Player Matchup

Kuzenbo
Kuzenbo
IDONTGOPOSITIVE
Kuzenbo
Level 126
God Stats
10W - 22L
1,316 SR
Queue Stats
153W - 149L
1,431 Elo+
Party 1
Baron Samedi
Baron Samedi
MolesworthPies
Baron Samedi
Level 122
God Stats
20W - 11L
1,449 SR
Queue Stats
180W - 171L
1,755 Elo+
Party 2
Horus
Horus
QuigleyMcDoogle
Horus
Level 89
God Stats
29W - 22L
1,613 SR
Queue Stats
53W - 43L
1,756 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Zenopos
Ah Muzen Cab
Level 108
God Stats
5W - 0L
1,171 SR
Queue Stats
10W - 3L
1,500 Elo+
Solo
Artemis
Artemis
dababyBestRapper
Artemis
Level 121
God Stats
3W - 3L
1,500 SR
Queue Stats
60W - 57L
1,478 Elo+
Party 1
Team Averages
Level 113
1,410 SR
1,584 Elo+

VS

Team Averages
Level 116
1,539 SR
1,812 Elo+
Chernobog
Chernobog
BeTheWax
Chernobog
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,766 Elo+
Party 3
Atlas
Atlas
MD Meowth
Atlas
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,940 Elo+
Party 3
Nike
Nike
Merigaz
Nike
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 71L
1,888 Elo+
Solo
Danzaburou
Danzaburou
kennnyorellana
Danzaburou
Level 106
God Stats
1W - 1L
1,695 SR
Queue Stats
4W - 3L
1,732 Elo+
Party 4
Baron Samedi
Baron Samedi
kevin286
Baron Samedi
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 50L
1,732 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 6
10,054
591
5,375
14,361
12,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
MolesworthPies
Baron Samedi
17
3 / 3 / 2
9,939
585
3,677
7,015
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 2 / 9
8,815
519
9,439
12,152
5,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
Zenopos
Ah Muzen Cab
18
2 / 2 / 3
10,323
607
10,981
12,892
9,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
4 / 3 / 9
9,428
555
14,595
11,427
3,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BeTheWax
Chernobog
15
8 / 4 / 4
9,544
561
13,740
13,590
4,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
MD Meowth
Atlas
11
1 / 6 / 6
7,767
457
4,135
11,916
8,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nike
Merigaz
Nike
15
0 / 2 / 2
9,193
541
9,396
15,655
11,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Danzaburou
kennnyorellana
Danzaburou
13
1 / 6 / 1
7,908
465
5,236
12,104
3,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
kevin286
Baron Samedi
14
2 / 2 / 3
8,514
501
9,532
8,482
3,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
28
20
Kills
12
12
Deaths
20
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BeTheWax
Chernobog
8
4
4
2.5
W
9
2
6
6
L
Atlas
MD Meowth
Atlas
1
6
6
0.67
L
Nike
Merigaz
Nike
0
2
2
0.5
W
Baron Samedi
MolesworthPies
Baron Samedi
3
3
2
1.33
W
2
2
9
3.25
W
Ah Muzen Cab
Zenopos
Ah Muzen Cab
2
2
3
1.75
W
4
3
9
2.83
L
Danzaburou
kennnyorellana
Danzaburou
1
6
1
0.25
L
Baron Samedi
kevin286
Baron Samedi
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,067
Damage
42,039
57,847
Taken
61,747
33,927
Mitigated
31,534
25,003
Healing
16,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BeTheWax
Chernobog
13,740
9,702
0
3,062
13,590
4,233
0
2,642
10,948
0
55,980
W
5,375
2,018
0
5,968
14,361
12,295
209
5,260
8,955
21,189
0
L
Atlas
MD Meowth
Atlas
4,135
606
1,007
2,176
11,916
8,789
0
2,988
8,928
19,057
4,958
L
Nike
Merigaz
Nike
9,396
859
0
3,020
15,655
11,798
0
613
15,042
6,571
62,450
W
Baron Samedi
MolesworthPies
Baron Samedi
3,677
0
128
1,513
7,015
2,710
225
1,859
4,992
71,664
0
W
9,439
3,654
1,260
5,381
12,152
5,413
0
3,247
8,601
0
48,482
W
Ah Muzen Cab
Zenopos
Ah Muzen Cab
10,981
5,581
0
6,301
12,892
9,628
0
1,593
10,251
0
101,135
W
14,595
9,039
0
4,452
11,427
3,881
0
1,637
9,718
0
64,932
L
Danzaburou
kennnyorellana
Danzaburou
5,236
2,584
0
3,374
12,104
3,712
570
1,027
11,077
0
52,575
L
Baron Samedi
kevin286
Baron Samedi
9,532
642
520
3,348
8,482
3,002
148
1,782
6,700
56,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,559
Gold Earned
42,926
546
Minions Killed
506
0
Camps Cleared
0
1,626,215
Distance Traveled
1,539,417
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,544
561
102
6
0
312,535
3
W
Kuzenbo
10,054
591
26
2
0
351,314
7
L
Atlas
7,767
457
38
2
0
315,440
2
L
Nike
9,193
541
162
10
0
304,264
1
W
Baron Samedi
9,939
585
137
8
0
323,355
4
W
Horus
8,815
519
85
5
0
332,535
8
W
Ah Muzen Cab
10,323
607
185
11
0
329,747
3
W
Artemis
9,428
555
113
7
0
289,264
0
L
Danzaburou
7,908
465
95
6
0
296,143
1
L
Baron Samedi
8,514
501
109
6
0
311,035
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role