Player Matchup

Sylvanus
Sylvanus
GAMECRAZYPLAYER_
Sylvanus
Level 65
God Stats
12W - 16L
1,860 SR
Queue Stats
393W - 391L
1,632 Elo+
Party 3
Bakasura
Bakasura
ToxemicCandy90
Bakasura
Level 82
God Stats
3W - 2L
1,790 SR
Queue Stats
75W - 85L
1,616 Elo+
Party 2
Baron Samedi
Baron Samedi
mexicano369
Baron Samedi
Level 67
God Stats
4W - 1L
1,790 SR
Queue Stats
111W - 126L
1,622 Elo+
Party 2
Bellona
Bellona
superrsayan980
Bellona
Level 66
God Stats
2W - 4L
1,729 SR
Queue Stats
47W - 77L
1,616 Elo+
Party 2
Chiron
Chiron
xXNightWish69Xx
Chiron
Level 86
God Stats
8W - 8L
1,417 SR
Queue Stats
195W - 210L
1,643 Elo+
Party 3
Team Averages
Level 73
1,717 SR
1,626 Elo+

VS

Team Averages
Level 122
1,550 SR
1,468 Elo+
Chang'e
Chang'e
 
Chang'e
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
DarthLordChanka
Xbalanque
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,424 Elo+
Party 1
King Arthur
King Arthur
InevetabIe
King Arthur
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,430 Elo+
Party 1
Atlas
Atlas
XCurie
Atlas
Level 106
God Stats
5W - 4L
1,873 SR
Queue Stats
24W - 22L
1,768 Elo+
Party 1
Cabrakan
Cabrakan
idDFree
Cabrakan
Level 126
God Stats
0W - 2L
1,377 SR
Queue Stats
42W - 51L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
4,625
661
578
3,381
1,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
8
1 / 1 / 1
4,646
664
1,741
4,581
1,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
mexicano369
Baron Samedi
7
1 / 2 / 0
4,428
633
2,557
2,900
864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 1 / 0
5,225
746
2,851
4,196
2,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 1 / 0
4,848
693
3,111
4,322
971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
3 / 0 / 1
4,840
691
2,594
3,541
905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
DarthLordChanka
Xbalanque
7
1 / 2 / 0
3,987
570
2,370
3,158
562
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
InevetabIe
King Arthur
7
1 / 1 / 3
4,359
623
2,786
5,420
1,612
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Atlas
XCurie
Atlas
6
0 / 1 / 1
3,883
555
1,727
4,878
2,370
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cabrakan
idDFree
Cabrakan
1
0 / 0 / 0
2,880
411
0
0
0

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
4
Kills
5
5
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
0
1
3.5
L
Xbalanque
DarthLordChanka
Xbalanque
1
2
0
0.5
W
0
0
1
0.5
L
King Arthur
InevetabIe
King Arthur
1
1
3
2.5
W
Bakasura
1
1
1
1.5
L
Atlas
XCurie
Atlas
0
1
1
0.5
L
Cabrakan
idDFree
Cabrakan
0
0
0
0
W
Baron Samedi
mexicano369
Baron Samedi
1
2
0
0.5
W
1
1
0
1
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,838
Damage
9,477
19,380
Taken
16,997
7,164
Mitigated
5,449
8,941
Healing
6,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,594
87
189
2,274
3,541
905
0
1,256
2,079
18,072
0
L
Xbalanque
DarthLordChanka
Xbalanque
2,370
1,119
0
603
3,158
562
0
175
2,983
0
15,482
W
578
259
1,504
1,430
3,381
1,060
0
103
3,278
9,849
554
L
King Arthur
InevetabIe
King Arthur
2,786
319
0
1,182
5,420
1,612
0
1,127
4,134
0
16,830
W
Bakasura
1,741
1,370
13
2,171
4,581
1,707
0
557
3,954
0
19,040
L
Atlas
XCurie
Atlas
1,727
803
281
1,667
4,878
2,370
0
242
4,636
10,578
0
L
Cabrakan
idDFree
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
mexicano369
Baron Samedi
2,557
106
150
404
2,900
864
411
1,436
1,260
12,532
0
W
2,851
1,211
0
1,192
4,196
2,562
462
1,462
2,678
0
26,043
W
3,111
1,704
184
1,893
4,322
971
0
433
3,889
0
25,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,772
Gold Earned
19,949
197
Minions Killed
131
0
Camps Cleared
0
727,280
Distance Traveled
571,514
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,840
691
31
4
0
161,091
1
L
Xbalanque
3,987
570
42
6
0
125,355
0
W
Sylvanus
4,625
661
15
2
0
145,985
2
L
King Arthur
4,359
623
35
5
0
158,436
0
W
Bakasura
4,646
664
51
7
0
166,712
3
L
Atlas
3,883
555
23
3
0
126,632
1
L
Cabrakan
2,880
411
0
0
0
0
0
W
Baron Samedi
4,428
633
24
3
0
147,537
0
W
Bellona
5,225
746
55
8
0
136,585
0
W
Chiron
4,848
693
52
7
0
130,461
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role