Player Matchup

Fafnir
Fafnir
Elevated
Fafnir
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
74W - 61L
1,747 Elo+
Solo
Zeus
Zeus
GaryLazerEyes99
Zeus
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 68L
1,268 Elo+
Solo
Amaterasu
Amaterasu
ObsidianSpectre
Amaterasu
Level 154
God Stats
1W - 3L
1,500 SR
Queue Stats
190W - 161L
1,500 Elo+
Party 2
Artemis
Artemis
Rickzs
Artemis
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 6L
1,500 Elo+
Party 2
Kali
Kali
TanyaNagatoro
Kali
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 27L
1,500 Elo+
Party 2
Team Averages
Level 144
1,500 SR
1,503 Elo+

VS

Team Averages
Level 128
1,600 SR
1,572 Elo+
Ymir
Ymir
JohnnyGuam13
Ymir
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 43L
1,500 Elo+
Party 3
Izanami
Izanami
OGeezTheGiraffe
Izanami
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,924 Elo+
Party 1
Sol
Sol
SIayaa
Sol
Level 105
God Stats
7W - 7L
1,611 SR
Queue Stats
83W - 67L
1,505 Elo+
Party 1
Kali
Kali
TomasoM
Kali
Level 134
God Stats
6W - 5L
1,889 SR
Queue Stats
509W - 488L
1,432 Elo+
Solo
Atlas
Atlas
ko0olaidman
Atlas
Level 143
God Stats
3W - 2L
1,500 SR
Queue Stats
44W - 45L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Elevated
Fafnir
5
1 / 0 / 1
4,099
683
1,687
4,160
2,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 3 / 0
4,309
718
66
3,296
861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
ObsidianSpectre
Amaterasu
8
1 / 0 / 1
4,573
762
1,906
3,832
1,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
Rickzs
Artemis
7
1 / 0 / 1
3,985
664
3,411
3,705
900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
1 / 0 / 0
4,000
667
1,109
3,823
1,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
2,975
496
195
1,202
722
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 1 / 0
3,520
587
2,125
3,767
874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
SIayaa
Sol
9
3 / 0 / 0
5,313
886
1,986
2,167
484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kali
TomasoM
Kali
7
0 / 1 / 1
4,118
686
1,284
3,343
1,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

6
0 / 1 / 0
3,476
579
2,310
3,802
1,999
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
4
Kills
3
3
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Elevated
Fafnir
1
0
1
1.5
W
0
3
0
0
L
0
1
0
0
L
0
1
0
0
W
Amaterasu
ObsidianSpectre
Amaterasu
1
0
1
1.5
W
Artemis
Rickzs
Artemis
1
0
1
1.5
L
Sol
SIayaa
Sol
3
0
0
3
W
1
0
0
1
L
Kali
TomasoM
Kali
0
1
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,179
Damage
7,900
18,816
Taken
14,281
7,524
Mitigated
5,296
8,903
Healing
5,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Elevated
Fafnir
1,687
423
51
2,152
4,160
2,817
0
1,116
3,044
6,430
0
W
66
0
0
440
3,296
861
0
1,251
2,045
21,369
0
L
195
93
0
250
1,202
722
0
0
1,202
3,452
0
L
2,125
1,262
0
1,175
3,767
874
0
1,014
2,753
0
18,427
W
Amaterasu
ObsidianSpectre
Amaterasu
1,906
1,112
0
2,337
3,832
1,932
446
195
3,637
0
23,352
W
Artemis
Rickzs
Artemis
3,411
1,797
0
1,453
3,705
900
0
1,194
2,511
0
21,236
L
Sol
SIayaa
Sol
1,986
712
0
1,266
2,167
484
0
66
2,101
29,568
0
W
1,109
343
0
2,470
3,823
1,014
0
735
3,088
0
13,355
L
Kali
TomasoM
Kali
1,284
598
0
953
3,343
1,217
0
0
3,343
0
19,669
L
2,310
1,128
195
1,171
3,802
1,999
0
673
3,129
7,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,966
Gold Earned
19,402
198
Minions Killed
170
0
Camps Cleared
0
638,265
Distance Traveled
526,778
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
4,099
683
3
1
0
126,168
3
W
Zeus
4,309
718
57
10
0
116,411
0
L
Ymir
2,975
496
7
1
0
43,975
2
L
Izanami
3,520
587
47
8
0
109,838
0
W
Amaterasu
4,573
762
48
8
0
131,643
1
W
Artemis
3,985
664
52
9
0
122,932
0
L
Sol
5,313
886
62
10
0
130,795
2
W
Kali
4,000
667
38
6
0
141,111
1
L
Kali
4,118
686
44
7
0
129,544
1
L
Atlas
3,476
579
10
2
0
112,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role