Player Matchup

Ares
Ares
BootieBandit21
Ares
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,233 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Flamingwolf2249
Morgan Le Fay
Level 104
God Stats
3W - 2L
1,704 SR
Queue Stats
6W - 5L
1,404 Elo+
Solo
Artemis
Artemis
The AZ Assassin
Artemis
Level 121
God Stats
12W - 9L
1,815 SR
Queue Stats
13W - 13L
1,803 Elo+
Solo
Ah Puch
Ah Puch
Transcendance___
Ah Puch
Level 128
God Stats
4W - 1L
1,250 SR
Queue Stats
73W - 65L
1,516 Elo+
Solo
Achilles
Achilles
ccyberdogg
Achilles
Level 87
God Stats
4W - 1L
1,500 SR
Queue Stats
77W - 79L
1,751 Elo+
Solo
Team Averages
Level 109
1,554 SR
1,541 Elo+

VS

Team Averages
Level 119
1,536 SR
1,380 Elo+
Atlas
Atlas
 
Atlas
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
ThaGr3atSage
Poseidon
Level 147
God Stats
37W - 36L
1,679 SR
Queue Stats
254W - 271L
1,507 Elo+
Party 1
Awilix
Awilix
gunsnroses125
Awilix
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,322 Elo+
Solo
Zhong Kui
Zhong Kui
xXPiNkBlAzErXx
Zhong Kui
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,070 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 8
11,153
797
11,017
14,399
11,958
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Morgan Le Fay
Flamingwolf2249
Morgan Le Fay
17
4 / 6 / 9
10,629
759
15,591
11,930
5,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
2 / 4 / 4
10,782
770
6,364
9,282
4,099
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 0 / 9
11,431
817
18,132
6,565
2,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
ccyberdogg
Achilles
19
10 / 2 / 6
11,729
838
14,215
11,022
10,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
6 / 6 / 4
10,830
774
8,623
17,411
18,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
 
Bellona
18
5 / 3 / 6
10,603
757
10,981
23,434
19,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Poseidon
ThaGr3atSage
Poseidon
14
0 / 4 / 4
8,200
586
2,515
8,601
3,075
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 6 / 5
8,443
603
5,398
15,416
9,084
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
xXPiNkBlAzErXx
Zhong Kui
14
0 / 8 / 4
8,300
593
1,212
10,776
5,093

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
34
27
Kills
11
12
Deaths
27
36
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
6
6
4
1.33
L
Bellona
 
Bellona
5
3
6
2.67
W
5
0
8
9
W
Morgan Le Fay
Flamingwolf2249
Morgan Le Fay
4
6
9
1.42
L
Poseidon
ThaGr3atSage
Poseidon
0
4
4
0.5
W
2
4
4
1
W
6
0
9
10.5
W
Achilles
ccyberdogg
Achilles
10
2
6
6.5
L
0
6
5
0.42
L
Zhong Kui
xXPiNkBlAzErXx
Zhong Kui
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,319
Damage
28,729
53,198
Taken
75,638
34,279
Mitigated
55,183
12,018
Healing
3,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
8,623
2,756
0
786
17,411
18,044
0
11,875
4,521
24,544
0
L
Bellona
 
Bellona
10,981
1,528
0
1,937
23,434
19,887
0
15,321
7,008
0
34,220
W
11,017
238
0
348
14,399
11,958
980
3,635
10,515
27,229
0
W
Morgan Le Fay
Flamingwolf2249
Morgan Le Fay
15,591
1,281
358
2,776
11,930
5,099
2,240
4,588
7,194
33,373
0
L
Poseidon
ThaGr3atSage
Poseidon
2,515
466
0
450
8,601
3,075
0
3,552
4,596
14,235
0
W
6,364
2,605
0
1,879
9,282
4,099
3,074
1,059
8,068
0
46,907
W
18,132
725
0
3,431
6,565
2,961
1,242
942
5,398
45,828
0
W
Achilles
ccyberdogg
Achilles
14,215
3,856
0
3,226
11,022
10,162
940
2,126
8,775
174
42,936
L
5,398
2,174
0
0
15,416
9,084
0
7,450
7,400
0
22,458
L
Zhong Kui
xXPiNkBlAzErXx
Zhong Kui
1,212
286
0
12
10,776
5,093
0
4,015
6,077
7,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,724
Gold Earned
46,376
270
Minions Killed
172
0
Camps Cleared
0
1,444,953
Distance Traveled
1,128,176
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,830
774
26
2
0
183,889
3
L
Bellona
10,603
757
60
4
0
278,156
3
W
Ares
11,153
797
33
2
0
303,659
0
W
Morgan Le Fay
10,629
759
45
3
0
259,079
0
L
Poseidon
8,200
586
33
2
0
197,488
0
W
Artemis
10,782
770
70
5
0
265,196
0
W
Ah Puch
11,431
817
56
4
0
291,565
2
W
Achilles
11,729
838
66
5
0
325,454
4
L
Awilix
8,443
603
29
2
0
255,769
1
L
Zhong Kui
8,300
593
24
2
0
212,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role