Player Matchup

Skadi
Skadi
GHOST__MADARA
Skadi
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
52W - 89L
1,300 Elo+
Party 2
Tiamat
Tiamat
Titane135b
Tiamat
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,114 Elo+
Party 2
Arachne
Arachne
militer135
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,114 Elo+
Party 2
Team Averages
Level 33
1,500 SR
1,176 Elo+

VS

Team Averages
Level 51
1,215 SR
1,185 Elo+
Merlin
Merlin
Bulgie08
Merlin
Level 44
God Stats
16W - 40L
1,054 SR
Queue Stats
53W - 129L
878 Elo+
Party 1
Chang'e
Chang'e
Lokiix-
Chang'e
Level 89
God Stats
23W - 15L
1,286 SR
Queue Stats
117W - 102L
1,506 Elo+
Solo
Chaac
Chaac
i-am-on
Chaac
Level 19
God Stats
5W - 28L
1,306 SR
Queue Stats
7W - 48L
1,170 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 3
8,635
720
14,644
12,582
4,370
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Titane135b
Tiamat
10
2 / 11 / 5
7,685
640
5,065
15,207
7,324
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
militer135
Arachne
12
1 / 5 / 5
7,495
625
3,767
12,121
4,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bulgie08
Merlin
15
7 / 1 / 10
9,842
820
13,854
7,835
2,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Lokiix-
Chang'e
16
11 / 1 / 10
10,615
885
13,309
10,039
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
i-am-on
Chaac
13
4 / 6 / 9
8,981
748
5,996
11,856
4,307
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
8
Kills
22
22
Deaths
8
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Merlin
Bulgie08
Merlin
7
1
10
12
L
5
6
3
1.08
W
Chang'e
Lokiix-
Chang'e
11
1
10
16
L
Tiamat
Titane135b
Tiamat
2
11
5
0.41
W
Chaac
i-am-on
Chaac
4
6
9
1.42
L
Arachne
militer135
Arachne
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,476
Damage
33,159
39,910
Taken
29,730
15,977
Mitigated
10,074
4,646
Healing
8,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Bulgie08
Merlin
13,854
579
197
684
7,835
2,451
499
1,966
5,869
45,622
0
L
14,644
6,946
562
2,358
12,582
4,370
96
9,322
3,260
0
38,546
W
Chang'e
Lokiix-
Chang'e
13,309
1,907
1,763
3,972
10,039
3,316
741
1,616
8,423
35,112
0
L
Tiamat
Titane135b
Tiamat
5,065
531
0
1,353
15,207
7,324
62
9,406
5,801
11,613
0
W
Chaac
i-am-on
Chaac
5,996
3,154
0
2,312
11,856
4,307
105
2,102
9,754
0
16,306
L
Arachne
militer135
Arachne
3,767
2,677
0
373
12,121
4,283
169
8,727
3,394
0
7,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,815
Gold Earned
29,438
73
Minions Killed
153
2
Camps Cleared
7
579,203
Distance Traveled
634,503
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,842
820
71
6
1
221,596
2
L
Skadi
8,635
720
46
4
1
190,467
3
W
Chang'e
10,615
885
57
5
4
222,490
3
L
Tiamat
7,685
640
19
2
0
174,143
3
W
Chaac
8,981
748
25
2
2
190,417
0
L
Arachne
7,495
625
8
1
1
214,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role