Player Matchup

Tyr
Tyr
FANTASY-Titou
Tyr
Level 103
God Stats
2W - 2L
1,281 SR
Queue Stats
126W - 137L
1,523 Elo+
Party 2
Yemoja
Yemoja
Mg-Spy
Yemoja
Level 95
God Stats
5W - 4L
1,649 SR
Queue Stats
94W - 95L
1,523 Elo+
Party 2
Arachne
Arachne
Robzii
Arachne
Level 87
God Stats
3W - 3L
1,500 SR
Queue Stats
40W - 33L
1,278 Elo+
Party 3
Anhur
Anhur
junglecat01
Anhur
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,387 Elo+
Party 3
Zeus
Zeus
nath24591
Zeus
Level 102
God Stats
2W - 1L
1,285 SR
Queue Stats
42W - 36L
1,387 Elo+
Party 3
Team Averages
Level 104
1,443 SR
1,420 Elo+

VS

Team Averages
Level 125
1,542 SR
1,536 Elo+
Chiron
Chiron
AzaapOndeFlux
Chiron
Level 148
God Stats
5W - 9L
1,571 SR
Queue Stats
100W - 108L
1,547 Elo+
Party 1
Janus
Janus
Kecuun
Janus
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
25W - 14L
1,231 Elo+
Solo
Heimdallr
Heimdallr
MadMaze
Heimdallr
Level 126
God Stats
2W - 6L
1,500 SR
Queue Stats
296W - 291L
1,826 Elo+
Party 1
Arachne
Arachne
Vinsoraa31
Arachne
Level 123
God Stats
10W - 14L
1,461 SR
Queue Stats
177W - 179L
1,574 Elo+
Party 1
Geb
Geb
totof8484
Geb
Level 160
God Stats
4W - 6L
1,679 SR
Queue Stats
263W - 263L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,813
763
403
3,145
908
Yemoja
Mg-Spy
Yemoja
5
0 / 0 / 1
3,649
730
996
3,109
770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Robzii
Arachne
6
2 / 0 / 0
4,006
801
1,388
2,196
529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

5
1 / 1 / 0
3,360
672
2,381
3,703
752
Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
8
0 / 0 / 0
4,048
810
275
1,240
275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,969
794
1,995
1,738
416
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Kecuun
Janus
3
0 / 1 / 0
2,864
573
0
1,269
224
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
MadMaze
Heimdallr
6
1 / 0 / 0
3,543
709
2,720
1,114
251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Arachne
Vinsoraa31
Arachne
5
0 / 1 / 0
3,289
658
625
3,169
615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
0 / 1 / 1
3,429
686
1,239
3,402
697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
3
Kills
1
1
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
0
0
0
0
L
Janus
Kecuun
Janus
0
1
0
0
L
Heimdallr
MadMaze
Heimdallr
1
0
0
1
W
Yemoja
Mg-Spy
Yemoja
0
0
1
0.5
W
Arachne
Robzii
Arachne
2
0
0
2
L
Arachne
Vinsoraa31
Arachne
0
1
0
0
W
1
1
0
1
W
Zeus
0
0
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,443
Damage
6,579
13,393
Taken
10,692
3,234
Mitigated
2,203
6,427
Healing
4,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,995
862
0
890
1,738
416
0
0
1,738
0
21,750
W
403
57
0
1,846
3,145
908
0
0
3,145
0
17,800
L
Janus
Kecuun
Janus
0
0
0
561
1,269
224
0
257
994
7,685
0
L
Heimdallr
MadMaze
Heimdallr
2,720
1,313
0
674
1,114
251
0
424
690
0
17,302
W
Yemoja
Mg-Spy
Yemoja
996
374
1,080
1,503
3,109
770
0
555
2,554
5,905
0
W
Arachne
Robzii
Arachne
1,388
961
0
715
2,196
529
0
0
2,196
0
15,777
L
Arachne
Vinsoraa31
Arachne
625
421
0
1,801
3,169
615
0
0
3,169
0
9,015
W
2,381
2,135
0
900
3,703
752
0
684
3,019
0
18,167
W
Zeus
275
59
0
383
1,240
275
0
0
1,240
21,810
0
L
1,239
290
0
948
3,402
697
0
572
2,830
4,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,876
Gold Earned
17,094
185
Minions Killed
133
0
Camps Cleared
0
566,422
Distance Traveled
508,825
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
3,969
794
46
9
0
104,476
3
W
Tyr
3,813
763
47
9
0
117,003
2
L
Janus
2,864
573
12
2
0
42,158
1
L
Heimdallr
3,543
709
30
6
0
107,228
1
W
Yemoja
3,649
730
7
1
0
102,054
1
W
Arachne
4,006
801
40
8
0
147,834
1
L
Arachne
3,289
658
32
6
0
139,142
2
W
Anhur
3,360
672
38
8
0
93,638
2
W
Zeus
4,048
810
53
11
0
105,893
1
L
Geb
3,429
686
13
3
0
115,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role