Player Matchup

Ymir
Ymir
CallMeDaddy117
Ymir
Level 106
God Stats
1W - 5L
1,500 SR
Queue Stats
111W - 94L
1,739 Elo+
Solo
Cliodhna
Cliodhna
NewellTer
Cliodhna
Level 69
God Stats
5W - 12L
1,500 SR
Queue Stats
81W - 85L
1,221 Elo+
Party 1
Rama
Rama
Twin Newell
Rama
Level 86
God Stats
9W - 11L
1,500 SR
Queue Stats
60W - 53L
1,500 Elo+
Party 1
Olorun
Olorun
VizTa Blood
Olorun
Level 145
God Stats
1W - 4L
1,500 SR
Queue Stats
195W - 219L
1,264 Elo+
Solo
Jormungandr
Jormungandr
samsakilla93
Jormungandr
Level 107
God Stats
9W - 7L
1,500 SR
Queue Stats
58W - 61L
1,405 Elo+
Solo
Team Averages
Level 103
1,500 SR
1,426 Elo+

VS

Team Averages
Level 116
1,518 SR
1,470 Elo+
Baron Samedi
Baron Samedi
Alpha_Wolf1823
Baron Samedi
Level 111
God Stats
1W - 2L
1,434 SR
Queue Stats
43W - 36L
1,500 Elo+
Solo
Thanatos
Thanatos
CrustyNasty
Thanatos
Level 139
God Stats
7W - 11L
1,538 SR
Queue Stats
508W - 438L
1,356 Elo+
Solo
Thor
Thor
Juju_395
Thor
Level 95
God Stats
3W - 7L
1,500 SR
Queue Stats
258W - 254L
1,461 Elo+
Solo
Eset
Eset
Ultralord180
Eset
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
sergio_delao2ser
Heimdallr
Level 129
God Stats
4W - 2L
1,617 SR
Queue Stats
42W - 54L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 3
9,657
460
6,914
28,364
30,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
NewellTer
Cliodhna
15
2 / 7 / 2
9,415
448
5,525
18,518
7,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
2 / 4 / 2
11,014
524
8,373
13,847
4,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
11
1 / 8 / 3
8,237
392
4,050
17,846
5,705
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jormungandr
samsakilla93
Jormungandr
13
0 / 11 / 3
8,816
420
11,379
18,998
15,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alpha_Wolf1823
Baron Samedi
18
10 / 2 / 14
12,107
577
23,734
16,777
8,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
CrustyNasty
Thanatos
18
8 / 0 / 8
12,579
599
11,637
15,696
12,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thor
19
12 / 1 / 9
13,092
623
15,015
14,665
5,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
6 / 4 / 11
12,439
592
9,996
12,513
4,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
19
2 / 2 / 8
11,780
561
11,734
14,404
5,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
88
7
Kills
38
38
Deaths
9
13
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Alpha_Wolf1823
Baron Samedi
10
2
14
8.5
L
2
8
3
0.44
W
Thanatos
CrustyNasty
Thanatos
8
0
8
12
W
Thor
12
1
9
16.5
L
Cliodhna
NewellTer
Cliodhna
2
7
2
0.43
L
2
4
2
0.75
W
6
4
11
2.88
L
Olorun
1
8
3
0.31
L
Jormungandr
samsakilla93
Jormungandr
0
11
3
0.14
W
Heimdallr
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,241
Damage
72,116
97,573
Taken
74,055
62,960
Mitigated
36,148
21,365
Healing
41,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Alpha_Wolf1823
Baron Samedi
23,734
2,085
1,602
6,967
16,777
8,829
2,165
6,681
10,096
74,684
0
L
6,914
1,030
2,312
3,514
28,364
30,086
0
11,411
16,953
32,339
0
W
Thanatos
CrustyNasty
Thanatos
11,637
2,996
0
17,772
15,696
12,077
722
6,654
9,042
0
71,655
W
Thor
15,015
2,563
0
6,961
14,665
5,484
2,123
2,566
11,133
0
89,068
L
Cliodhna
NewellTer
Cliodhna
5,525
1,064
0
5,432
18,518
7,434
0
6,601
11,917
0
59,526
L
8,373
6,709
0
4,596
13,847
4,146
780
2,380
11,467
0
93,764
W
9,996
462
1,053
1,409
12,513
4,292
1,160
4,012
8,501
82,218
0
L
Olorun
4,050
1,535
283
3,246
17,846
5,705
62
7,519
10,327
33,633
0
L
Jormungandr
samsakilla93
Jormungandr
11,379
3,561
479
1,503
18,998
15,589
84
5,819
13,179
49,102
0
W
Heimdallr
11,734
8,230
0
5,370
14,404
5,466
5,541
3,356
10,523
0
93,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,139
Gold Earned
61,997
477
Minions Killed
624
0
Camps Cleared
0
1,572,440
Distance Traveled
1,974,124
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,107
577
102
5
0
370,031
1
L
Ymir
9,657
460
38
2
0
349,153
1
W
Thanatos
12,579
599
123
6
0
403,827
6
W
Thor
13,092
623
120
6
0
451,872
1
L
Cliodhna
9,415
448
107
5
0
359,894
3
L
Rama
11,014
524
176
8
0
331,077
5
W
Eset
12,439
592
133
6
0
375,157
0
L
Olorun
8,237
392
68
3
0
251,301
0
L
Jormungandr
8,816
420
88
4
0
281,015
3
W
Heimdallr
11,780
561
146
7
0
373,237
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role