Player Matchup

Sylvanus
Sylvanus
Charapa80
Sylvanus
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 43L
1,026 Elo+
Party 1
Sun Wukong
Sun Wukong
Michaelel
Sun Wukong
Level 6
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 2L
1,350 Elo+
Party 1
Bellona
Bellona
ShadowNinja1357_
Bellona
Level 15
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 2L
1,350 Elo+
Party 1
Team Averages
Level 55
1,356 SR
1,242 Elo+

VS

Team Averages
Level 75
1,489 SR
1,427 Elo+
Horus
Horus
Jackinyobox2
Horus
Level 114
God Stats
19W - 22L
1,467 SR
Queue Stats
356W - 335L
1,316 Elo+
Solo
Nox
Nox
SimplyKrem
Nox
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 47L
1,611 Elo+
Party 2
Neith
Neith
Viviex7922
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Charapa80
Sylvanus
13
0 / 2 / 1
8,763
626
10,673
12,813
11,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Michaelel
Sun Wukong
9
1 / 7 / 0
7,503
536
2,671
11,300
3,740
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Breastplate

Breastplate

+20
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 6 / 1
7,648
546
4,436
14,056
7,945
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 10
10,234
731
10,313
8,797
8,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
10 / 0 / 5
11,148
796
13,158
10,400
4,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
12
0 / 1 / 9
8,871
634
5,813
5,685
1,972
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
1
Kills
15
15
Deaths
1
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Charapa80
Sylvanus
0
2
1
0.25
W
5
0
10
10
L
Sun Wukong
Michaelel
Sun Wukong
1
7
0
0.14
L
0
6
1
0.08
W
10
0
5
12.5
W
Neith
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,780
Damage
29,284
38,169
Taken
24,882
23,570
Mitigated
14,920
4,893
Healing
13,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Charapa80
Sylvanus
10,673
3,161
1,535
3,291
12,813
11,885
0
4,070
8,446
40,973
0
W
10,313
4,008
4,209
6,525
8,797
8,663
471
3,445
5,352
0
24,479
L
Sun Wukong
Michaelel
Sun Wukong
2,671
671
0
18
11,300
3,740
0
5,871
5,207
0
6,829
L
4,436
227
0
49
14,056
7,945
0
3,581
9,954
0
13,966
W
13,158
1,349
328
1,912
10,400
4,285
666
5,102
5,298
57,738
0
W
Neith
5,813
3,307
0
522
5,685
1,972
1,331
2,553
3,132
0
19,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,914
Gold Earned
30,253
97
Minions Killed
167
2
Camps Cleared
7
596,128
Distance Traveled
715,614
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,763
626
71
5
2
180,285
2
W
Horus
10,234
731
35
3
3
276,083
2
L
Sun Wukong
7,503
536
8
1
0
186,253
0
L
Bellona
7,648
546
18
1
0
229,590
0
W
Nox
11,148
796
104
7
3
249,398
1
W
Neith
8,871
634
28
2
1
190,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role