Player Matchup

Ravana
Ravana
CalixM99
Ravana
Level 89
God Stats
6W - 9L
1,500 SR
Queue Stats
474W - 473L
1,574 Elo+
Solo
Sun Wukong
Sun Wukong
NotoriuosNate
Sun Wukong
Level 17
God Stats
1W - 2L
1,265 SR
Queue Stats
4W - 4L
1,560 Elo+
Party 3
Atlas
Atlas
ScoopityWoopWoop
Atlas
Level 28
God Stats
2W - 4L
1,464 SR
Queue Stats
14W - 17L
1,178 Elo+
Party 1
Scylla
Scylla
YepItsRapha92
Scylla
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 36L
1,433 Elo+
Party 1
Ullr
Ullr
yKrashin
Ullr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,560 Elo+
Party 3
Team Averages
Level 49
1,446 SR
1,461 Elo+

VS

Team Averages
Level 74
1,784 SR
1,700 Elo+
Bellona
Bellona
 
Bellona
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Matador01014
Artemis
Level 48
God Stats
18W - 22L
1,857 SR
Queue Stats
240W - 235L
1,782 Elo+
Party 2
Sol
Sol
Pikachu007
Sol
Level 29
God Stats
4W - 3L
1,857 SR
Queue Stats
78W - 67L
1,716 Elo+
Party 2
Cernunnos
Cernunnos
Usarerror
Cernunnos
Level 102
God Stats
22W - 13L
1,848 SR
Queue Stats
233W - 217L
1,751 Elo+
Party 2
Nike
Nike
benjamin60
Nike
Level 101
God Stats
6W - 7L
1,857 SR
Queue Stats
271W - 233L
1,751 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
CalixM99
Ravana
11
2 / 6 / 1
7,358
433
5,651
10,790
3,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
NotoriuosNate
Sun Wukong
12
0 / 4 / 0
7,184
423
1,331
13,464
9,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 4 / 6
8,535
502
10,271
19,807
19,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
5 / 6 / 1
8,534
502
10,176
11,636
4,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
14
2 / 7 / 8
8,368
492
9,769
13,599
5,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
10 / 0 / 1
13,155
774
14,872
10,888
14,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
Matador01014
Artemis
14
4 / 7 / 5
10,093
594
9,159
17,113
5,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 2 / 2
10,815
636
7,639
11,293
3,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
Usarerror
Cernunnos
17
4 / 2 / 4
11,179
658
10,306
14,957
5,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 1 / 8
10,785
634
11,581
16,478
16,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
47
12
Kills
27
27
Deaths
12
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
10
0
1
10.5
L
Ravana
CalixM99
Ravana
2
6
1
0.42
W
Artemis
Matador01014
Artemis
4
7
5
0.93
L
Sun Wukong
NotoriuosNate
Sun Wukong
0
4
0
0
W
5
2
2
3
L
3
4
6
1.5
W
Cernunnos
Usarerror
Cernunnos
4
2
4
3
L
5
6
1
0.92
W
4
1
8
8
L
Ullr
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,198
Damage
53,557
69,296
Taken
70,729
42,497
Mitigated
46,270
13,329
Healing
24,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
14,872
7,949
0
3,776
10,888
14,348
3,556
1,416
9,167
0
87,212
L
Ravana
CalixM99
Ravana
5,651
1,201
0
2,754
10,790
3,736
0
550
10,240
0
40,290
W
Artemis
Matador01014
Artemis
9,159
5,733
489
7,430
17,113
5,608
1,149
6,053
11,034
0
50,999
L
Sun Wukong
NotoriuosNate
Sun Wukong
1,331
150
0
1,778
13,464
9,240
0
320
13,144
0
31,745
W
7,639
2,971
0
5,266
11,293
3,884
6,048
5,331
5,385
56,231
6,962
L
10,271
4,515
2,401
4,246
19,807
19,789
0
3,156
16,593
29,870
0
W
Cernunnos
Usarerror
Cernunnos
10,306
6,083
197
5,345
14,957
5,695
5,773
2,386
12,339
0
79,495
L
10,176
421
0
935
11,636
4,424
144
2,661
8,830
45,563
0
W
11,581
1,552
0
1,756
16,478
16,735
344
4,695
11,472
0
41,749
L
Ullr
9,769
3,136
0
1,215
13,599
5,308
170
195
13,404
0
47,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,979
Gold Earned
56,027
359
Minions Killed
531
0
Camps Cleared
0
1,439,840
Distance Traveled
1,663,135
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,155
774
163
10
0
352,990
2
L
Ravana
7,358
433
71
4
0
245,444
1
W
Artemis
10,093
594
89
5
0
271,293
0
L
Sun Wukong
7,184
423
77
5
0
322,284
2
W
Sol
10,815
636
99
6
0
310,844
0
L
Atlas
8,535
502
27
2
0
315,993
0
W
Cernunnos
11,179
658
122
7
0
370,621
0
L
Scylla
8,534
502
88
5
0
290,327
2
W
Nike
10,785
634
58
3
0
357,387
3
L
Ullr
8,368
492
96
6
0
265,792
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role