Player Matchup

Cthulhu
Cthulhu
Chebbeefus
Cthulhu
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,588 Elo+
Party 2
Poseidon
Poseidon
DragomirRaven
Poseidon
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,588 Elo+
Party 2
Thor
Thor
GrizzlyBearRick
Thor
Level 157
God Stats
5W - 1L
1,874 SR
Queue Stats
96W - 94L
1,820 Elo+
Party 2
Heimdallr
Heimdallr
SHEEPASAURUS01
Heimdallr
Level 153
God Stats
1W - 0L
1,878 SR
Queue Stats
5W - 2L
1,588 Elo+
Party 2
Vamana
Vamana
WCC2 NO SCOPES
Vamana
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,811 Elo+
Party 2
Team Averages
Level 124
1,650 SR
1,679 Elo+

VS

Team Averages
Level 56
1,581 SR
1,549 Elo+
Bellona
Bellona
CaitKat16
Bellona
Level 26
God Stats
3W - 11L
1,702 SR
Queue Stats
3W - 11L
1,669 Elo+
Party 1
Neith
Neith
Kaklushka
Neith
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 15L
1,744 Elo+
Solo
Nu Wa
Nu Wa
MrSrCrix
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Loki
Loki
Mystical8712
Loki
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Merlin
Merlin
T0nsnap
Merlin
Level 65
God Stats
1W - 2L
1,702 SR
Queue Stats
18W - 42L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chebbeefus
Cthulhu
18
4 / 4 / 13
11,257
804
12,498
19,719
22,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
DragomirRaven
Poseidon
19
8 / 4 / 11
11,856
847
10,147
14,244
5,293
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 4 / 8
11,031
788
10,850
15,384
9,582
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
SHEEPASAURUS01
Heimdallr
19
6 / 3 / 10
11,898
850
12,059
15,260
6,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
9 / 3 / 11
11,931
852
14,861
21,499
11,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CaitKat16
Bellona
17
2 / 6 / 7
10,023
716
12,773
17,775
14,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Kaklushka
Neith
18
3 / 2 / 6
10,854
775
12,091
10,440
4,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
MrSrCrix
Nu Wa
18
8 / 8 / 3
10,878
777
23,238
14,782
5,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
3 / 8 / 5
9,423
673
8,909
14,460
6,006
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
T0nsnap
Merlin
16
2 / 8 / 1
9,767
698
9,130
11,048
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
40
32
Kills
18
18
Deaths
32
53
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bellona
CaitKat16
Bellona
2
6
7
0.92
W
Cthulhu
Chebbeefus
Cthulhu
4
4
13
2.63
W
Poseidon
DragomirRaven
Poseidon
8
4
11
3.38
W
5
4
8
2.25
L
Neith
Kaklushka
Neith
3
2
6
3
L
Nu Wa
MrSrCrix
Nu Wa
8
8
3
1.19
L
3
8
5
0.69
W
Heimdallr
SHEEPASAURUS01
Heimdallr
6
3
10
3.67
L
Merlin
T0nsnap
Merlin
2
8
1
0.31
W
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,415
Damage
66,141
86,106
Taken
68,505
55,598
Mitigated
34,220
25,145
Healing
8,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CaitKat16
Bellona
12,773
3,155
158
1,869
17,775
14,031
0
6,030
10,962
0
22,996
W
Cthulhu
Chebbeefus
Cthulhu
12,498
1,345
2,633
4,394
19,719
22,396
221
4,679
14,492
37,558
0
W
Poseidon
DragomirRaven
Poseidon
10,147
1,204
0
5,125
14,244
5,293
1,117
5,999
8,179
51,776
0
W
10,850
1,665
0
1,637
15,384
9,582
46
6,285
9,068
924
35,832
L
Neith
Kaklushka
Neith
12,091
3,151
0
2,865
10,440
4,988
0
3,221
7,012
0
57,148
L
Nu Wa
MrSrCrix
Nu Wa
23,238
3,422
0
1,488
14,782
5,400
1,171
3,781
10,651
48,540
0
L
8,909
991
451
1,107
14,460
6,006
0
4,852
9,337
0
16,876
W
Heimdallr
SHEEPASAURUS01
Heimdallr
12,059
4,308
0
5,185
15,260
6,559
6,024
5,496
9,622
0
59,177
L
Merlin
T0nsnap
Merlin
9,130
127
0
473
11,048
3,795
408
3,335
7,512
23,435
0
W
14,861
6,865
0
6,171
21,499
11,768
923
9,909
11,156
0
35,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,973
Gold Earned
50,945
319
Minions Killed
234
0
Camps Cleared
0
1,434,915
Distance Traveled
1,222,336
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,023
716
24
2
0
270,020
0
W
Cthulhu
11,257
804
55
4
0
304,369
1
W
Poseidon
11,856
847
93
7
0
275,017
2
W
Thor
11,031
788
49
4
0
259,347
1
L
Neith
10,854
775
102
7
0
248,624
0
L
Nu Wa
10,878
777
60
4
0
240,913
1
L
Loki
9,423
673
13
1
0
246,603
2
W
Heimdallr
11,898
850
90
6
0
280,566
2
L
Merlin
9,767
698
35
3
0
216,176
0
W
Vamana
11,931
852
32
2
0
315,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role