
0
247,523
0
L
Zeus
6,704
479
86
6
0
239,311
0
W
Vulcan
7,739
553
108
8
0
263,784
6
L
Cthulhu
7,324
523
37
3
0
282,879
2
W
Ah Puch
9,606
686
105
8
0
275,033
4
L
Danzaburou
6,554
468
89
6
0
257,157
3
W
Hercules
9,104
650
109
8
0
222,607
3
L
Thanatos
8,659
619
58
4
0
277,725
0
W
Anhur
7,893
564
81
6
0
251,397
3
W
Erlang Shen
7,276
520
28
2
0
283,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role