Player Matchup

Zeus
Zeus
DPotocnik
Zeus
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,136 Elo+
Solo
Sol
Sol
MorskoOka
Sol
Level 32
God Stats
46W - 64L
1,621 SR
Queue Stats
833W - 867L
1,358 Elo+
Solo
Ares
Ares
Mrpickup
Ares
Level 26
God Stats
29W - 20L
1,535 SR
Queue Stats
35W - 32L
1,510 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ettkatthej
Ah Muzen Cab
Level 123
God Stats
7W - 7L
1,500 SR
Queue Stats
62W - 50L
1,441 Elo+
Party 1
Amaterasu
Amaterasu
pgspg
Amaterasu
Level 28
God Stats
8W - 3L
1,721 SR
Queue Stats
19W - 21L
1,644 Elo+
Party 1
Team Averages
Level 50
1,575 SR
1,418 Elo+

VS

Team Averages
Level 64
1,443 SR
1,365 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
Cam8o
Mercury
Level 41
God Stats
1W - 4L
1,406 SR
Queue Stats
23W - 52L
1,366 Elo+
Party 2
Cthulhu
Cthulhu
Durpping
Cthulhu
Level 47
God Stats
8W - 9L
1,694 SR
Queue Stats
16W - 28L
1,457 Elo+
Party 2
Nu Wa
Nu Wa
XdImthebestXd
Nu Wa
Level 37
God Stats
3W - 3L
1,114 SR
Queue Stats
36W - 43L
1,341 Elo+
Solo
Ravana
Ravana
hattake92
Ravana
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 89L
1,160 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
3 / 3 / 16
11,543
1,154
15,327
6,936
3,721
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
0 / 2 / 11
10,436
1,044
3,155
5,926
2,216
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
18
3 / 4 / 20
12,781
1,278
6,907
16,445
24,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
ettkatthej
Ah Muzen Cab
19
14 / 4 / 10
14,096
1,410
42,530
15,100
8,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
pgspg
Amaterasu
18
6 / 1 / 17
12,048
1,205
11,885
14,079
9,273
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

268

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
17
1 / 4 / 10
11,621
1,162
3,891
20,209
21,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
Cam8o
Mercury
17
6 / 5 / 5
12,303
1,230
9,245
16,156
4,734
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cthulhu
Durpping
Cthulhu
17
2 / 5 / 6
10,976
1,098
9,130
19,559
17,804
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 7 / 9
11,886
1,189
17,277
16,671
3,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
hattake92
Ravana
17
1 / 5 / 8
11,146
1,115
13,356
12,876
4,159
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
52
26
Kills
14
14
Deaths
26
74
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
4
10
1.5
L
Mercury
Cam8o
Mercury
6
5
5
1.7
W
Zeus
3
3
16
3.67
L
Cthulhu
Durpping
Cthulhu
2
5
6
1
W
0
2
11
2.75
W
Ares
3
4
20
3.25
L
4
7
9
1.21
W
Ah Muzen Cab
ettkatthej
Ah Muzen Cab
14
4
10
4.75
L
Ravana
hattake92
Ravana
1
5
8
1
W
Amaterasu
pgspg
Amaterasu
6
1
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,804
Damage
52,899
58,486
Taken
85,471
47,974
Mitigated
51,461
14,227
Healing
2,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
3,891
146
0
891
20,209
21,199
0
7,709
12,500
9,814
0
L
Mercury
Cam8o
Mercury
9,245
6,058
0
0
16,156
4,734
0
3,730
12,426
0
28,228
W
Zeus
15,327
2,217
101
1,136
6,936
3,721
0
4,430
2,506
31,159
0
L
Cthulhu
Durpping
Cthulhu
9,130
903
155
0
19,559
17,804
0
2,711
16,848
26,515
0
W
3,155
276
0
974
5,926
2,216
0
2,946
2,980
16,601
0
W
Ares
6,907
722
0
1,107
16,445
24,247
0
7,262
9,183
15,993
0
L
17,277
4,071
267
1,055
16,671
3,565
0
4,595
12,076
33,741
0
W
Ah Muzen Cab
ettkatthej
Ah Muzen Cab
42,530
25,579
0
6,305
15,100
8,517
0
8,745
6,355
0
87,448
L
Ravana
hattake92
Ravana
13,356
4,365
0
185
12,876
4,159
0
6,644
6,232
0
27,946
W
Amaterasu
pgspg
Amaterasu
11,885
6,324
0
4,604
14,079
9,273
0
6,915
7,164
0
21,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,904
Gold Earned
57,932
210
Minions Killed
162
3
Camps Cleared
10
933,330
Distance Traveled
1,013,658
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
11,621
1,162
6
1
0
194,711
0
L
Mercury
12,303
1,230
38
4
1
281,136
6
W
Zeus
11,543
1,154
51
5
0
147,060
0
L
Cthulhu
10,976
1,098
47
5
2
176,199
5
W
Sol
10,436
1,044
35
4
0
212,407
0
W
Ares
12,781
1,278
13
1
0
184,832
0
L
Nu Wa
11,886
1,189
39
4
0
181,123
1
W
Ah Muzen Cab
14,096
1,410
89
9
2
178,027
3
L
Ravana
11,146
1,115
32
3
7
180,489
0
W
Amaterasu
12,048
1,205
22
2
1
211,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role